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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Male and Female in H5
Thread: Male and Female in H5 This thread is 6 pages long: 1 2 3 4 5 6 · «PREV / NEXT»
panduwana
panduwana


Adventuring Hero
posted February 08, 2006 09:17 AM

Kookastar, the problem is, Heroes V has excess nudity. You stated yourself that sexy <> nude. Have you checked the linked picture? That's one example. Don't you think that it's kind of abuse, a kind of disrespecting woman?

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kookastar
kookastar


Honorable
Legendary Hero
posted February 08, 2006 09:25 AM

I guess to me it does not seem anymore damaging than the way women are portrayed in all the media.  That is as young anorexic objects with their pumped up mouths slightly open.

The normalisation of cosmetic surgery - especially breast implants, the ever increasing pressure on women for hair removal to make them look prepubescent.  

Images of women as objects, not as participants.  

For women to be taken seriously they need to desexualise themselves - news readers lower their voices and wear more masculine suits.  Surveys have proven that women who dress unconservatively are not taken seriously in business.  Etc...

I have seen images, but not played the game so I really shouldn't comment.  I am excited about the amount of discussion this is causing however.

I guess I would rather see a strong half naked woman in a computer game, than the half naked women - that are merely 'objects of the male gaze' that are on many TV ads, in magazines, and everywhere we look.


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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted February 08, 2006 09:50 AM

Oh my gosh it's not like we can see Vaginas & dingalings flapping in the wind when they walk.
It's just a game with hotties in there .

Yes even the demons are turn ones & who wouldnt want to see them apples

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godstuffus
godstuffus


Hired Hero
posted February 08, 2006 10:21 AM
Edited by godstuffus on 8 Feb 2006

When I play I usually do not select females because of the very fact that they usually use sex mainly in the game.  Warriors are my preferrd class not magic users so much. It is not that it is a female.  It is that I want a serious fighter.  Now saying that I know females think different they are much less violent than males in society.  I just want for a change to be repulsed by a sexy male or select females who are just tough fighters say 50% of the time.  I want it to be just balanced.  

I know how society portrays women but the TV is not society. Many societies think much different.   The TV's pictures are not an excuse to continue it.  That is just a bunch a major corporations trying to sale to their audience.  They have to make women feel like you are not a women if you are not attractive. With men on the other hand you are wuss if you are not tough.  I would say fight the system but most people who really worry about to that degree do not own major shares in multibillion dollar corporations.  The ones that do want a very nice retirement so they continue making money selling the garbage.

Remember Joan o Arc she was not trying to be sexy and seductive. While at the same time it was a male attribute in the classic era to be beautiful.  A men's worth was based a lot on their attractiveness in Greece and Rome. Granted there was a lot homosexualty, but they were still tough.  The point I am trying to make is society has view things differently a lot in the past compared to today.  If you make a game based on some of these old beliefs you should include some of the ideals of theses different times.  

Grand Theft Auto takes place in today's time, and you are someone working the streets robbing, murdering, breaking out felons, selling drugs and pimping prostitutes.  There are other females on the game that are not prostitutes that are tough and do not only where bikinis. You can only play a male in GTA.  So in way that makes sense to me. It is a male only macho game that is its obvious stated purpose.  

Other games for example Black and White 1 got a lot sales from women compared to most other games because you have to raise and train you animal.  You have to spank the creature to tell it something is bad or pet the creature to tell it something is good.  This had appeal to women because as well the creature would dance, play, and try to look cute.  A lot males did not like it for this very reason. I love it because the change did a lot good.  It brought in something new in a saturated mundane gaming industry.  

I wish more games would bring in this appeal from women instead of repeating the same message over and over, and in the end I think their sales would show for it.  If there were more women that were ugly and tough on the game do you think men would not buy the game? Or if there were sexy men on the game do think sales would go down?  I doubt it either way unless ugly women and sexy men are the only ones advertised on the game .  This game is not worse than most of the other games in the fanatasy field. So there goes my rant.  I won't upset more people with my long speeches again.

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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted February 08, 2006 10:26 AM

where have you been lately, stuck in your com & have no life.
Go out there & see how women evolved from the yrs.

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godstuffus
godstuffus


Hired Hero
posted February 08, 2006 10:32 AM
Edited by godstuffus on 8 Feb 2006

No I am married. I am a historian and an anthropologist.  I study cultures and history.  The problem I see are people like you never talk to anyone except your small crowd that watch the same TV programs.  

