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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Member Profile
HC UserName: Send NaadirSlo an Instant Message. If you have the HC Messenger window open, the message box will appear right inside it. Send E-Mail to NaadirSlo NaadirSlo
Date Registered: November 8, 2009
Status: Hired Hero,
Quality Count: (FAQ) 0
Post Count: 45
Supporter: (FAQ) -
Personal Info: Male. Leo star sign.
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Current Email: sk_zan@hotmail.com
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Additional Information: Stats - Threads - Posts
Posts 0 to 10 of 47 made by NaadirSlo.

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
this does work however it would seem that some grass types have broken models

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
are you sure? I tried but the textures seemed no different to me

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
I was wondering, is it possible to get JUST the new textures from this patch?

Untitled Post in Map Scripting - 3 (Workshop)
sure. just email me what you need :D

Untitled Post in Map Scripting - 3 (Workshop)
do you do something with this objective in the script? that could be the case...

Untitled Post in Map Scripting - 3 (Workshop)
are you sure? this should work...maybe you mistyped the name or something like that...

Untitled Post in Map Scripting - 3 (Workshop)
you can do that in map editor :P you don't need scripts to make "hero must survive" obj. Here's ...

Untitled Post in Map Scripting - 3 (Workshop)
what about if you try to change the coordinates of the object?

Untitled Post in Map Scripting - 3 (Workshop)
thanks el chita! for the doors, you already have posted how you have to edit coordinates to have the...

Untitled Post in Map Scripting - 3 (Workshop)
well my for my map i'm in some kind of problems, the kha-beleth hero has no animations for attack a...

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