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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Member Profile
HC UserName: Send PROME7HEUS an Instant Message. If you have the HC Messenger window open, the message box will appear right inside it. Send E-Mail to PROME7HEUS PROME7HEUS
Date Registered: November 27, 2012
Status: Tavern Dweller,
Quality Count: (FAQ) 1
Post Count: 16
Supporter: (FAQ) -
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Current Email: prome7heus7@aol.co.uk
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Additional Information: Stats - Threads - Posts - Bonuses
Posts 10 to 16 of 16 made by PROME7HEUS.

Untitled Post in Reanimation mod (Town Conversion, Area of Con... - 2 (Workshop)
[quote]Great mod :) It's fabulous that you've got this idea to add this features to game. Wond...

Untitled Post in Reanimation mod (Town Conversion, Area of Con... - 2 (Workshop)
Hi SKPRIMUS! [quote]Wasn't so easy to get the creature/town selection & conversion execution to ...

Untitled Post in Reanimation mod (Town Conversion, Area of Con... - 2 (Workshop)
New version available!

Reanimation mod (Town Conversion, Area of Con... in Reanimation mod (Town Conversion, Area of Con... - 2 (Workshop)
[b]Reanimation mod[/b] Hi everyone! This mod adds some new features to the game via lua script...

Untitled Post in ~ QUESTIONS Topic and FAQ - Modders Workshop ~ - 126 (Workshop)
[quote]I tried to start exact music during the battle. But my battle script is not working: VOI...

Untitled Post in Battle on day 1- script problem (Workshop)
Add this line to the end of your script file: startThread(StartInitialCombat);

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