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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted February 08, 2006 10:41 AM

I dont have to watch tv to know what goes on in the world.
It always seems people like you study a certain catagory but you dont really understand it.

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Loknar
Loknar


Adventuring Hero
Missing Links
posted February 08, 2006 01:17 PM
Edited by Loknar on 13 Mar 2006

Khaelo
Quote:
It's more than a slight odor.
(I thought so too, but tuned it down a bit to encourage posting.)
Quote:
Okay, I don't know. I trust. "Never attribute to malice that which is adequately explained by stupidity."...or thoughtlessness.

I gladly subscribe to your motto. But if you cause an accident because you don't know the traffic rules, you're still guilty. And if you don't know them, you shouldn't drive. One of the points of the feminists is that the women's perspective is not taken or that the male perspective is given out as "official" or considered as "neutral". (And of course, there can be no true neutral perspective in this since you do not know what is all affected by gender and you cannot "subtract" the gender traits from the perspective.)
Quote:
I know the developers aren't being sexist deliberately; they're on fantasy auto-pilot and haven't given deep thought to the implications of gender politics in the Dungeon.

Perhaps you're right considering the intentions, but this still would be sexist just because they set their fantasy on auto-pilot. Since sexism also has to do with a lack of awareness of what your perspective is (deliberate ignorance, you might say), stupidity doesn't really make it better than malice.

Furthermore when I think about the red strap Dungeon heroine (with that enslaving background story!) I can't help feeling that it was actually done deliberately. This fantasy is not just on auto-pilot, but carefully set to answer the fantasies of (some of) the male audience. That they serve other tastes as well doesn't really make it better either.

And finally:
Quote:
Portraying female sexuality as evil is insulting.
It's also very Victorian. [edit: not quite; see my next post]

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Fofa
Fofa


Famous Hero
Famous? Me?!
posted March 09, 2006 04:02 AM

Well, in those kind of time periods, men were considered superior to women. Men had to do all the fighting and such, while women stayed at home doing chores or looking after kids. Not to mention women had to wear dresses. Women probably didn't find life very exciting, did they?

Thank goodness the characters I design don't look like that!

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Loknar
Loknar


Adventuring Hero
Missing Links
posted March 14, 2006 12:29 AM
Edited by Loknar on 14 Mar 2006

New Necropolis heroines on the Dungeon track

Sorry, I didn't know what fin de siècle was called in English , but I found out now, I meant Decadence. (Victorian would be earlier afaik.) I had pictures like this one by Klimt in mind: Judith, who looks perfectly satisfied after having just chopped off Holofernes' head and apart from that makes a rather imperious impression and certainly looks more like a 1900 Vienna upperclass chick than a meek saint.

Quote:
The main problem is the Dungeon. The succubi don't bother me as much. Their nudity is of the creature variety: the animal-like elements of their design -- legs, horns, upside-down wings -- match or overwhelm the human-sexual elements. Also, they are *completely* nude, which is less tantalizing/sexualized than the peek-a-boo costumes of the Dungeon females

The latest pictures of the Inferno heros seem to support Khaelos view: I find nothing particularly tempting about this ill-humoured succubus (even if the description states the opposite).

But now we go into the next round with the female Necropolis heros: The vampire princess' monstrous marbles glued below the neck aren't too difficult to spot either, and the costume of this marvel is more pick-a-nipple than peek-a-boo. There is a method to it after all, it would seem.

[edit: had to change the links, you cannot link directly to the AoH Heroes pictures anymore ]

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Khaelo
Khaelo


Honorable
Supreme Hero
Underwater
posted March 14, 2006 06:37 AM
Edited by Khaelo on 14 Mar 2006

Woo, this thread is no longer lost under the ICTC.  

Quote:
Perhaps you're right considering the intentions, but this still would be sexist just because they set their fantasy on auto-pilot. Since sexism also has to do with a lack of awareness of what your perspective is (deliberate ignorance, you might say), stupidity doesn't really make it better than malice.

Furthermore when I think about the red strap Dungeon heroine (with that enslaving background story!) I can't help feeling that it was actually done deliberately. This fantasy is not just on auto-pilot, but carefully set to answer the fantasies of (some of) the male audience. That they serve other tastes as well doesn't really make it better either.

I agree that sexism is sexism, regardless of cause.  The end result is the same.  However, the cause comes into play when we want to address the problem.  If it's simple neglect, than it is sufficient to point out, "Hey, that's sexist, and that bothers us!"  (Like this thread.) A smart company won't annoy its fans if it can help itself.

