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Thread: ~ QUESTIONS Topic and FAQ - Heroes 6 Altar Of Wishes ~ | This thread is pages long: 1 2 3 · NEXT» |
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted January 01, 2008 01:32 PM |
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~ QUESTIONS Topic and FAQ - Heroes 6 Altar Of Wishes ~
All minor questions and calls for help with trouble-shooting should be posted here.
New threads with minor questions will be locked with refference to this topic.
More general questions and calls for discussions will of course be accepted in their own threads. I hope you will all accept this.
FAQ - Freequently Asked Questions - Altar Of Wishes
Not yet done. Feel free to message me, if you have any suggestions for something you want to be here.
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What will happen now?
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mamgaeater
Legendary Hero
Shroud, Flying, Trample, Haste
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posted January 08, 2008 10:03 PM |
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what are the average stats for each tier level?
and what is the average gold to growth and power rating ratio.
is there a power rating calculator?
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Protection From Everything.
dota
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted January 10, 2008 02:49 PM |
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I have data for most of this in raw sheets. I'll try to compile it in something nicer looking and upload it here. As for the power rating, we cannot calculate it exactly. You may look here for a spreadsheet that provides and approximate value but remember it is only that - approximate.
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GenieLord
Honorable
Legendary Hero
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posted January 10, 2008 03:08 PM |
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Average Army
Calculating the average statistics of all the creatures in the game according to their levels, would be a very pointless thing to do, in my opinion. I just wrote here how would an army with average statistics would look like. You can use these statistics, but never keep your army "average". Weaken the creatures or strengthen them. Use cost and growth to balance everything.
Level 1:
Attack: 2
Defense: 2
Damage: 1-1
Initiative: 9
Speed: 5 (4 - if shooter)
Hit Point: 4
Growth: 20
Cost: 23
+Useful ability
Level 1 Upgrade:
Attack: 3
Defense: 3
Damage: 1-2
Initiative: 10
Speed: 5 (4 - if shooter)
Hit Point: 6
Growth: 20
Cost: 40
+Useful ability
+Minor ability
Level 2:
Attack: 4
Defense: 4
Damage: 2-3
Initiative: 8
Speed: 6 (5 - if shooter)
Hit Point: 13
Growth: 10
Cost: 60
+Common ability
Level 2 Upgrade:
Attack: 5
Defense: 5
Damage: 3-4
Initiative: 8
Speed: 6 (4 - if shooter)
Hit Point: 15
Growth: 7
Cost: 110
+Common ability
+Average ability
Level 3:
Attack: 6
Defense: 6
Damage: 4-7
Initiative: 10
Speed: 6 (5 - if shooter)
Hit Point: 15
Growth: 7
Cost: 160
+Useful ability
+Minor ability
Level 3 upgrade:
Attack: 7
Defense: 7
Damage: 5-8
Initiative: 11
Speed: 6 (5 - if shooter)
Hit Point: 17
+Useful ability
+Minor ability
+Average ability
Level 4:
Attack: 8
Defense: 8
Damage: 7-11
Initiative: 12
Speed: 7 (4 - if shooter)
Hit Point: 28
Growth: 5
Cost: 250
+Excellent ability
+Common ability
Level 4 upgrade:
Attack: 9
Defense: 9
Damage: 8-12
Initiative: 12
Speed: 7 (4 - if shooter)
Hit Point: 35
Growth: 5
Cost: 350
+Excellent ability
+Common ability
+Useful ability
Level 5:
Attack: 12
Defense: 12
Damage: 10-18
Initiative: 10
Speed: 8 (3 - if shooter)
Hit Point: 60
Growth: 3
Cost: 450
+Common ability
+Excellent ability
+Average ability
Level 5 upgrade:
Attack: 16
Defense: 16
Damage: 10-20
Initiative: 10
Speed: 8 (3 - if shooter)
Hit Point: 70
Growth: 3
Cost: 650
+Common ability
+Excellent ability
+Average ability
+Useful ability
Level 6:
Attack: 22
Defense: 22
Damage: 15-22
Initiative: 8
Speed: 6 (3 - if shooter)
Hit Point: 100
Growth: 2
Cost: 1250
+Useful ability
+Common ability
Level 6 upgrade:
Attack: 23
Defense: 23
Damage: 22-25
Initiative: 8
Speed: 6 (3 - if shooter)
Hit Point: 110
Growth: 2
Cost: 1700
+Useful ability
+Common ability
+Useful ability
Level 7:
Attack: 27
Defense: 27
Damage: 30-65
Initiative: 9
Speed: 8 (6 - if shooter)
Hit Points: 180
Growth: 1
Cost: 2750
+Common ability
+Average ability
Level 7 upgrade:
Attack: 30
Defense: 30
Damage: 35-68
Initiative: 9
Speed: 8 (6 - if shooter)
Hit Points: 210
Growth: 1
Cost: 3400
+Common ability
+Average ability
+Excellent ability
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted January 14, 2008 01:20 AM |
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The full statistics of Tribes of the East upgraded units are available in an Excell spreadsheet here.
