Pretty Boy Angel Sacraficer
posted September 09, 2002 03:48 PM
Creature studies lol
Well not only do you look at who is the most powerfullest but also how many you get how effective they are when you cast a certain spell on them
Fairy Dragons have35-50 damage
flying spell caster with magic mirror.
The more Fairy Dragons you have the more powerful the spells will be (Same with Genies)actually doubled unless you have certain skills.
Can be a little tough using them in a siege mode until walls are broken or creatures are on top.
Phoenix 45-65 damage
Flying,rebirth,breath att,fire att.You can use a spell of rebirth anytime you wish for ressurecting your phoenixes.
The more phoenixes you have the more powerful you ressurction spell will be but can only use it once per battle.
Also if you lose all your phoenixes & you not cast the rebirth spell, it will cast it automatically on a set # of HP.
Dragon Golem 36-55 damage
First Strike,negate first strike,mechanical.
With the power they have then can do some damage & since you get first initiative with the right spells they can do some damage.
Titan 34-50 damage
No melee penalty,chaos ward.
Titans are great shooters which are hard to build & hard to get a good # of them but can be tough with the right spells.
WIth the no melee penalty they are good ranged & hand to hand fighters.
Hydra 28-60 damage
Multiple att,no retalliation
Hydra always been my fav 7th & 4th lv creature.
Hydras can be deadly if you can use them to your advantage.
With thier damage rate if you can try to cast bless but can be tough getting the spell also Reflex works great on them too.
Black Dragon 55-110 damage
Immune to speels,breath att,flying.
Black Dragon have the best stats but damage rate can vary.
I think we all know about the black Dragon but can be plain for you can not make them more powerful.
They may have more HP & att & def are a little higher but with only a few coming in they can be hard to get to make them powerful enough orless you have time.
Champions 24-36 damage
charge & first Strike
Champions can be tough for the come in twice the # then usual 4th lv population.
Since they have the first strike & you get so many of them they can do good damage with the right spells.
Angel 40-65 damage
Basically the angels are the same not one of the best units like in part 3 but still solid.
with a set # of hit points to resurrect once per battle they are pretty reliable.
Bone Dragon 45-65 damage
Bone Dragons sure have grew powerful then in 7th lv comparisons in previos heroes.
Only bad thing is they are slow but Terror can act as a no retaliation which puts fright to a creature.
Hard to use the range attack since they have the skeletal bonus.
Bone Dragons can be a key to a victory with a little help from other creatures & we know NEC has the right spells
Devil 34-50 damage
Teleport,summon demons,life ward.
Devils are great to have also in your party.
since they can move anywhere they want on the screen they can put a good hurt on ranged attackers.
Too bad no more no retaliation they will be too tough then lol.
Also they can summon demon 1 per every devil you have.
If you have demonology I think it is you can summon more demons then the # of devils you have, & believe me Demons are tough
Behemoth 55-80 damage
Behemoths are probally one of the best protectors for ranged creatures & very powerful with thier bonus they can do great damage to one creature.
WIth the right spells no one will want to go near those behemoths lol.
Cant believe they show their buns
Thunder Birds 28-40 damage
Flying lightning attack
These creatures can be extremely powerful & not really studied their special lightning att.
What I seen it works almost all the time unless immunity & the more thunder birds you have the more powerful the thunder strike will be & probally the damage would be even greater with the right sec skills.
Also if you use the right spells they can be greatky a challenge, but most 4th lv creatures can wear them down good especially Dragons
Mantis 34-50 damage
These Fierce creatures can be one of the deadliest even to the black dragons.
SInce they have the first strike they have the first initiative & plus with the Binding they wont be able to move.
If you use the right spells they can be seriously deadly & they are solid units too.
Sea Monster 45-65 damage
Theses creatures are awefully slow but do not underestimate them not only are they solid but they can devour even dragons.
They are tough to kill but usually only in the water unless customized.
Kill them quick if you cherish your units.
I only encountered them once so dont know the full details how they work but they can devour ANY unit so be very careful
Well those are only my opinions & my fav just for me is always the hydras for many reasons but of course it depends on what castle you are facing & the map which creatures are the best.
I also like Phoenixes too.
next time I will have an opinion about lv 3 units then lv 2 then one lol
Dreaming of a Better World