1)are tactics and seamanships bonuses cumulative ?
2) dwelling on impassible terrains : must guards be only flying creatures (in case of lava or montain dwelling) or water creature (in case of water locations) ?
3) magic plains : magic plains gives no special effects in battles for any alignment... is it right ???
4) pathfinding secondary skills : what does it mean "ignores all terrain penalties" ? does it mean that all terrain type cost 1/2 MP to enter it ?
5) terrain walk (nature spell): which terrain gives a phase penalty to creatures ? the only case I see is the quicksand spell... Is there anythiong else ?
Quote:1)are tactics and seamanships bonuses cumulative ?
From different heroes? No.
Quote:4) pathfinding secondary skills : what does it mean "ignores all terrain penalties" ? does it mean that all terrain type cost 1/2 MP to enter it ?
Penalties, not bonuses. It basically means that no terrain will cost more than one movement point to walk on, but you still get the bonuses from roads.
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Quote:1)are tactics and seamanships bonuses cumulative ?
From different heroes? No.
Quote:4) pathfinding secondary skills : what does it mean "ignores all terrain penalties" ? does it mean that all terrain type cost 1/2 MP to enter it ?
Penalties, not bonuses. It basically means that no terrain will cost more than one movement point to walk on, but you still get the bonuses from roads.
OK... I didnt see the difference between advanced and expert pathfinding... naw I understand...
thank you