Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 7+ Altar of Wishes > Thread: Heroes V - Down with the conventions!
Thread: Heroes V - Down with the conventions! This thread is 2 pages long: 1 2 · «PREV
insaneroach
insaneroach

Tavern Dweller
posted April 27, 2003 09:33 PM
Edited By: insaneroach on 3 May 2003

This is somewhat subjective. So here are my preferences. I have no problem with no retaliation or double attack. I have been thoroughly irritated by the multiple space attacks because they mix 2 contradictory concepts. Can you figure out what 2?

I am generally against creature-unique abilities. They mess up the game in multiple ways.
Here is a list of the abilities I accept, dont, and hate.
Accept:
no retaliation
double attack
unlimited retaliation
magic immunity
harpies' ability
mantises' binding ability

No:
% magic resist
% cast spell
% defense(minotaurs)
regeneration

Hate:
Ghost(Kills=more ghosts)
Genie(10% halve enemy unit)
instant death(medusa)
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Magus
Magus


Hired Hero
Warper of Time-Space
posted April 28, 2003 09:59 PM

Couple questions about that list
When you say you don't like the %chance to cast spell, do you prefer the always cast(like mummies in H4) or just don't like combining Spells and attacks?

Why is magic immunity good and %magic resist bad? Or are you just saying that dragons should be the only creatures with the sheer power to resist magic?

Whats wrong with regen? its not like any top level creatures have it

I will agree with you on your hate list. There is no reason a single genie can kill 500 swordsmen(yes, I had it happen). The ghost ability could work if they had made it every 50 hp of creatures killed, or something to limit them. It wasn't so bad in heroes 1 with Turn Undead.

And another one, how do you feel about instant death abilities like medusa and sea monster?
____________
So was the land riven by Chaos and Destruction, and so it was cleansed from existence. I did this, the Magus of Ly'kail, Magus of the Sylvan Kingdoms.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
insaneroach
insaneroach

Tavern Dweller
posted April 29, 2003 02:25 AM
Edited By: insaneroach on 6 May 2003

Quote:
When you say you don't like the %chance to cast spell, do you prefer the always cast(like mummies in H4) or just don't like combining Spells and attacks?

Better not combine them. Exceptions can exist, like the mantis, but in general they are a poor mix and deteriorate gameplay.
Quote:
Why is magic immunity good and %magic resist bad? Or are you just saying that dragons should be the only creatures with the sheer power to resist magic?

Whats wrong with regen? its not like any top level creatures have it

I will agree with you on your hate list. There is no reason a single genie can kill 500 swordsmen(yes, I had it happen). The ghost ability could work if they had made it every 50 hp of creatures killed, or something to limit them. It wasn't so bad in heroes 1 with Turn Undead.

And another one, how do you feel about instant death abilities like medusa and sea monster?

All this leaves too much to chance. Chance should not play a significant role in the game.
I'd like to see HoMM move toward harder decision making and more room for choice. That is the main reason I hate closed maps. They severely limit your options and cripple gameplay. Dont you agree?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Nasty
Nasty


Known Hero
castor nebun si orb pe cinste
posted May 02, 2003 01:05 AM

Its a little of the subject but i was thinking that there should be options to make peace or to declare war to a player...it would spice things up.Or if you have a little time to send a message to make fun of him or to threaten him.I know you will say that it would be hard for the ai to identify the messages...but there should be options like threat message so the ai would know before and it would respond declaring you war...it would be nice.
____________
You can trick me with food.Possesions mean nothing to a navajo.

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Lordskeleton
Lordskeleton


Adventuring Hero
The really REALLY bad guy
posted May 02, 2003 11:40 PM

Well, since one less opponent is a drastical change, then I suppose that should you ally a comp. the AI will have an instant script to ally with someone as well since they otherwise will be run over. Maybe we could reintroduce the approval meter from Lotrealm2. Diplomacy could be a too deciding factor since basically the whole game circulates around war. However, no doubt it would add depth.  
____________
Vad gagnar det en människa om han vinner hela världen men förlorar sin själ?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
insaneroach
insaneroach

Tavern Dweller
posted May 09, 2003 06:12 AM

um.. 5 posts have been erased!! Moderator!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Djive
Djive


Honorable
Supreme Hero
Zapper of Toads
posted May 10, 2003 06:27 PM
Edited By: Djive on 10 May 2003

I've applied a bonus to this thread to insaneroach. His opinions might not be shared by everyone but is nevertheless interesting.

I removed some posts that were adding nothing to the topic being discussed, and/or had duplicated content in another more appropriate topic. It's normal janitoring of the thread.

I'm not sure if I removed five posts or some other amount. It's possible for members to remove their own posts also.

The deleted posts were about Linda's reflection about there ever being a H1 if I recall correctly. And I just realized that I was a bit sloppy and let two answers on that remain. So post count in this thread has been reduced by a further two.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
insaneroach
insaneroach

Tavern Dweller
posted May 17, 2003 08:57 PM
Edited by alcibiades at 11:49, 29 Jun 2009.

nevermind



Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to [url=http://heroescommunity.com/forumdisplay.php3?FID=6]Library Of Enlightenment[/url], to discuss Heroes 4, please go to [url=http://heroescommunity.com/forumdisplay.php3?FID=17]War Room Of Axeoth[/url], to discuss Heroes 5, go to [url=http://heroescommunity.com/forumdisplay.php3?FID=1]Temple Of Ashan[/url].

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 2 pages long: 1 2 · «PREV
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0322 seconds