On the other hand, if the sexist elements are deliberate steps to please a different sort of fan, and the company willfully ignores concerns about sexism, we've got a bigger issue.  If the people attracted by sexist depictions outnumber the people repulsed by the sexism...who is the company going to please?  We can hope that idealism would override economics.  But I wouldn't bet on it.    It's more optimistic to assume the root is neglect.  

Also, it's less confrontational to the company.  It's easier for them to answer, "Oops, we didn't see it like that, so sorry!" than for them to say, "Nah, we decided to pander to male fantasies, too bad!"  Also, I think that this particular company -- Ubisoft -- IS concerned about how they come off to female gamers.  The protagonist of the Life campaign is female.  Men will have to play a woman, addressing the issues of participation and "object of action" (vs. the one who acts).  Secondly, Ubisoft sponsors the Frag Dolls.  They do use sex appeal, but they're mostly about getting women gamers noticed.  The Frag Dolls confront the assumption that gamer = guy.  So...Ubi is aware of these issues in general.  I prefer to think that they neglected to apply the principles *deeply* to HoMM V, rather than accuse them of what would amount to hypocracy.

Some people have mentioned the ratings.  The HoMMs have traditionally been E-for-Everyone.  Now, I don't know how video game ratings affect marketing, but they've become very important for movies.  The most profitable ratings are PG-13 and R.  Movies marketed to teens and young adults will often *aim* for one of those ratings, adding four-letter words and/or nudity as needed.  A movie might be really, really good without any adult elements, but a G rating makes it a "kids' movie" and that's a kiss of death for image-conscious teens.  I don't know if there's a similar phenomenon at work in the video game world.  Did the M-for-Mature rating boost sales for San Andreas?  Again, I hope that this isn't be the motivation behind the skimpiness of Dungeon fashion, but if ratings have become a factor in marketing video games, it would explain a lot.  (Are they upping the violence as well?  I've heard complaints that skeletons are bleeding...)

Random other thoughts:  I think of medieval mentality because my preference in history is pre-Enlightenment.  In some ways, though, the fundamentals of sexism haven't changed much over the millenia.  To me, the Victorian model is: "woman is sexless angel, man is sexual beast, woman dutifully accomodates man to make children."..basically denying female sexuality and labeling male sexuality as a necessary evil.  But that complex, the madonna side of madonna/snow, is present in medieval thought, too (the unobtainable object of the chivalric quest, etc.) -- just as the woman-as-dirty side appears in Victorian thought.

That leads into the thing that really bugs me about this topic: how to fix it?  How to break one sexist mold without accidentally feeding into another?  I have sympathy for gaming companies who get confused or make mistakes because I, as a feminist, get confused, too.    Is an evil matriarchy better than no women in power at all?  Is there too much sex on the evil women and not enough on the good ones?  Or too much sex altogether?  Take the released Life heroines.  They're both DD-cup beauties in curvacious neck-high armor.  Are they examples that women can be sexual AND virtuous?  Or are they overly sexualized objects for a male audience?  Or are they repressed, prudish "good girls"?  And does it matter that the male Life hero is also in neck-high armor, but not sexualized?  It's easy to say what *is* sexist, ie Dungeon red straps, but harder to form a coherant goal of non-sexism.

It can be done.  In the MM & HoMM storylines, Queen Catherine (the "bikini knight" of the HoMM3 video) comes off as a strong leader, mostly good, who happens to be a woman.  She wears revealing armor.  Should we complain about the armor?  Isn't it just as important that the Queen is a warrior on the Light path, firm about business, powerful in ways that have nothing to do with sex, and at the same time she is actively interested in her husband, etc.?  To me, she is a darn good feminist model for video game characters.  Her defining mark is her rulership, which she holds in her own right.  She is a capable woman who neither denies nor exploits her sexuality.  For the sparse characterization of video games, NWC managed to do well with Catherine.  Yet what do you see first thing on loading up HoMM Complete?  The bikini armor.  Argh!

It's tempting to think of this (my) post as over-analyzing a video game, but a culture's values are so often reflected in its entertainment.  And entertainment in turn can perpetuate values.  I do see sexism in the HoMM V previews, but I also see elements that counteract sexism.  HoMM V follows in the tradition of the series.  While the Dungeon attire is more extreme than the previous HoMM games, it's not quite to the point to drive me away from the series.  Nevertheless, I'm glad to see fans speaking up about the sexism; I'd be even gladder to see Ubi respond.  


