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Heroes Community > Tournament of Honor > Thread: First Impressions
Thread: First Impressions This thread is 2 pages long: 1 2 · NEXT»
pandora
pandora


Honorable
Legendary Hero
The Chosen One
posted September 13, 2002 03:12 AM

First Impressions

I thought I'd make a post to get your first impressions of playing H4 online.

Mine so far wasn't great  We tried a 3 player game, on a 4 player map with 1 comp, and it was very very slow...

Not sure yet if connection speed was to blame, but the data transfer was really bad. Another problem was as last human player - when it went to the comp turn (this includes roving creatures) my screen locked - i could view the others talking but was unable to type or scroll thru my screen.  The computer turns were quite long, so this kinda sucked.

Im not giving up yet tho, remember how awful H3 was for transfers? This can be fixed!!

So what about you guys? What u think thus far?
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"In the end, we will remember not the words of our enemies, but the silence of our friends."

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jb239
jb239


Famous Hero
posted September 13, 2002 04:06 AM

I think 3do needs to find a way to speed up the data transfers... or maybe thats why the patch was delayed so long? they were lookin for ways to speed it up and couldnt find any?

but 1v1 it isnt as bad..however if you play broadband vs broadband connections you save 2-3 minutes per turn as opposed to people with 56k or slower modems playing.

other than that I kinda like it..but 3do needs to find a way to speed it up for the slower modem users.
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I will not lose.

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dArGOn
dArGOn


Famous Hero
posted September 13, 2002 05:37 AM

Didn't know there was a patch...thanks

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rychenroller
rychenroller


Promising
Supreme Hero
posted September 13, 2002 06:53 AM

I think pan, that it would have been my sucky 56k, all the way out to Australia loop, because when I played jb a little later, it was slow as well.

If that is how my multiplayer experiences will be for now, I'll have to wait until  a speed up the data transfer patch.
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Myctteakyshd

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midnight
midnight


Promising
Famous Hero
posted September 13, 2002 09:51 AM

rych, the other solution is to get cable like i did
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Destro23
Destro23


Promising
Famous Hero
Keeper of GrongGrong
posted September 13, 2002 02:46 PM

Well I am on Day 6 now of my first EVER oinline H4 game..

We are playing for TOH, on Yuris map the Heart of Winter.

And my enjoyment factor of h4 has SKYROCKETED!  

I liked it before.. I REALLY like it now..

Hopefully final battle will be fun also )

Theres a comp player on this map, that doesnot move or anything, just acts as a border, the transfer time and everything is fine no delays or lag.

-------------------
The Dead Walk!!!

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jb239
jb239


Famous Hero
posted September 13, 2002 03:22 PM

3do needs to fix data transfers

its worse than playing heroes 3 v 1.0. me and rych played a lil bit of a 1v1 and i began timing the extra time it took for data transfer and it adds about 3-4 minutes per turn. (Sending and Receiving data)

the actual game itself was cool, but think of all the extra time used? say you play 4 full weeks. thats 28 days x 4 minutes. that is 112 minutes extra you play in the game. and for people like me with limited time now, I will either have to only play very seldom when i get the extra time or hope someone with a fast connection is on wanting to play.

I am not sure how this will effect tourneys, but could be bad news..

A big thumbs down to 3do for takin 6 months and not even finding a way to totally fix data transfers.


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I will not lose.

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pandora
pandora


Honorable
Legendary Hero
The Chosen One
posted September 13, 2002 03:25 PM

I wonder then, if slow comp turn was just due to the lag we had in our game? I'll have to play again with comps to see how it goes. Are you playing stationary creatures or no?

I agree it was way more fun to play multiplayer, aside from the lag - just because we had no clue what we were doing and it was fun and exciting again to be doing something new!

I'm a n00b again!! lol
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"In the end, we will remember not the words of our enemies, but the silence of our friends."

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Destro23
Destro23


Promising
Famous Hero
Keeper of GrongGrong
posted September 13, 2002 03:33 PM

Yeah the map I am playing now kinda requires stationary creatures.. so there is no neutral turn, which may have much to do with the lag.

Maybe a good fast computer and connection would be useful to deal with computer turns.

---------------------
The Dead Walk!!!

