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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Summoning
Thread: Summoning
madscout
madscout

Tavern Dweller
posted March 28, 2004 01:33 PM

Summoning

Okay, I'm a dummy, but I have a hero with the summoning skill so he should be able to summon 10 HP worth of sprites a day.  But how do I do this on the adventure map?
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Dingo
Dingo


Responsible
Legendary Hero
God of Dark SPAM
posted March 28, 2004 02:42 PM

I believe, if you have room in your army you get them automatically.
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madscout
madscout

Tavern Dweller
posted March 28, 2004 02:56 PM

Hmmm, this doesn't make sense to me because you usually have a choice which creature you want to recruit.
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Dyrvom
Dyrvom


Adventuring Hero
posted March 28, 2004 04:13 PM

I never have any of my heroes learn summoning. Skills that involve creature genertion/regeneration when not in combat should be togglable off.
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terje_the_ma...
terje_the_mad_wizard


Responsible
Supreme Hero
Disciple of Herodotus
posted March 29, 2004 06:31 AM

Quote:
Hmmm, this doesn't make sense to me because you usually have a choice which creature you want to recruit.


When was you able to do that???

And Dyrvom, I agree, but if you get GM Summoning, it's quite a good skill. But who wants to waste upgrades on Summoning when not playing as Nature...
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Wizard
Wizard


Hired Hero
Trying to defend a castle
posted March 29, 2004 08:47 AM

I do not like the summoning either. But you can get it ocasionally from an altar. If so you can control the kind of the summoned creatures by having stacks only from the creature type you want, and other types that you cannot currently summon, in all of the army slots. Also if you all slots are busy with unsummonable types then you won't summon anything at all.
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pietjebell
pietjebell


Promising
Known Hero
positive
posted March 29, 2004 11:33 AM

Since the equilibris mod it is selectable..

Simply press ALT + E and you have a choice
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Opeth
Opeth

Tavern Dweller
posted March 29, 2004 03:44 PM

Summoning

sucks... as most of the third skill in the magic skills.
And unfortunatly the game tries to force it on you every
time you try to reach a new level...

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terje_the_ma...
terje_the_mad_wizard


Responsible
Supreme Hero
Disciple of Herodotus
posted March 30, 2004 04:53 AM

Quote:
sucks... as most of the third skill in the magic skills.
And unfortunatly the game tries to force it on you every
time you try to reach a new level...


It doesn't suck if you're playing as Nature, or if you've developed it to GM level. Then it, imo, beats Ncro. No one seems to agree with me at this though...
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"Sometimes I think everyone's just pretending to be brave, and none of us really are. Maybe pretending to be brave is how you get brave, I don't know."
- Grenn, A Storm of Swords.

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Wizard
Wizard


Hired Hero
Trying to defend a castle
posted March 30, 2004 09:02 AM

Even with nature+life magic (summonner) and the amulet that increases summoning, the benefit will be much less than the one with necromancy. With nature you can invest your levels in something much better. If the level up offer me two craps and summoning only then I would take it. Or from altars, but when I pick up those I pray for something different than summoning :-)
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terje_the_ma...
terje_the_mad_wizard


Responsible
Supreme Hero
Disciple of Herodotus
posted March 31, 2004 04:45 AM

Well, though GM Summoning can give you seven elementals pr. week, you can get like 20 vamps a day, provided you've got a grail structure or two, a couple of necromancy amps and a lvl 20 hero. Ok, you can do that, but the map'll have to be bigger than medium, and be filled with creatures, and...

Oh, just forget I said anything. The factors that'll have to be in order to make Summoning better than Necro are so many, that, well, it ain't bound to happen to many times.

Badly balanced, 3DO.
I hope UbiSoft'll make it better...
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"Sometimes I think everyone's just pretending to be brave, and none of us really are. Maybe pretending to be brave is how you get brave, I don't know."
- Grenn, A Storm of Swords.

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Wizard
Wizard


Hired Hero
Trying to defend a castle
posted March 31, 2004 05:44 AM

May be they should have given +% per level of the hero to the summoning skill ...
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