HC UserName: |
silpion |
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Date Registered: |
August 12, 2006 |
Status: |
Hired Hero, |
Quality Count: (FAQ) |
0 |
Post Count: |
40 |
Supporter: (FAQ) |
- |
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Additional Information: Stats - Threads - Posts |
Posts 0 to 10 of 40 made by silpion.
Untitled Post in A Problem With My Dynatsy (New Beginning) My game was affected by this, too. A day later everything was fine and I could activate the trait sl...
Untitled Post in Heroes 6 strategy: Playing Necropolis faction - 3 (New Beginning) Curse of the Netherworld is pretty good, too. It did 14.000 damage on high levels (2.000 per stack) ...
Untitled Post in Heroes 6 strategy: Playing Necropolis faction - 3 (New Beginning) I was skeptical about the default hero with +2 speed for ghouls. It turned out to be really good, th...
Untitled Post in Updated NCF thread - 62 (Workshop) Hi,
I just installed the NFC mega pack and I already encountered some new creatures.
Is it possi...
Untitled Post in Heroes V RMG Template Editor - 3 (MapHaven) DrIstvaan: Thanks! I didn't expect someone to thank me after delaying development. :)
I still pl...
Untitled Post in Heroes V RMG Template Editor - 3 (MapHaven) Thanks. :)
I have only tested it with TotE but I can't see any reason why it shouldn't work wit...
Untitled Post in Heroes V RMG Template Editor - 3 (MapHaven) Fixed. I also changed the position of the "Setting" property. :)
Untitled Post in [Mod] Playing in windowed mode - 2 (Workshop) This is probably caused from the titlebar of the window. Replacing the icons with ones that have an ...
Untitled Post in Homm V Random Map Generator - 8 (MapHaven) As far as I know the map editor doesn't load mods from "UserMODs" but those in "data".
Untitled Post in Homm V Random Map Generator - 8 (MapHaven) Looks like a good idea for a new version of my template editor. :)
Unfortunately it has to wait unt...
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