{edit: tweaked for tangled trains of thought}
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Shauku83
Shauku83


Promising
Famous Hero
posted March 14, 2006 11:45 AM

I am sorry, but these talks about sexism. It only reflects how YOU feel that womens should dress in society. You want them to wear robes and veils to cover their skin? Yes, you are having very hard time seeing SKIN in the game. If you can see her ankle she is using sex to affect mens minds, right? What a snow of Babylon is she!

You are more primitive than you think. Look into the mirror and really think why do you feel the way you do.

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Loknar
Loknar


Adventuring Hero
Missing Links
posted March 15, 2006 02:36 AM
Edited by Loknar on 14 Mar 2006

Quote:
That leads into the thing that really bugs me about this topic: how to fix it?  How to break one sexist mold without accidentally feeding into another?  I have sympathy for gaming companies who get confused or make mistakes because I, as a feminist, get confused, too.    Is an evil matriarchy better than no women in power at all?  Is there too much sex on the evil women and not enough on the good ones?  Or too much sex altogether?  Take the released Life heroines.  They're both DD-cup beauties in curvacious neck-high armor.  Are they examples that women can be sexual AND virtuous?  Or are they overly sexualized objects for a male audience?  Or are they repressed, prudish "good girls"?  And does it matter that the male Life hero is also in neck-high armor, but not sexualized?  It's easy to say what *is* sexist, ie Dungeon red straps, but harder to form a coherant goal of non-sexism.


When I stated in the initial post that the sexism wouldn't considerably lower my excitement for the game, I was honest. There are too many things (above all 3D) that will make me buy it, and I must confess, I wouldn't even feel bad about it. I started the thread for two reasons:

1. I used to play H2 a lot with my sister - with her, I mean, against the computer - while discussing strategies all along. These are the most enjoyable game experiences I have to the present day. And while doing this, I also had a rare opportunity to collect very fruitful insights on the female perspective - wich to me will always retain a mystery - just as I assume the male does to you, Khaelo and Kookastar. (Btw I loved the Sorceress and she preferred Dungeon.) When we went on to H3, I realized how intensely she reacted on the gender-balanced heroes and that she got an additional pleasure of the game by that. So, Khaelo, to answer your question about how it could be done: H3 was good enough for me. And what costume Catherine wears is of little importance to me: Skin, no skin - sex, no sex - I don't care, actually, personally I have nothing against a little more pepper. If the female perspective was there, I wouldn't mind. But in H5, it isn't really. Since also being optimistic I tend to think of social development as a progress, a cumulation of rights allowed by the economic progress. And this would also mean that the perspective of those affected gets integrated into a public view and remains there. I was disappointed that in H5, the female perspective was no longer cared for (auto-pilot). That's why I asked if that is the way it has to be: I wouldn't have expected it if I didn't know that it was in H3. And I bothered because I knew that it made a difference - perhaps not so much to me, but to a lot of others.

2. Although I won't feel bad about buying the game, I mind the garbage and the red strap dungeon heroine annoys me above all for her CHEAPNESS. But this is a complex matter, I agree. For HoMM is a fantasy game and fantasy means exaggerating, and what would be a closer target for that than the gender traits or sexuality? The H5 designers are obviously dedicated to innovating the exaggerating fantasy, and I appreciate that. I also appreciate their playfulness. But they walk a narrow path and I just can't quite bring that breathtaking French Gothic Necropolis cathedral together with the boot-lace holding Spider-Queens dispersing monumentals in place . If you want to go onward from H3, I find including sex and perhaps even violence (as in the darker universe (?) in the trailer) an interesting option - but also one that is easily prone to failure. You ask what could be done? Perhaps some of the follwing : Take that ridiculous armor away from the succubus heroine, make it naked and alter that mouth so that she could actually tempt someone. Make one of the Haven heroines 15 years older and give her a different hairstyle. Dress the Academy heroine in non-harem style (burka, anyone?). Make the red straps of the Dungeon heroine 3 cm wider, decrease the breast volumina by 15% and give her a different makeup. Rethink the pose of the other dungeon heroine. Decrease Spider-Queens breast volumina by 75% and close her dress (leave the head, she's an undead). Colorize the unicorn trainer, increase her breast volumina by 250% and rip her of the silly flowers. Add female Rangers. … Include the evil witches from Wizard of Oz, Snowwhite, Ariel, Willow, …: If you have made the design decision to use sex and gender clichés, use various. And do make female heros on the adventure map (if it hasn't been done yet). (Sorry, that was a bit many words, but i hope you got my point. )


Quote:
You are more primitive than you think. Look into the mirror and really think why do you feel the way you do.
Where I live, you would get conversationally shreddered for that, by women and men alike.