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mamgaeater
Legendary Hero
Shroud, Flying, Trample, Haste
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posted January 15, 2008 07:38 PM |
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yes but does anybody have the formula for power points?
and how does this get calculated?
even a mere guide on this would help
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Gnoll_Mage
Responsible
Supreme Hero
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posted January 17, 2008 01:23 PM |
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Since Alc guessed it when he made his power-calculation excel sheet, I presume the formula has not been released, in fact I doubt there is an exact one. Can you understand what the sheet does?
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted January 17, 2008 07:06 PM |
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Then read what I wrote six posts up in reply to your first question.
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mamgaeater
Legendary Hero
Shroud, Flying, Trample, Haste
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posted January 17, 2008 07:26 PM |
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TYvm alci
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Protection From Everything.
dota
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Magister180888
Known Hero
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posted February 09, 2008 08:22 PM |
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I have a question, how can we be sure that ubi soft is going to take care of what we say in that forum ?
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted February 10, 2008 08:19 PM |
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We can't be sure of that. If you want to make best chances that what you say reaches Ubisoft you should probably either 1) write directly to Ubisoft, or 2) post on the official Ubisoft message board. However, we do know that stuff from this board has reached the Nival developers on occasions.
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What will happen now?
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Magister180888
Known Hero
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posted February 10, 2008 09:52 PM |
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Sorry, i still have a questions:
What is a message board ?
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted February 10, 2008 11:16 PM |
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A message board = an online forum like this one.
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What will happen now?
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Arantir
Tavern Dweller
The Good Necromancer
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posted February 14, 2008 01:24 AM |
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What about the story? Will it be after the story of Tribes of the East or will it begin at the end of Dark Massiah's story?
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"There is no one left to seal away your father. You have beaten me, and murdered the world."
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GenieLord
Honorable
Legendary Hero
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posted March 05, 2008 10:08 PM |
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Quote: What about the story? Will it be after the story of Tribes of the East or will it begin at the end of Dark Massiah's story?
We don't know yet.
There are some wide discussions here at the Altar. I think that this thread shows everyone's opinion and summs up the things that have been said in other threads.
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LucJPatenaude
Disgraceful
Known Hero
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posted April 13, 2008 07:09 AM |
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Plain News or a New Fact?
Here's a new fact of today's date: HoMM5 v.1.6 does run nicely onto WinVista Home Premium. And, believe it or not, I just ran out of RAM for running H.o.F. v.2.1 or even T.o.t.E. v.3.0. To the computer store I go!(And still searching. For a way better PC to run this game-alone).
Even with a memory booster and end process effect through Task Manager, I could not reach the recommended RAM necessary to run the higher versions of HoMM5, which happens to be 2,048Mb(2.048Gb)and, a Dual-Core @ 2.4Ghz of a processing power. Just not enough RAM for the Video Reserve and all the specialized .dll files of the game. My O.S. is taking/reserving itself upto 512Mb out of my total of 1,536Mb of total physical RAM. Also, the Video Card's latest driver can not compensate for the extremly low quality of this AGP 8x lagging processing power(chipset of the card's bios is way too old to comprehend today's complex codes for video decoding). PCIe 16x is, now, full fledge standard requirements for anything that is PC Video Decoding.
