| | Time of prophecy |  This thread is  pages long:  1 2 3 · NEXT» | 
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| Bilbo 
  
   
   Adventuring Hero
 
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|  posted July 22, 2021 01:45 PM |  |  |  
 
| Time of prophecy 
 Hi - i started this map - but it's obviously something wrong - in the beginning - there should be a skull for Christian - but in my version (HOMM ERA 3.8.2), there is a titan cave ??!! - I downloaded the map from "ERA: 100+ mods available, links and previews" - the actual game date is 06.03.2009 - is it the final version ??? -- THX for helping
 
 https://imagizer.imageshack.com/img922/624/sQsvKn.png
 https://www.mediafire.com/file/0o1rmioa65mxvbh/Day+023,+2_Red_End.GM1/file
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted July 22, 2021 02:41 PM |  |  |  
 
| I see a titan cave on the map.  There is also a message  (you should visit this later) so is clearly a titan cave 
 Anyway, I need to add fixes to codes, as this map isn't anymore compatible with Era 3, which changed the timing of clones, from round 1 to round 2.
 
 Or you can do it yourself, open top.erm (Top/data/s), scroll down then add this code:
 
 ;clones tactics fix
 
 !?FU(OnGameEnter);
 !!UN:C7462846/4/?i^val_summoningPatch1^;
 !!UN:C7462846/4/2/?i^val_summoningPatch2^;
 !!UN:C7462846/4/1030525323;
 !!UN:C7462846/4/2/1;
 !?FU(OnGameLeave);
 !!UN:C7462846/4/i^val_summoningPatch1^;
 !!UN:C7462846/4/2/i^val_summoningPatch2^;
 
 Save, F12 after reload
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| Bilbo 
  
   
   Adventuring Hero
 
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|  posted July 22, 2021 02:46 PM |  |  |  
 
| but should't Christian sacrifice himself ?? There should be a gate - where a arena should arise .... |  
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| Bilbo 
  
   
   Adventuring Hero
 
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|  posted July 24, 2021 12:14 AM |  |  |  
 
| i added the code with the editor like you did describe - to top.erm (Top/data/s) -  the clones come in the 2nd round - but they only come once - not every round - like the feature is described .... ??!! - thx for helping !!! |  
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted July 24, 2021 12:55 AM |  |  |  
 
| Can you upload the save please? IF in Tew4 it worked there is no reason it doesn't work here. |  
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| Bilbo 
  
   
   Adventuring Hero
 
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|  posted July 24, 2021 12:20 PM |  |  |  
 
| https://www.mediafire.com/file/7vnnsmncig3ubuv/Day+052,+3_Red_End.GM1/file 
 this is the file ....
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted July 24, 2021 07:00 PM |  |  |  
 
| All is fine. There can be 20 stacks ID on each side, so you start with 1-7 sorcs, 8-15 enchanters then 5 sorc clones that will appear each turn. 
 Get rid as fast as you can of enchanters  clones (override the ability with another)  and you will have 7 sorc clones every round.
 
 I suggest also to install HD mod which will split your sorcs in equal stacks, so they all have no distance penalty. In your game only 4 stacks have it, because they have different experience levels.
 
 This battle is easy : divide your sorcs in xx,xx,xx,1,1,1,1. Kill  halflings on first round and send the single stacks on the other side so werewolfs always remain far away. Repeat every turn. You will lose  4 sorcs   (+ clones), thats all.
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| Bilbo 
  
   
   Adventuring Hero
 
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|  posted July 24, 2021 08:16 PM |  |  |  
 
| i didn't know that there can only be 20 stacks - so now it's all right then - loosing the enchanters will enable the clones - very good ;-) - the fight is history ;-) - i'm now in the region bassas... -- this is also a wonderful map - thx for it - it makes much pleasure .... |  
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| Bilbo 
  
   
   Adventuring Hero
 
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|  posted July 28, 2021 10:45 PM |  |  |  
 
| https://www.mediafire.com/file/m32zx9mruabajgq/Day+189,+7_Red_End.GM1/file 
 i'm desperating again - i find no strategy against Marius - it's all the same - do you have a hint for me ??? much thx ;-)
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted July 29, 2021 12:19 AM |  |  |  
 
| Look, I worked those last days to make the map compatible with Era3, and then give more visibility to map  objects, as this is a very old map where I liked to hide things a lot, which I don't now. 
 So I finished codes and map redesign, now  starting to test, give me 2 days as  map is not long. Then I upload and will be 100% playable.
 
