HC UserName: |
Footman |
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Date Registered: |
October 12, 2019 |
Status: |
Hired Hero, |
Quality Count: (FAQ) |
1 |
Post Count: |
31 |
Supporter: (FAQ) |
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Additional Information: Stats - Threads - Posts - Bonuses |
Posts 0 to 10 of 35 made by Footman.
Untitled Post in [Mod] HoMM VII Haven Units - 4 (Workshop) [quote name=Kierby]Here is the shooting animation. Rewrite was not possible, so i made manualy anima...
Untitled Post in [Mod] HoMM VII Haven Units - 4 (Workshop) Dreamreaver HoMMVI in maya.
[img]https://i.imgur.com/HD8xvRB.jpg[/img]
Untitled Post in [Mod] HoMM VII Haven Units - 4 (Workshop) [quote name=Kierby]Nice, it works in blender. I will try to fit it now. Starting with shoting animat...
Untitled Post in [Mod] HoMM VII Haven Units - 4 (Workshop) You imported Marksman.psa needed Crossbowman.psa
Untitled Post in [Mod] HoMM VII Haven Units - 4 (Workshop) [quote name=Kierby]When i import the .fbx file to 3ds max, i get this:
[img]https://snipboard.io/...
Untitled Post in [Mod] HoMM VII Haven Units - 4 (Workshop) Here is a link to a crossbowman H7 with a crossbow H6.
[url=https://drive.google.com/file/d/1H9YGx8...
Untitled Post in [Mod] HoMM VII Haven Units - 4 (Workshop) [quote name=Kierby]I could try it. What is wrong with the animation? Some mesh cliping?[/quote]
1) ...
Untitled Post in [Mod] HoMM VII Haven Units - 4 (Workshop) [quote name=Kierby]You mean modify H7 crosbowman animations, so that they are like animations of H6 ...
Untitled Post in [Mod] HoMM VII Haven Units - 4 (Workshop) [quote name=Kierby][quote name=Footman]Wow if you are serious about this, I can suggest this: if you...
Untitled Post in [Mod] HoMM VII Haven Units - 4 (Workshop) [quote name=Kierby][quote name=Footman][quote name=Kierby]Hello there, nice work. Im already exporti...
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