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pandora
pandora


Honorable
Legendary Hero
The Chosen One
posted September 13, 2002 03:52 PM

These are from the read-me file :
__________________________________________________________
Slow Turn Transmissions:
It is recommended that players connecting through a 56k modem, play on the
small to medium sized maps.  Larger maps have shown to have lengthy turn
time transmissions.

Computer player Turns:
AI turns are taken on the last human player's computer, it is recommended
that this computer be the more powerful machine in the multiplayer session.
__________________________________________________________

I would assume that the problem we had was in connecting 3 players, and one having a 56k modem.. but we did play a medium map.

When we played tho, i was last and my computer has a 1.8gig processor, and 512mb ram... I hate to think that's not an adequately powerful machine.. lol
____________
"In the end, we will remember not the words of our enemies, but the silence of our friends."

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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted September 13, 2002 11:47 PM

Well played my fist game was awesome but bad exp seems I was playing blind in a new light no mines & looking for them just to have a neutral army wait below & kill my whole army & then get laughed at while he knew map that got me mad.

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Dreaming of a Better World

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ironmlh
ironmlh


Known Hero
posted September 14, 2002 05:27 AM

First impressions

COming from a player that has owned H4 since day 1 and not played more than 3 hrs total time since then..

My impression of MP is that it is slow...but that is too be expected..

Gameplay and strategy seem way too involved for me to even begin to comment.

TOo bad i lose my cable connection next week and will have to suffer through 56k transfer speed..

Overall.. .FIrst impression is 7 outa 10..and i am sure it will get higher.
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"Knowledge has discarded all biblical teachings"

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dArGOn
dArGOn


Famous Hero
posted September 14, 2002 07:25 AM

ironmlh

Kind of sad signature line

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vesuvius
vesuvius

Hero of Order
Honor Above all Else
posted September 14, 2002 08:40 AM

back on topic

I played and LOST to kracx for my first online game.  Enjoyed it immensely.  Yes the games take longer, but we are supposed to be playing a turnbased strategy game, not a first person shooter or realtime game.
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jb239
jb239


Famous Hero
posted September 14, 2002 03:55 PM

I still need to play a full game of h4 online now

See I knew H4 would come out online the week I get back to school from my week break. but from what I have seen, game speed itself wont be much of a problem, its just the transfer speed that could be. I expect turn based games to be slower, but no need to add an extra 1-2 hours to the game when it isnt necessary.

altho games with any fellow broadband users wont even let me notice it.
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I will not lose.

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_Moose_
_Moose_

Tavern Dweller
posted September 14, 2002 05:23 PM

MP is sloooow...

I played a 1vs1 mp game yesterday, and it wasn't annoyingly slow. Today we tried a medium 4 pl map with 1 min turns, and it took forever. We had to abort the whole thing. All had decent connections 512k ADSL, but each day took about 15mins to complete although we had 1 min turns.

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vesuvius
vesuvius

Hero of Order
Honor Above all Else
posted September 14, 2002 06:19 PM

our online game

was almost 4 weeks long, but only took 3.5 hours.  4 min time limit.

data transfer was fast & without a glitch.
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rychenroller
rychenroller


Promising
Supreme Hero
posted September 15, 2002 12:02 AM

I'm not sure what your latency with Kracx was Ves, but isnt he in NZ? If that is the case there is hope for the 56k connections of the world, although every time I have tried to connect with someone, the first send has been ok, but after that, the transfers were getting longer and longer, until it was taking up to about 4 min.
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Myctteakyshd

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dArGOn
dArGOn


Famous Hero
posted September 15, 2002 03:12 AM

Back off topic:)

So how is everyone enjoying the weather?  Just kidding.

I still am trying to finish up the campaigns...but I was curious...anyone tried it with the antiquated 28 connection?  That is what I am stuck with right now.

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vesuvius
vesuvius

Hero of Order
Honor Above all Else
posted September 15, 2002 04:08 AM
Edited By: vesuvius on 14 Sep 2002

my end

I have a very stable cable connection, and a powerful system that FYI, has never crashed homm4 since 1.3.  That is with every hot seat or online game ive played, I have NEVER had a glitch.  But I also have 1024 megs of ram and a dual RAID-0 setup on the system, designed for video editing and creating & burning DVD movies.

If Kracx has 56k, then yes there is hope, but Im guessing you need a fast and stable host then.  Our data transfers were literally less than 5 seconds inbetween turns.
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