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Heroes Community > Tournament of Honor > Thread: Challenge to Mapmakers
Thread: Challenge to Mapmakers This thread is 4 pages long: 1 2 3 4 · «PREV / NEXT»
Jinxer
Jinxer


Legendary Hero
*****
posted July 04, 2004 11:31 PM

hmm, I doubt that Insatiable, I can lay odd and bet lots and lots of money, that your next map, will be very much like the majority of the maps on TOH. A week 4 map. With a Plentiful rich middle to race to. I am not trying to trash you or any of your work, so please dont take any offense, I am merely trying to make a point that simply making a unique layout and adding diplomacy feature or removing this skill etc, doesnt make a map unique and way different.  It seems that is what everyone thinks.  Since there are about 50+ week 4 maps with the same basic concept of play on them its just each of the 50 maps have different map name and differnet layout etc, but the basic concept is the same.  

I wish people would make maps without the length of the game in mind at all.  Just make the map and then when you got it all the way you want it, if it takes 13 game weeks to complete then so be it.  After all there is a save feature on the game. And this is a turn based game.  So not sure where or why people got this idea that the games need to be completed in same time you can complete a Real Time game like WarCraft 3 or checkers etc.

Random XL games in H3 was the BEST by far experience I miss from H3. Win some your lose some, that wasnt the point.  The game was always different always unique.

Anyways, since this thread is to the map makers and requests etc,  I would like to request to the map makers that they strive to make a whole new species of map. Not just the same maps with different names etc.

Jinxer

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the_teacher
the_teacher


Supreme Hero
Talk to the hand!
posted July 05, 2004 12:03 AM

there is still hope...

jinxer, you should try them all, latest maps i believe they have their part of originality. somehow , your position is contradictory: you said, i am tired after 1 week playing some sort of map, cause is not the way you like , easier in the start, and , on the other hand, you want a 13 week game. how do you suppose to be such a time length if the difficulty is not higher enough?

I noticed an substantially increased quality of the lastest maps, more likely because of players demands, thats  very good, but also requirs a longer time to elaborate . I tried to make my last map opened to almost all ways to approach the game . i wont describe here posible tactics, leaving it for you to discover.
the random factor is also increased , but at the same time , controlled, to not break the game balance.

there are too many things to be included in a map to be the universal tastes satisfier. thats why every one of us has its style, so the maps will be different. the prejudices is what that ruins sometime the mood. get over it and youll discover funny things.



have a nice day

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Jinxer
Jinxer


Legendary Hero
*****
posted July 05, 2004 02:42 AM

First of all as usual Teacher, you seem to not comprehend what I have written on the paper.  I said " If the game happens to last 13 weeks then so be it"  That was an example. And you take from that, that I desire and want a 13 week map?  

And I didnt refuse to play past week 1 on your map because I didnt like the style. My scouts were bearly moving, I lost a hero day 5 and due to the scout/terrain movement issue, it wasnt any fun to continue. My opponent agreed.  It sounds as if you have made some of the appropriate changes to make the start of the map more reasonable.

And to answer your question, you mentioned how did I expect a map to last 13 weeks if it wasnt tuffer from the start...that is silliest thing I have ever heard.  With that rational...you could make Circle for Life a week 10 map simply by splashing Band of angels infront of starting towns.  My point is making an otherwise week 4 map week 6 simply by adding a buncha tuff battles outside town doesnt make it a week 6 map. It just makes it 2 weeks before you can get started playing the week 4 map.

I intend to try your map again, it sounds like the starting has been fixed. And I am actually looking forward to it. From what I seen of the map, it doesnt look like a high exp map, so heroes wont get to the 5 super hero level?

