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Heroes Community > Tournament of Honor > Thread: Conflux Unfair ?
Thread: Conflux Unfair ? This thread is 2 pages long: 1 2 · NEXT»
DoddTheSlayer
DoddTheSlayer


Promising
Famous Hero
Banned from opening threads
posted January 13, 2003 05:24 PM

Conflux Unfair ?

I think that conflux would be ok if you got 2 level 7s per week just like any other town.
As is if 4 per week is not bad enough they are the fastest creature in the game and half spring back to life when killed.
There should be an update that makes this otherwise good addition to Homm3 more ballanced.
After all isnt that what updates are all about.

Anybody agree ?

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Motorschaaf
Motorschaaf


Bad-mannered
Famous Hero
posted January 13, 2003 05:52 PM

Quote:

Anybody agree ?


yep

confluxisabugschaaf

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Sir_Stiven
Sir_Stiven


Honorable
Legendary Hero
banned
posted January 13, 2003 07:07 PM

Cflux is a n00b town. Even pecu could win games with that town.

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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted January 14, 2003 12:20 AM

And I'd lose a game against anyone even with conflux as my home town!
____________
Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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Kittenangel
Kittenangel


Supreme Hero
Lee's wifey
posted January 14, 2003 10:02 AM

BIRDS RULE!~
~Flux Rules Necro Drools~
____________
Never wear anything that panics
the cat.

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fran7738
fran7738

Tavern Dweller
posted January 14, 2003 10:34 AM


Yeah ,  and Inferno and Tower should start with 5k +10 Mercury and gem...more than a Castle ,Rampart,Fortress town in Random map to balance game out at start... at least most of the time.

Don t you feel some kind of a challenge when you draw one of those two towns against mighty rampart,castle and fortress?

Why should it be that way?
____________
Sach Khand

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Planeswalker
Planeswalker


Famous Hero
Chaotic Good
posted January 14, 2003 11:52 AM

Please don't haunt me for this, but .....
I think that most of the units
in Conflux are below average, and then the growth doesn't
matter whatsoever.

The sprites, f.ex. are some of the most stupid things I've
ever seen (well, the peasants are more stupid). i'm sure that one single archangel could knock off about 70 sprites
a turn, ie. their HP and def. strength's bad.

Also the Phoenixes are rather poor creatures, and I think
that explains the high growth rate - if not anybody knows
better? When that's said I wonder why Ghost Dragons don't have the same outragerous growth rate - they're about as bad as the Phoenixes.
____________
Like 2D RPGs? Download Everestia! everestiagame.com

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LordLazy
LordLazy


Promising
Famous Hero
Wood cleaner
posted January 14, 2003 11:58 AM
Edited By: LordLazy on 14 Jan 2003

"Please don't haunt me for this, but .....
I think that most of the units
in Conflux are below average, and then the growth doesn't
matter whatsoever."

I wont haunt u . k my tactic wow! I've been haunted for my tactics the last few weeks, so I'm kinda getting used to it . Main hero: Ciele....give air elementals and water elementals to her....conquer! Secondary hero: Give sprites to this one.....Conquer. U have two heroes first day fighting.....Extremely powerful on randoms.

"Also the Phoenixes are rather poor creatures, and I think
that explains the high growth rate - if not anybody knows
better? When that's said I wonder why Ghost Dragons don't have the same outragerous growth rate - they're about as bad as the Phoenixes"

Remember theyre speed of 21 gives u the needed tactical advantage. Also remember that Conflux is extremely dangerous when they have Armageddon.
Forgot to add, necro is way to powerful as it is. Adding more growth would definitaly ruin everything!

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DoddTheSlayer
DoddTheSlayer


Promising
Famous Hero
Banned from opening threads
posted January 14, 2003 11:03 PM

Quote:

Yeah ,  and Inferno and Tower should start with 5k +10 Mercury and gem...more than a Castle ,Rampart,Fortress town in Random map to balance game out at start... at least most of the time.

Don t you feel some kind of a challenge when you draw one of those two towns against mighty rampart,castle and fortress?

Why should it be that way?
 The mighty heroes bible says that inferno is the hardest town to win a game with, so i think it must have been put there for players who feel they need humbling, And i am not sure about Tower.

I think any town that has a level 7 range unit with no melee and 50 more health than most other level 7s should cost more.  Imagine 25 titans on a hero equipped with a sharpshooter bow and expert archery .  Naaaasty.
____________
Retaliation is for the foolish. Silence is wisdom

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ironmlh
ironmlh


Known Hero
posted January 14, 2003 11:15 PM

Quote:

The mighty heroes bible says that inferno is the hardest town to win a game with, so i think it must have been put there for players who feel they need humbling, And i am not sure about Tower.



Not to get off topic, but i will take Inferno on most random templates any day over other towns.

____________
"Knowledge has discarded all biblical teachings"

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splexx
splexx


Known Hero
posted January 14, 2003 11:28 PM

Quote:

The sprites, f.ex. are some of the most stupid things I've
ever seen (well, the peasants are more stupid). i'm sure that one single archangel could knock off about 70 sprites
a turn, ie. their HP and def. strength's bad.

Also the Phoenixes are rather poor creatures, and I think
that explains the high growth rate


Sprites advantage are their speed and no back attack.
100 sprites on day 1...can take crypts, imp caches, dwarf treasuries, etc....

Lvl 6's have great speed and immune to all magic...