 PS: Marius is still hard. Basically what you have to do  is cast force field EVERY turn in different location then move  behind and wait for morale on the stack still alive. This way you kill the rogues and then proceed to the remaining army. Still you need a lot of damage, if not  you will run out of shoots and will be very long relying only on clones.
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| Bilbo 
  
   
   Adventuring Hero
 
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|  posted July 29, 2021 03:15 PM |  |  |  
 
| i'm using force field - but the rogues have so much speed - they arrive me - before i can cast the force field - so it's always a little bit to late to stop them.... |  
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted July 29, 2021 05:34 PM |  |  |  
 
| Force field lasts 2 turns, so just cast another force field every turn then hide there, until you get morale, repeat. |  
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| Bilbo 
  
   
   Adventuring Hero
 
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|  posted July 31, 2021 12:04 PM |  |  |  
 
| the fight against Marius was a long one - your hint was the half solution - i had to load a save some days ago - because the ability "fly behind obstacles" was missing - these both things lead to win ... |  
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| Bilbo 
  
   
   Adventuring Hero
 
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|  posted August 02, 2021 12:28 PM |  |  |  
 
| raising speed 
 Hi - i'm now shortly before the final battle - and i must have more speed for the sorceresses - but when i'm entering the emerald towers then the following message appears "Giving more speed to the sorceresses will hurt their delicate feets, enough! " -- my current speed is 25 - i need some more for the fight against Crag Hack - so what shall i do ??? - much thx - again
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted August 02, 2021 01:11 PM |  |  |  
 
| It means you achieved maximum speed allowed in this map. You are still faster than his phoenixes (granted that your sorcs are prayer and haste enhanced) so thats the way the battle must be done. 
 This evening version 2.0 will be uploaded, testing now for last time. Many improvements and new stuff. But most important, 100% Era 3 compatible.
 ____________
 Era II mods and utilities
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| Bilbo 
  
   
   Adventuring Hero
 
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|  posted August 02, 2021 01:17 PM |  |  |  
 
| https://www.mediafire.com/file/c32vllz3uns3m4z/Day+220,+3_Red_End.GM1/file 
 but the fight is impossible - the rogues are too fast
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted August 02, 2021 01:37 PM |  |  |  
 
| Thats because you didn't experiment different splits, and thats all this map is about. Use 3 big stacks, one with higher troops at the bottom to lure rogues so the upper corner is safe for force field. Is a hard and long battle, but 100% doable. 
 I will upload a video when I am at this battle today.
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| Bilbo 
  
   
   Adventuring Hero
 
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|  posted August 02, 2021 01:38 PM |  |  |  
 
| all right - the fight is done - and it was much easier then i believed ... ;-) |  
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| Bilbo 
  
   
   Adventuring Hero
 
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|  posted August 02, 2021 02:13 PM |  |  |  
 
| https://www.mediafire.com/file/1d7ivrnh66badnq/Day+230,+6_Red_End.GM1/file 
 oh je - the next handicap - Ufretin can't reach the white tent - the summoned army blocks the way ....
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted August 02, 2021 03:12 PM |  |  |  
 
| He is supposed  to hire an army from Freelancer guild, army which will travel on map and kill Ignissa next turn. 
 problem: doesn't work in Era 3 so I removed it for next version.
 
 Sorry, all you can is install trainer then give fly so you can reach last battle. But trainer will cause glitches in Era 3, so give fly, save, disable trainer, reload + F12
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