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Heroes Community > Library of Enlightenment > Thread: Eagle Eye
Thread: Eagle Eye This thread is 2 pages long: 1 2 · NEXT»
Ziltard
Ziltard


Hired Hero
posted March 29, 2004 11:33 AM

Eagle Eye

Ok, just want to hear it from the pros...

What's the deal with (airline food these days) eagle eye?
Give me 1 (ONE) reason why I would waste a precious skillslot on eagle eye. No really, why is it still included and are there even so many heroes that have it as a speciality!
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doomnezeu
doomnezeu


Supreme Hero
Miaumiaumiau
posted March 29, 2004 11:54 AM

the best way for you to understand the meaning of the eagle eye kill (and even of the scholar skill) is to play the Eternal Love campaign. You can find it on almost any h3 site.
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Frick
Frick


Known Hero
and eternal n00b.
posted March 30, 2004 10:40 AM

Exactly. Like anything else, it CAN be powerful. But not always.

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KingofMinota...
KingofMinotaurs


Known Hero
Ruling the minotaurs below
posted March 30, 2004 07:37 PM

I see it as useful only when I have all of my spells gimpified(sorry about this made up word ). Like if for Mage Guild Level 1 I get view air and earth, summon boat, and dispel. And 2nd level is like disguise,scuttle boat, and remove obstacle. Then I might get it so I have somewhat offensive spells.
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Be who you will be who you are but i'm the King of the Minotaur.

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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted March 30, 2004 07:40 PM

Eagle eye may also turn out useful when facing enchanters, genies or faerie dragons while mage guilds and shrines are banned
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Yolk and God bless.
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My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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KingofMinota...
KingofMinotaurs


Known Hero
Ruling the minotaurs below
posted March 30, 2004 07:43 PM

hmm never thought of that...oh and btw, it's master genies not genies that cast spells
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Dingo
Dingo


Responsible
Legendary Hero
God of Dark SPAM
posted March 31, 2004 04:48 AM

Won't Work.
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The Above Post/Thread/Idea Is CopyRighted by, The Dingo Corp.

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Treupp
Treupp


Promising
Adventuring Hero
Tarbosaurus Bataar
posted March 31, 2004 12:05 PM
Edited By: Treupp on 31 Mar 2004

Yeah. Only spells cast by the enemy hero can be learned.
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Per aspera ad astra

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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted March 31, 2004 04:03 PM

Well, poop
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Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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Svarog
Svarog


Honorable
Supreme Hero
statue-loving necrophiliac
posted March 31, 2004 04:44 PM

Eagle Eye sucks completely! It's the worst skill possible for the game, in close competition with Navigation when playing without water areas.
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The meek shall inherit the earth, but NOT its mineral rights.

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KingofMinota...
KingofMinotaurs


Known Hero
Ruling the minotaurs below
posted March 31, 2004 07:28 PM

Quote:
Eagle Eye sucks completely! It's the worst skill possible for the game, in close competition with Navigation when playing without water areas.


That is soooo annoying! when you go to a witch hut and get navigation, or scholar, or eagle eye. It sucks.
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Be who you will be who you are but i'm the King of the Minotaur.

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Ziltard
Ziltard


Hired Hero
posted March 31, 2004 07:32 PM

I never go to a witch hut with my good hero enymore.
Allways use a scout for those jobs ...
Same with scholars, the risk is too big ...
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KingofMinota...
KingofMinotaurs


Known Hero
Ruling the minotaurs below
posted March 31, 2004 07:39 PM

Yeah that's a good idea, maybe I should start doing that. But I usually never have a scout. I usually use one maybe 2 heroes a game. But the 2nd doesn't come til the end. I just hate spliting armies up and having 2 or 3 weak heroes instead of one strong one.
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Be who you will be who you are but i'm the King of the Minotaur.

