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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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HC UserName: Send devilfire an Instant Message. If you have the HC Messenger window open, the message box will appear right inside it. Send E-Mail to devilfire devilfire
Date Registered: February 12, 2014
Status: Adventuring Hero,
Quality Count: (FAQ) 0
Post Count: 112
Supporter: (FAQ) -
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Additional Information: Stats - Threads - Posts
Posts 0 to 10 of 113 made by devilfire.

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
Just wondering what else can be added to the game ? Any features that are still missing and are poss...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
@Magnomagus with the new magic skills that gives spells they don`t need it that much. SO, what else ...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
@Magnomagus - if the classes are not tied to faction, but to heroes is it possible to make normal cl...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
Take into consideration that the hero with recruitment will need high level to get a decent effect a...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
I guess an iteration of the recruitment script won`t be implemented ? It can have big effect onl...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
Speaking of tournament edition they seem to have a script that is making the Recruitment level depen...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
My mistake .. I saw that "-Death Knights will be able to lower the morale of the enemy hero when...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
In RPE Deathknights had -3 morale instead of +3 morale if they have necromancy. Why was that changed...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
Nothing will change with the Necromancy, it would keep all of its current traits. This change wil...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
Just an idea - Eternal Servitude is really weak as it is now. What if we take out the First Aid tent...

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