Jinxer
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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted July 05, 2004 05:57 PM
Edited By: insatiable on 5 Jul 2004

jinxer man..

one last time, not for you to understand but any who reads this:
Days duration in a map, has nothing to do with 1)map quality 2)rush level 3)game length

If dont want to play, dont. Just stop evaluating maps on how many days they last. This is one of your homm4 complex and i respect that, i have my own too.. i just dont try to make a law out of them


Only thing i agree with you is that fewer days make game more compressed.. millions walking-killing and micromanagement per turn, which mean if one flukes, is hard to comeback. Still, that dont make a map quality criteria.. and guess what! maybe thats one of reasons why ppl like ps map? cause is intense?

edit; i dont like the map-overplay syndrom either, but thats almost inevitable i guess, by mass psychology shroudy rules and fact of few crowd=fewer 'tastegroups'




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valkyrica
valkyrica


Supreme Hero
posted July 05, 2004 07:58 PM

hehe bacharakis has been nice to jinxer now, he's all hungover from last night

Go greece go !
____________
I'm Guybrush Threepwood, mighty pirate

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Jinxer
Jinxer


Legendary Hero
*****
posted July 06, 2004 03:35 PM

Insatiable, it seems you have taken personal offense.  And my opinions are not ment as such.

And I am not trying to make it Law.  Just voicing my opinion that would like to see more vareity. I could pick 40 maps off of page that all play the same.  Just have different layout. So why do people insist on making new maps similar to the other 40?  Is all I am saying.

And the number of days is more important of an issue then you realize.  If it wasnt an issue, then hows come all the 40+ maps conviently end at about the same time??  Coincidence?  Come on... lets jump on the reality train here.  You hit the nail on the head that the shorter more compressed the games, the least missteps you can afford.  So the games become a matter of mastering the formula on the map. Most people study the Plss outta the maps, until they can conquer the map flawlessly.  

I have said it 100 times, if the map was Random for example and opponent found me in 16 days and beat me, then GREAT.  You wouldnt hear any complaints at all from me. It just seems repeatative to see that person come in for the kill having not missed one step or 1 bad judgement call cause he has played the map 400 times and the map is made in a way that makes it possible to formulate etc.

I will try and keep my opinions bottled up since it is obvious that they offend the majorities way of life. Just today I thought teacher was gonna go into anafalactic shock when I suggested clan war on Imperial prison!  He all but admitted that a game without being able to rush and gain that unbalance factor in final battle just isnt his type of game.  lol  

Anyways, go ahead and make the race to the bountiful middle maps.  God help you all if Ubisoft actually does pull off a good Random Map Generator. Be like jumping outta a plane with no parachute or net.

BTW Insatiable... been looking for you in Gamespy for you to continue my butt beating, where ya been?

Jinxer

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valkyrica
valkyrica


Supreme Hero
posted July 06, 2004 04:12 PM

and when you thought it couldn't get any funnier ...

Quote:
Insatiable, it seems you have taken personal offense.  And my opinions are not ment as such.

And I am not trying to make it Law.  Just voicing my opinion that would like to see more vareity. I could pick 40 maps off of page that all play the same.  Just have different layout. So why do people insist on making new maps similar to the other 40?  Is all I am saying.



Is that why Lost in Space is conveniently put at the top of the 2nd column, to give the players chance for variety ?

Quote:
Most people study the Plss outta the maps, until they can conquer the map flawlessly.  



You forgot the "Asl" Jinx

Quote:

I have said it 100 times, if the map was Random for example and opponent found me in 16 days and beat me



Then you'll just complain about a faulty RMG.

Quote:

Anyways, go ahead and make the race to the bountiful middle maps.  God help you all if Ubisoft actually does pull off a good Random Map Generator. Be like jumping outta a plane with no parachute or net.



So we're all cruising, first class on the Heroes Jet ?
And the RMG is like heavy turbulence ?

