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Heroes Community > Heroes 7+ Altar of Wishes > Thread: List of New Creatures from D&D I'd like to see in a Heroes Game
Thread: List of New Creatures from D&D I'd like to see in a Heroes Game
Saruman
Saruman


Famous Hero
On academic leave
posted September 09, 2001 07:09 PM bonus applied.

List of New Creatures from D&D I'd like to see in a Heroes Game

Here are some new monsters from the D&D Monster Manual I'd like to see in a Heroes game/ expansion:

Allip: Wraith-like incorperal black ghost thing. Spec. ab.: Undead, No enemy Retaliation.

Azer: Dwarf from the Elemental Plane of Fire. Spec. ab.: Immune to fire, vuneralble to ice, 20% natural magic resistance

Blink Dog: Cool yellow-black dog that teleports. Spec ab.: Teleporting, hates displacer beasts.

Bugbear: Big, tougher version of the Goblin. Spec. ab: Hates Crusaders

Chimera: Has the hindquarters of a large black goat, the forequarters of a great lion, brownish-black dragon wings, and the heads of a black goat, a maneless lion, and a Black Dragon. Spec. ab.: Attacks all enemies to the front and sides, two hex breath attack, No Enemy Retaliation, Flying.

Succumbus: Beautiful female demon. Spec. ab: No enemy retaliation, flying, strike and return.

Displacer Beast: Skinny blue cat with three hooked tentacles coming out of its back. Spec. ab.: Teleporting, No emeny retaliation, hates blink dogs.

Dragon Turtle: Water-based combination of a giant turtle with the head of a green dragon. Breaths a cloud of super heated steam. Spec. ab.: Area breath attack (2x3 spaces/hexes), Immune to spells lvls. 1-4.

Dragonne: Red drogon with the tail, claws and head of a great lion. Spec. ab.: Terrifying Roar: Useable once every 4 rounds, this roar causes all enemy creatures to have a 75% chance of freezing in panic, regardless of their morale;Flying

Ettin: Two headed ogre-giant. Spec. ab.: Stikes twice, attacking randon ajacent enemy creature on second strike, if any

Formian: Combination of giant ants and centaurs, there are 5 types of Formians:1. Worker: Performs simple tasks, not suited for combat. Spec. ab.: Hive Mind*
2. Warrior: Better suited for combat. Spec.                                                       ab.: Hive mind*, Poisonous
3. Taskmaster: warrior with no mouth. Spec. ab.: Hive Mind*, increases chances of "wandering monsters" joining your army for free, Poisonous.

4. Myrmarch: Second in comand after the queen. Spec. ab.: Poisonous, spellcaster, Hive Mind*
5. Queen: Leader of the hive. Spec. ab.: Hive Mind*, spellcaster.
*Hive Mind: All formians have this ability, as long as there are at least 2 Formians on the same side: Except on Cursed Ground, formians have: First Stike, unlimited retaliations, and retaliate to all attacks, even those they normaly wouldn't retaliate against.

Frost Worm: Giant ice worm. Spec. ab.: Immune to ice, vunerable to fire

Ghoul: Zombie-like undead. Spec. ab: Parlysing touch, Undead

Giant Eagle/ Owl: Name says it all. Spec. ab.(For both): First strike, flying.

Gnome: Very short (Even shorter than Halflings!) dwarf-like humanoid. Spec. ab.: Spellcaster (Chaos Spells only)

Kraken: Water-based giant octopus. Spec. ab.: No enemy retaliation, lowers enemy morale and luck to -2.

Mind Flayer: Cl phychic blue-skinned humanoid with the head of a four-tenatcled squid. Spec. ab.: No Enemy Retaliation, Mind Blast: Useable once every 2 rounds, this area attack (3x4) has a 65% chance of parlysing all creatures within.

Owlbear: Fierce and untameable combination of a dire bear and a giant owl. Spec. ab.: No enemy retaliation, immune to spells lvls 1-3.

Pegasus: Just the winged horse. Spec. ab.: Magic Damper, flying

Shield Guardian: Golem-like construct that obeys the wearer of its amulet, be it a monster, or a hero. If the hero that holds the amulet is knocked out ("Killed"), the guardian ceases to work. After the fight, it obeys the new holder of the amulet, be it a monster or hero. The Shield Guardian does not need to be destroyed to win the battle if the hero is unconsious. Spec. ab.: Immune to spells lvls. 1-3, damage from spells reduced 75%, 45% natural magic resistance, mechanical.

Sphinx: 4 types of Sphinx: Andro-: Sphinx with head of a human male. Spec. ab.: No enemy retaliation, flying.
Crio-: Spinx with the head of a ram. Spec. ab.: No enemy retaliation, flying.
Gyno-: Female counterpart to the Androspinx. Only female sphinx. Has the head and breasts of a human female. No enemy retaliation, flying.
Hieraco-: The only evil sphinx, they have the heads of a great falcon or hawk. Spec. ab.: No enemy retaliation, flying.

Worg: Evil black wolf. Spec. ab.: Strikes twice.

Yuan-Ti: Evil crossbreed of humans and snakes. First strike.

Hope you like them (If you didn't just skip thru them [Plese don't, it took a HELL of a lot of time to do])!
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Thank god I'm an atheist.