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Fortress_fan
Fortress_fan

Disgraceful

posted March 15, 2006 03:13 PM

Quote:

Such picture will definitely increase Heroes V ESRB rating, and how many people will buy Heroes V because the dark elves are sexy? Compared to the loss of potential kids and low-teens players, IMO Nival should remove such excess sexiness from the game


I'm thirtheen, and they are defently not loosing me just because of some nudies. My parents dont cear about age-limits (most of my games are +15) and they are defenitly not afread to let me see some parts of the bodie. All kids knows how a human bodie looks. But I think that unfortunately many stupid parents cares.

Anyway, I also dont like the dark-elvis clothes, because its unrealistic that soliders should fight whitout armor.

Ps. I don't know what an ESRB rating is. In Seden we has just +3, +6, +10 and +14
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Shauku83
Shauku83


Promising
Famous Hero
posted March 15, 2006 03:17 PM

I find it weird, that females from immoral factions like Inferno, should dress according to (Christian) moral codes.

I also find it weird, that it is sexist that the females look like females. As mentioned earlier, they shouldn't differ from males as they shouldn't have noticeble breasts, everything should be covered. So they should be like males, differing only by name (and a label telling that the person actually is female, couse you couldn't tell otherwise).

Women and men are to be equal. That doesn't mean that they are not different and it is strange to try and fit them in the same mold.

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Fortress_fan
Fortress_fan

Disgraceful

posted March 15, 2006 03:32 PM
Edited by Fortress_fan on 15 Mar 2006

Of course female should have breats, you see them in reality (exept for arabic womans) Rxtremist "morale codes" should NEVER be implemented, as Heroes of Might and Magic shouldn't be a Cristian game. I has always wanted to put both angels and devils out (even if the rest of the kreegans should be there) because it is to christian. Heroes should be NEUTRAL as this is not the 1800 's and many people are Ateistic or Agnostic.

And one thing more: I heard tha people where speaking about feminism earlier in this thread. The feminists are my mortal enemies, and I HATE all feminists. They are evil nazis who wants to force all males to do what they call "female things" and vice-versa.
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Khaelo
Khaelo


Honorable
Supreme Hero
Underwater
posted March 16, 2006 08:07 AM

Just to put this in perspective:  New Academy heroes came out today.  I am more psyched about the fact that Nur is a djinni -- genie heroes are back! -- than worried about her attire or lack thereof.  In a nice cultural nod, Nur is wearing an ancient Egyptian styled headdress.  The ancient Egyptians didn't have a problem with bare female breasts (and their kids ran around totally nude until the age of 7 or so).  It's easy to think of her non-top as simple jewelry.    They've also introduced a guy in a veil.  Intriguing, to say the least.  In any case, I don't have a problem with skin per se.  My complaint is the over-sexualization of female characters disproportionately in the *evil* towns.
Quote:
And while doing this, I also had a rare opportunity to collect very fruitful insights on the female perspective - wich to me will always retain a mystery - just as I assume the male does to you, Khaelo and Kookastar.

Odd.  Men have never seemed overly mysterious to me.  Then again, I have two brothers who are more than willing to explain anything manly.  Almost every time, any confusion has been caused by an individual man being weird, not some phenomenon common to men in general.  Another factor is that, like most women, I consume material by both genders.  Many, if not most, men tend to primarily consume material by other men.  (There's a study on this; I can find the reference if you like.)  Think of the last ten books you read.  How many by men, how many by women?  When men haven't heard enough women's voices, it's a lot easier for them to A) lump all women into a "female perspective" and B) declare that perspective to be "mysterious."  Well, no kidding, we wouldn't be mysterious if you listened to what we have to say.    And we're about as unified in our perspectives as you are.  What I want in a HoMM is SOME female perspective, not THE female perspective.  Actually, what I really want is some awareness of women as audience members, and that means no pinching, chafing, supportless leather straps that makes me wince with sympathy pain.  (The sheer discomfort of the thing strikes me far more than the cheapness.)