Lvl 7 Firebirds are almost a sure thing wk 1 up to 160%, u only need ore and 13 mercury for which u get 4 firebirds day 8...

Tossssssssssss!!
____________
Azif..

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fran7738
fran7738

Tavern Dweller
posted January 15, 2003 05:07 AM




Well next game Iron i'll let you take inferno and i'll take fortress

I only wish for you a sultan dwelling near your town(the only way i can see this town rocking in a random map game).
And more ... if you start under, chances are that you could end up trap in.

I know Titans can be devastating on certain battles but you still want them to be on their upgrading form week 3 or 4 maximum. On a poor to average richness settings you won t find enuff gems and worst on a 160% diff , you maybe won' t build giants at all first week !!

And if you do ,don't bring them into a risky fight and certainly not for Utopia fighting,everybody out there will go on them. In fact you will not bring gremlins,mage,genies and giants for utopia. Only nagas so you'd better have some hives and conserves around if you want some muscles in your army



____________
Sach Khand

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LordLazy
LordLazy


Promising
Famous Hero
Wood cleaner
posted January 15, 2003 10:04 AM

Inferno is not weaker than other towns....one word (actually two) Pit Lords!
____________
Tagged officially as Noobegian two years ago. This typographic material is strictly copyrighted. All situations containing abuse will be brought to court.

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DoddTheSlayer
DoddTheSlayer


Promising
Famous Hero
Banned from opening threads
posted January 15, 2003 03:25 PM

Quote:
Inferno is not weaker than other towns....one word (
actually two) Pit Lords!
                                                                                                                Yeah. But those damn magogs need fixing so that they dont barbecue their own troops : Having only one range weapon is bad enough.
They fixed it with liches so why not magog too.
____________
Retaliation is for the foolish. Silence is wisdom

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Conan_dw
Conan_dw


Hired Hero
posted January 15, 2003 03:37 PM

cause noone will use magogs? or better said: noone will have lvl 2 creatures in his army when he have pit lords? no use for a fix imo.
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ironmlh
ironmlh


Known Hero
posted January 15, 2003 04:17 PM

OK

Quote:



Well next game Iron i'll let you take inferno and i'll take fortress

I only wish for you a sultan dwelling near your town(the only way i can see this town rocking in a random map game).
And more ... if you start under, chances are that you could end up trap in.

 


Ok, i try not to play with under lately, makes too many bad positions starting under.
____________
"Knowledge has discarded all biblical teachings"

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gostdragon
gostdragon


Hired Hero
posted January 15, 2003 06:08 PM

I personaly hate the conflux I allways loose with them
thay suck. The Necropolis is much better.

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ironmlh
ironmlh


Known Hero
posted January 15, 2003 11:32 PM

OF COURSE

Of course conflux is unfair, anyone who knows anything about this game knows that conflux town is way too powerful on most any random map and fixed too, i imagine.

However, i have managed to prove my uselessness a time or 2 bye losing with it.


____________
"Knowledge has discarded all biblical teachings"

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destro23
destro23


Promising
Famous Hero
Keeper of GrongGrong
posted January 16, 2003 02:19 AM

Actually,

Conflux is not the toughest town.. I'd much rather fight vs a conflux than a player of equivalent skill and his castle.  

As for the inferno and tower thing.. hmmm I love tower (no surprise here) And despite what you think those lv7's don't cost much more than any other town.  With the inferno.. sure its prolly most difficult to wina game with inferno, before you learn its strength.. same goes for tower. But with inferno the ability to make demons makes them just as powerful as anyone.. and with the arch devil speed it gives massive tactical ability vs 80% of its opponents.

You just look sometime when see marius and a few hundred demons walking up to you .. they kill stacks like 2K skeles do.. a mass haste, a prayer.. or GOD FORBID clone.. and its game over for you and your phoenix

Some of the points that need to remembered about conflux when battling them is this..  Excluding Phoenix, and sprites.. none of the conglux can be sacrificed, or ressurected.. they all have massive vulnerability to a certain magic. except the magic eles.. but you can pelt the shooters with fire and lightning, whilst your might troops destroy the magic and phoenix stacks..  

Another bonus when fighting conflux is the black orb.. With that orb, those elementals can now be the target of all your spells.. but guess what.. they still can't be ressurected, or sacrificed..

Due to the horrid physical stats of the phoenix, its not difficult to kill 10 of those.. I place my bet on any other upgraded lv7 first, well except maybe hydra without spells or morale..

The real threat of conflux comes from as splexx mentioned, those damned sprites.  You can do some amazing fights with them... and also if playing on the 100% setting, the pyschic eles are dangerous too..  FLux is pro map clearing town.. which in some cases if your playing a guy much more skilled than you, is going to beat you every time. However if you can figure out a way to beat the map almost as fast as the flux can.. victory should be yours.. FLux is near useless ina finale. Despite the birds tactical advantage.

THe other nasty thing about flux is a week 2 or even at times week 3 meeting.. 4 birds week 2 is most likely too much, unless you've found some nice conservatories along the road.

Anyway thats about all I got for now..

-----------------
THe Dead Walk!!!

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DoddTheSlayer
DoddTheSlayer


Promising
Famous Hero
Banned from opening threads
posted January 16, 2003 05:07 PM

Thank you everybody.

the overall message is clear. Its the player not the town that counts, with exeption of preset maps that favour some towns over others.

I didnt realise that good players use learn to master all towns. I thought you just pick one and stick to it.

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