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Ziltard
Ziltard


Hired Hero
posted March 31, 2004 08:45 PM

That's the point of a scout.
In ideal surcomstances I have one hero who concentrates on stats, levelling and offence, one hero who concentrates on defence and nearby creature dwellings if possible and one hero for scouting, gathering recourses, ferrying crits and just enough crits to do the easy mines ...

But off course that's no golden rule. All depends on the map etc ...
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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted March 31, 2004 08:58 PM

Quote:
Yeah that's a good idea, maybe I should start doing that. But I usually never have a scout. I usually use one maybe 2 heroes a game. But the 2nd doesn't come til the end. I just hate spliting armies up and having 2 or 3 weak heroes instead of one strong one.


With that tactic u will gain no dime against a human player...

And having 5,6 or more heroes doesn´t mean u have not ONE hero who is strong enough for ur mainfights.

But is it worth, to take all the crypts, e.g,  in ur area only with ur main hero?
Think of all the time this needs...and this few experience points won´t help him that much.....but if ur other heroes do these fights, the can "earn" logistics and/or pathfinding with these experience points and that can help u very much (think of bringing new troops to ur main hero, when he is away from hometown somedays....).

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Dingo
Dingo


Responsible
Legendary Hero
God of Dark SPAM
posted April 01, 2004 02:59 AM

Quote:
Eagle Eye sucks completely! It's the worst skill possible for the game, in close competition with Navigation when playing without water areas.



Learning is the worst skill IMO.  Navigation can be good, when theres water.
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Svarog
Svarog


Honorable
Supreme Hero
statue-loving necrophiliac
posted April 01, 2004 03:04 AM

That's why I said "without water".
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The meek shall inherit the earth, but NOT its mineral rights.

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Ziltard
Ziltard


Hired Hero
posted April 01, 2004 08:02 AM

@ Angelito:
Don't know about against a human player (don't want to, it's too slow to play online certainly when everybody has around 8 heroes :S)
The crypt thingies is what I meant with some creatures to do the basics. For example it is also rather lucrative to visit al those shipwrecks. Since they aren't infested with those damn ghosts from Homm II anymore you don't need much troops to defeat those wraits or skeletons and it gives you a relativly large cash bonus
AND THAT my boy you can NEVER have enough

But enough about frogs, marbles and gellypuding, if that isn't how you do it, what do you do more?
Or do you just mean you have more heroes, but with the same tasks as I discribed?
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Ziltard
Ziltard


Hired Hero
posted April 01, 2004 08:07 AM

And learning defenatly beats Eagle Eye!
I mean, eagle eye, it's only usefull when you attack other heroes. And by then you usually know those spells already. And even if you don't, you have to have the luck your oponent uses that one particular spell and you have to have a high enough skill (+ artifacts preferably) to learn it.

No, give me learing in your scout hero. That way your offence hero doesn't have to come all the way back to learn those damn spells ...
And if you find a good spell somewhere (event, scholar or something like that) you can pass it through to all your fellow heroes.

But don't misunderstand me, I don't think learning is THE most usefull skill, but I'm saying, if I get it I won't curse the demons out of their layers ...
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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted April 01, 2004 08:27 AM

Well, to play with more heroes and take advantage of the "troop chaining" needs some experience.
But there are some fixed maps made by good mapmakers, which will show u the difference between "normal" gameplay (that means 1 hero and perhaps a second to do the mill and dwelling thingies).
Take a look here in the maphavenguild.

There are many maps mentioned which have a great gameplay.

And then, u should buy the second addon of Heroes III, Shadow of death.

The campaigns there are much more difficult than in armageddons blade and u r able the set the difficulty by ur own.
If u finish ALL scenarios from ALL campaigns on 200% (impossible mode), then u know a little bit of using heroes efficiently (though there r many scenarios, where u only have 1 hero), and speed is so important on some of these scenarios, u have to fight some places earlier than u think (full crypt on week 1, utopia on week 3...and so on..)

Since i took my first step on the zone, i´ve never played ANY game against the comp....thats the truth!
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