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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Member Profile
HC UserName: Send New_User an Instant Message. If you have the HC Messenger window open, the message box will appear right inside it. Send E-Mail to New_User New_User
Date Registered: August 25, 2019
Status: Tavern Dweller,
Quality Count: (FAQ) 0
Post Count: 6
Supporter: (FAQ) -
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Additional Information: Stats - Threads - Posts
Posts 0 to 6 of 6 made by New_User.

Untitled Post in Diplomacy internals - 3 (Library)
[quote name=AlexSpl] For SoD 3.2 / HD mod: Let GameMgrAddr = DwordAt(0x699538)...[/quote] [quote ...

Untitled Post in Heroes 3 - Editing heroes in memory - 5 (Library)
[quote name=AlexSpl]Here is the example of how you can use LMOracle.SkillTreeAPI in your code...[/qu...

Untitled Post in Diplomacy internals - 3 (Library)
[quote name=AlexSpl]Let me rather describe how to change that value in memory. You, then, can always...

Untitled Post in Diplomacy internals - 3 (Library)
[quote name=Maurice]Do keep in mind that the game starts with X and Y at zero.[/quote] Thanks for t...

Untitled Post in Diplomacy internals - 3 (Library)
[quote name=AlexSpl]Let me rather describe how to change that value in memory. You, then, can always...

Untitled Post in Diplomacy internals - 3 (Library)
[quote name=AlexSpl] [b]7. [Aggression (X)][/b] X = -4 (always) for compliant neutrals; X = 10 (a...

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