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Preserver
Preserver


Promising
Famous Hero
Elemental Druid
posted September 09, 2001 07:18 PM

Some nice ones there! I'm working on an expansion pack proposal (mostly towns and creatures) and I actually got some new ideas. Thanks...

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Saruman
Saruman


Famous Hero
On academic leave
posted September 09, 2001 07:20 PM

You're quite welcome.
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LordTitan
LordTitan


Famous Hero
Hit Dice: 76d12+608 HP
posted September 09, 2001 08:18 PM

Hmmm...

I think I like the Dragonnes and the Dragon-Turtles.
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Wyvern
Wyvern


Promising
Famous Hero
posted September 11, 2001 09:05 AM

Uhm... Well, Saruman, I think you have missed something - the Pegasus is already in HoMM3. About the others - I don't think that any of those ants can appear in a Heroes game. The Sphinx can appear, but only one of the four.

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ThE_HyDrA
ThE_HyDrA


Admirable
Famous Hero
The Leader of all Hydras
posted September 11, 2001 09:36 AM

I also wanted a Chimera to be in HOMM4. I think it should be a level 6 or 7 though.

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"Dragons may breathe fire, but Hydras have many heads." - The Creed of Hydras
"As the Dragon drew its breath, the Hydra pounced, swiftly but powerfully, and the Dragon was defeated.”

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NKW
NKW


Hired Hero
Tatalian Guard of Honor
posted September 11, 2001 11:23 AM

Don't like the suggested creatures, they seem too much like mixes of some existing with some animals. How about a creature with the head of giraffe, the body of dragon and the legs of a duck? Got it?
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"What actually transpires beneath the veil of an event horizon?
    Decent people shouldn't think too much about that."

--Provost Zaharov, Adress to the Faculty

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arachnid
arachnid


Promising
Famous Hero
posted September 11, 2001 01:22 PM
Edited By: arachnid on 11 Sep 2001

Quote:
Don't like the suggested creatures, they seem too much like mixes of some existing with some animals. How about a creature with the head of giraffe, the body of dragon and the legs of a duck? Got it?


lol i totally agree theres nothing worse than someone just mixing up some creatures and giving it a new name, by they way whats this new creature you have made a Giraguck i have heard that these are one of the most fearless creatures and are known for quickly getting angry.


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Saruman
Saruman


Famous Hero
On academic leave
posted September 12, 2001 12:05 AM

To Hydra: There will only be 4 (That's right FOUR) creature levels as far as I know.

I don't think mixing up creatures to make a new one and giving it a new name is bad, you can actually make some powerful creatures that way (How about a 5 headed black dragon with one immortal head just like a winged black hydra that breathes fire out of each of its heads?). NOTE: Most of those combination creatures avove AREN'T magical creations. Most are real mythical creatures.
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Gerdash
Gerdash


Responsible
Famous Hero
from the Animated Peace
posted September 12, 2001 08:59 PM

hello (first post).

well, we definitely need a sea dragon and a kraken. a dragon turtle would also be very nice (especially the graphics part of the dragon turtle might suit the game very well imho).

however, i cannot imagine what a kraken could look like in the fighting screen, when a kraken attacks, his body stays in the water, right?

some sphinx instead of a border guard would also be nice imho, so that you would get the answer to the sphinx's question when you visit the tent (well, the tent could be replaced by something more suitable for getting that kind of answers). i am not very well versed in sphinx-lore, but the border guard looks like just another tower that you could conquer easily, the sphinx is a more magical creature and the fighting thing might not look so obvious.

hmm.. i like the roleplay and the graphics part of the game most and i have an evil and arrogant plan to start a new thread concentrating on some minor criticism on that subject (as constructive as i can get).

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Djive
Djive


Honorable
Supreme Hero
Zapper of Toads
posted September 12, 2001 10:03 PM

Some good ideas. Creatures that are morphed variants are Ok with me as long as no more than two creatures are used to make it. Several of the creatures are just evil versions of already existing good ones. Normally, i'd prefer more distinct monsters.

There are two many creatures creatures involved for the Formians and the Sphinx. Better to make standalone and different creatures.

Succumbus: It should have an ability (which may be implemented as a spell) to have X% chance to Hypnotize an enemy stack for 1-3 rounds. The chance of succes may vary depending on the creature. The power only works on living creatures.

Kraken: Make this an under-water monster normally invisble on the adventure map. If a Boat passes above it, it will attack and try to sink the Boat. It should have a  large amount of hit-points, and if combat lasts longer than say three rounds the boat will be wrecked.

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"A brilliant light can either illuminate or blind. How will you know which until you open your eyes?"

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Wesley
Wesley


Disgraceful
Famous Hero
banned
posted April 02, 2002 10:12 PM
Edited by alcibiades at 10:13, 09 Dec 2008.

To revive!

In the time I first saw this I didn't even know what a Displacer beast was! D&D really rules! And all that creatures should be taken into the game straight away!

And people.. It aint strange to take more D&D monsters! 3DO already took many D&D monsters!

Halflings(The D&D versions of tolkien)
Gorgon
Pit Lord
The orc of homm4 is in real called Orog
Nightmare
Naga
Troglodyte
Beholder
Manticore(With Wings)
Black Dragon/Titan hate
Gnoll
Hydra(How it's build)
Efreet/Genie
Worg/Wolf Raider
Orc(from homm3)
Ogre
Roc


You see. So why not take more D&D? Some of them really rock! Most of all that banshee and ettin



Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth.
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