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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Improving Creature Units
Thread: Improving Creature Units
Ajit
Ajit

Tavern Dweller
posted May 22, 2002 06:30 AM

Improving Creature Units


  My idea is that gropus of creatures should be able to upgrade their skills. I'm not talking about things such as hero skills (i,e, Scouting) but being able to upgrade the unit's strenghts, speeds ,magical resistances and such.

  I believe that once a stack gains enough experience, they should "level up" (i,e, LEVEL 6 DWARVEN STACK).
I have an alternative to this, being that you can "buy" experience (thought only for a limited amount of levels), this could be done in a creature training ground.

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Largo_LeGrande
Largo_LeGrande


Promising
Known Hero
from the Carribean
posted May 22, 2002 02:11 PM
Edited By: Largo_LeGrande on 22 May 2002

But what would happen if you would put 6 level dwarfs and 1 level dwars together? I don't think it would work.

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celfious
celfious


Promising
Legendary Hero
From earth
posted May 22, 2002 02:33 PM

This has been discussed before, and it sound's good
One thing I remember from your question Le- Is the experience would be combined, algabraic stuff.. And an outcome of somewhere in between the level 6&1 stack's.
Sound's good.
I think it would make the game to different though.. A HUGE new feature, you know? When right clicking creature's and everything. Nah
Peon's are peon's

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Largo_LeGrande
Largo_LeGrande


Promising
Known Hero
from the Carribean
posted May 22, 2002 05:28 PM

Ok, experience combined, that might work. But let's imagine you have 100 level 5 dwarves, get 321 level 2 dwarves from another guy, buy some level 1 dwarves from a dwelling. Then you split them to 7 stacks. How would tell the good dwarves from lousy dwarves? How would the computer arrange these dwarves? And if it would work, it would make this game too complicated (in my opinion) and then the idea of heroes wouldn't be so great.
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Maniac
Maniac


Disgraceful
Famous Hero
posted May 22, 2002 07:19 PM

This idea seems a load of **** to me.
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SniperRanger
SniperRanger


Hired Hero
Always sharp
posted May 22, 2002 08:59 PM

Quote:
Ok, experience combined, that might work. But let's imagine you have 100 level 5 dwarves, get 321 level 2 dwarves from another guy, buy some level 1 dwarves from a dwelling. Then you split them to 7 stacks. How would tell the good dwarves from lousy dwarves? How would the computer arrange these dwarves? And if it would work, it would make this game too complicated (in my opinion) and then the idea of heroes wouldn't be so great.


All exp would be sum and them divided by dwarves nunmber.
not so complicated at all.
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HALT
HALT


Known Hero
Knight of Justice
posted May 22, 2002 09:02 PM

i dont think it will be well balanced!
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Jenova
Jenova


Famous Hero
posted May 23, 2002 09:56 AM
Edited by alcibiades at 10:21, 09 Dec 2008.

Idea is good, works for other games, but it doesn't work for Heroes series. Because each stack has more than 1 quantity. You can't award the entire stack of troops or it would create balance issues. Someone with a stack of one black dragon could get a level up.. But if their stack had 10 black dragons, then all 10 of them would get a level up.

It only works for games like MOM and AOW where each unit is represented single.



Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth.
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