Quote:

God help you all



Wow, Jinxer's praying for us

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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted July 06, 2004 04:13 PM
Edited By: balcough_dragons on 6 Jul 2004

i don't think theres even 60 maps on page anymore

ah there 63

____________
slayer
whos your daddy and what does he do?

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Blue_Camel
Blue_Camel


Famous Hero
posted July 06, 2004 05:50 PM

Quote:
Is that why Lost in Space is conveniently put at the top of the 2nd column, to give the players chance for variety ?


valky, i thought your goal was to be nothing like me  seems you can't avoid it no matter how hard you try

oh, and speaking of map page, i sent you Deep Kick 1.6 jinxer likeeee a good week and a half ago and not posted yet  but dont worry, im sending 1.7 version soon so you can just delete that mail.  oh, you already did?  ah

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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted July 06, 2004 06:08 PM

lowpost curtain

Quote:
So the games become a matter of mastering the formula on the map.
yes they do. but only if a map is actually played- no offence

jinx, im sure you should know by now you re impossible guy to talk with so i come to conclucion that you re doing all this on purpose, in an effort to try prove you are right.. not because you beleive so but because you want so..
.. want to 'sell' your personal taste as a rule- maps should be like that and like this.. NO
Try pass your ideas through your maps, not through deleting others

And considering a map is a creation, with all difficulties involved.. with biggest, being in coordination with natural rhythms while at it, inspired if you like.. and then, having to express that in a way that is homm, and not some wild fantasy that cant trigger right in game..
.. we should be more modest on what is and what should be or not be, and mostly try express it through making than talking








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Jinxer
Jinxer


Legendary Hero
*****
posted July 06, 2004 10:59 PM

Have no clue what you just said... but you are making a much bigger deal outta it then it needs to be.

It is a simple opinion. Not a proposed way of life. Used to beable to debate and toss around ideas and opinions on this board but anymore, a persons opinion is only welcome if it jives with the majority.  If it doesnt then the person is trying to rule the world.

Make the maps how ever you wish, I was simply trying to shed some light on the trend of the maps. If you cannot see that the maps are all basically the same, then you never will beable to, so nothing I say will help.  

Peace... its just a message board and some opinions. Noone ever takes me serious so not sure why you are so worried about my wish list.  I dont play much any more anyways.. Besides a few clan games here and there, and my weekly beating by Zud. So make the maps all the same for all I care lol.

Peace!  


Jinxer

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Jinxer
Jinxer


Legendary Hero
*****
posted July 06, 2004 11:45 PM

@ Blue Camel  ---  I never recieved a map from you.  Thats why I havent posted it.


Jinxer

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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted July 07, 2004 02:07 PM

hm.. ok, mebe i overacted

however, when implying that ps plays as older maps.. i duno, this cant be an opinion.. is hard to express what it is without getting offensive
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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted July 19, 2004 08:56 PM

Blue_Camel

plz take care that newest version of deep kick gets posted..
we have war on it too
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Blue_Camel
Blue_Camel


Famous Hero
posted July 20, 2004 03:15 AM

jinxer@wcnet.org is correct?

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Jinxer
Jinxer


Legendary Hero
*****
posted July 20, 2004 09:41 PM

yes, correct.  I receieved your 1.7 version this morning.  But never got the previous 1.6 version for somereason.  I will update it tonight.

Jinxer
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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted July 22, 2004 12:57 AM

hmm its the next day and i don't see 1.7
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slayer
whos your daddy and what does he do?

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Blue_Camel
Blue_Camel


Famous Hero
posted July 22, 2004 06:09 PM

whaddid u expect balcough?  

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Jinxer
Jinxer


Legendary Hero
*****
posted July 22, 2004 11:48 PM

Balcough 6:46pm is not the end of the day.  It was posted before the end of the day.... so Zip it  


And I wasnt in to big of hurry since some of the other mapcouncil members have suggested deepkick be removed cause of unworthyness and lack of being played.  So put that in your pipe Camel.

Jinxer

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Blue_Camel
Blue_Camel


Famous Hero
posted July 23, 2004 02:30 AM

Quote:
some of the other mapcouncil members


uhh hate to be Captain Obvious here but.. WHAT other mapcouncil members?   lollll

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