HC UserName: |
NaadirSlo |
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Date Registered: |
November 8, 2009 |
Status: |
Hired Hero, |
Quality Count: (FAQ) |
0 |
Post Count: |
45 |
Supporter: (FAQ) |
- |
Personal Info: |
Male. Leo star sign. |
Location: |
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Occupation: |
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Current Email: |
sk_zan@hotmail.com |
MSN Profile: |
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ICQ Number: |
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Additional Information: Stats - Threads - Posts |
Posts 0 to 10 of 47 made by NaadirSlo.
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) this does work however it would seem that some grass types have broken models
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) are you sure? I tried but the textures seemed no different to me
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) I was wondering, is it possible to get JUST the new textures from this patch?
Untitled Post in Map Scripting - 3 (Workshop) sure. just email me what you need :D
Untitled Post in Map Scripting - 3 (Workshop) do you do something with this objective in the script?
that could be the case...
Untitled Post in Map Scripting - 3 (Workshop) are you sure? this should work...maybe you mistyped the name or something like that...
Untitled Post in Map Scripting - 3 (Workshop) you can do that in map editor :P you don't need scripts to make "hero must survive" obj. Here's ...
Untitled Post in Map Scripting - 3 (Workshop) what about if you try to change the coordinates of the object?
Untitled Post in Map Scripting - 3 (Workshop) thanks el chita! for the doors, you already have posted how you have to edit coordinates to have the...
Untitled Post in Map Scripting - 3 (Workshop) well my for my map i'm in some kind of problems, the kha-beleth hero has no animations for attack a...
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