Note: This is all due to a lot of updating and upgrading of the O.S. files and the machine's overall drivers upto late June 2008. Is taking way more memory than it used to about a year ago or so. The splash screen of both H.o.F. and especially T.o.t.E. are flickering/flashing + all of the settings in the Options menu have been downgraded a lot, in order to make the game load and barely run.
BTW: just downloaded and installed DirectX SDK - June 2008.
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william
Responsible
Undefeatable Hero
LummoxLewis
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posted April 13, 2008 07:24 AM |
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Edited by william at 07:24, 13 Apr 2008.
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That doesn't sound right. When I have nothing running (programs), the machine uses about 200 MB of the RAM that I have. I have Windows XP Professional SP2. Now I have a lot of updated drivers and that is all it goes up to. I doubt that it would use up to that much, and even if it did, the game should still run fine anyway. If you have 1.5 GB of RAM, then the game should run fine
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~Ticking away the moments that
make up a dull day, Fritter and
waste the hours in an off-hand
way~
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LucJPatenaude
Disgraceful
Known Hero
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posted April 13, 2008 08:03 AM |
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WinVista Home Premium-SP1 vs. WinXP-SP3
I currently have Vista Home Premium and, just got to download and install the newest Service Pack for this O.S.(SP1). SP1 did boost the performance output and, also stabilized it wonderfully. It took a few more updates and, then came the three big updates/upgrades that made this Service Pack 1 worth the wait for it.
On the other hand, Vista is, still, for way newer machines than the one I am using(4 year old Mainboard and Processor) and, I think that, the O.S. is trying to compensate for my Bios' deficiencies(December 30-2005). I, still, can not believe that Asus made and upgrade of a Bios for my Mainboard on an Apple O.S. driven machine. Wrong extension for it. Darn it!
I got rid of my O.S. disk of WinXP Home-SP2 since I've fully upgraded to WinVista Home Basic Edition and, as the start of winter of 2007, upgraded further more to WinVista Home Premium Edition(November of 2006 totally raw version and state). Now, this O.S. is fully updated/upgraded upto Late Spring/ Early Summer of 2008's main system files(totally has no 2006 files left, very little 2007 files left and, about 85% of all these files are, now, 2008 files-.dll ones mainly).
Also, there will be, no going back to WinXP-SP2 anytime soon. Besides, my next machine will come with the Windows Vista Home Premium Pre-Installed onto a 3 times the size of an Hard-Drive of the one I am currently using + about 6 times better video chipset embedded onto its own Mainboard.
Note: WinXP users will have the chance to further update/upgrade their own copy of this legendary O.S. to a totally new Service Pack 3. It is now, in Official Format stance since the middle of June as you are now, reading this very post.
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted July 06, 2008 09:38 AM |
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... who cares.
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LucJPatenaude
Disgraceful
Known Hero
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posted July 06, 2008 10:58 AM |
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Who Cares?! Everybody, that is who.
Everybody with even worse of a machine than I do.
Pentium III's and IV's early XP era and, AMD K6-3's and K7's early XP era.
And, all people having Laptops and Desktops dating back 2003/2004 with pre-64bit specs as hardware components(1.5, 1.6, 1.7, 1.8Ghz single core processors in them). Including people like my own mother that thought she bought an awesome machine back in 2004. A 3.0Ghz single core with only 64Mb of onboard video chipset + no newer drivers since the installation of her O.S. of WinXP-Pro-SP2 at that time(newest is as of April 2003 and, the rest are all 2001's initial default installation). She can barely run the upgraded version of an Office product called Simply Accounting 9.
Believe me, there are billions of people out there with these crappy specs., man.
Got your attention, I hope.
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