Sorry, Loknar, I'm not trying to pick on you, especially since you *are* listening to women talk.  You are reading this post, aren't you?    Same for FriendofGunnar and his thread in the Tavern.  But this little section stood out to me.
Quote:
(Btw I loved the Sorceress and she preferred Dungeon.) When we went on to H3, I realized how intensely she reacted on the gender-balanced heroes and that she got an additional pleasure of the game by that. So, Khaelo, to answer your question about how it could be done: H3 was good enough for me.

Me as well.  The armor was a very minor point.  Same goes for H4, which had strong females in the campaigns, etc.  The little campaign information released about H5 indicates strong female characters in this one as well.  I know I keep harping on the campaigns, but to me the story is more important than the graphics.  And the fundamental complaint in this thread concerns the graphics.
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kookastar
kookastar


Honorable
Legendary Hero
posted March 16, 2006 08:13 AM

Quote:
 Well, no kidding, we wouldn't be mysterious if you listened to what we have to say.    


LOL

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Loknar
Loknar


Adventuring Hero
Missing Links
posted March 16, 2006 02:39 PM
Edited by Loknar on 16 Mar 2006

[slightly offtopic] The Gender "Mystery"

Khealo
It was stupid to use the term "mystery" because of the pseudo-religious (and historical) connotations it involves. And I don't think there is one female perspective. But on the other hand, I don't agree that gender is just like the lines that separate individuals. That individual differences are greater than gender differences doesn't mean that you can cross this line as easily as others and understand the other. I believe gender is a fundamental aspect of experience and emotional reaction, but if you want to pin down in what it consists, you have to rely on social definitions of gender. Listening to you, I realize that I would never have thought of how it is to wear those straps. And having listened I can picture some analogies, certainly, but in my terms that's still quite far from understanding because of the physical details involved - that's what I meant by the "mystery". And this is different from, say, not understanding the joys of fishing. Some things can only be understood by experiencing them. And language is also a social thing, though its uses may be highly individual.

(Btw one of the last books I read happens to be a collection of essays by Judith Butler. (Aha!) Some other: Who has fathomed the essential meaning/  of our earthly flesh?/  Who can tell,/  that he understands the blood? Bodies are much more "mysterious" than minds imo.)

The new academy heroes are great. I like the variety.

[edit: Khealo, as time goes by, I wonder why you jumped so much on the "mystery". Is it a political impulse? Did you think the "mystery" is just another lame excuse? Have the nazis shadowed my post? I'd appreciate if you told some more.

Kookastar
It may be ridiculous, but I really try to understand. Could you elaborate? Please.

(Btw I like playing roles, that's obvious. But what I like best is playing roles and being honest at the same time.)]

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ComradeX
ComradeX


Known Hero
Demands raising new Titan's HP
posted March 16, 2006 06:29 PM

I think that there is some sexism in the game, but if you compare it to many other ones, suck as GTA, you'll see it is nothing.
Any way, the game designers might be doing that intentionaly. Even if they lose younger children they gain older children as customers (he he he... teenage boys are horny, and as pathetic as it is, some may buy the game because it is sexy).
But also, I think that some creatures must be Male or Female..
Many have no gender, and gender doesn't play a role for them.
The Angel, for example, looks like a gay man, but you can't be certain its a men. Although, thinking about it, it would be interesting to see a woman Angel (I think it could be cool to have a "male" Angel and a "female" Archangel), but the sources tell us that Angels are "male".
Some creatures like the matriarch, the succubus, the sprite, the assasin (female dominated society, remember) have to be female. Some others like the knight (yes I know that the main hero, Issabel is a woman, but that's rare for a midevil like castle) or Devil (like the Angel, always described as a "male") are male.
But for most, no matter what gender they are usualy described, gender is noy important.
For example:
Can you tell a male dragon from a female one? would gender make any difference? no!
Elves can be of both genders, so can the hunters, druides, mages, gremlins, centaurs, cerberi, hydra, minotaur and many more.
Many have no gender like the Titan, the Genie, the Rashkassa (forgive my spelling is I am wrong), the demons (demons and fiends), the treant, all the undead (except the vampire) and many more.
So yes, if you look for it (and for a lawsuit maybe), you'll find sexism, but hey, this is one hell of a good game1 (excuse me for the expression, not to insult any of you belivers), and if you go looking around for suck things you are missing the fun.
____________
The frozen land of red Titans wishes you luck in your journeys

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