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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Rank heroes within each class:
Thread: Rank heroes within each class: This thread is 3 pages long: 1 2 3 · «PREV
Klaital
Klaital


Known Hero
posted July 21, 2006 10:17 PM

Well it could be useful at start of combat when only your paladins charge middle of the enemy and rest of your army is still on the way (and griffins diving), they really have no other target but the paladins then dor their melee units. And who wouldn't want to kill those uber damage paladins asap?
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 21, 2006 11:15 PM

Specialty that buffs up retaliation strike AND cavalier/paladin's joust(Klaus).What are the chances?
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juventas
juventas


Adventuring Hero
posted July 21, 2006 11:29 PM

Although beginning initiative is somewhat random, I can guarantee that, in most battles, creatures with initiative above 10 will go before your hero.  This leaves around 2 melee creatures that will be able to hit your Paladins after you cast Retaliation Strike.  So basically, RS will work on 2-3 creatures only on the first round of battle.
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 21, 2006 11:45 PM

Having high expectations don't you?Anyway how many people would start a battle with RS instead of a (mass) spell?It seems more convenient to use at the end.If only it inflicted more damage...
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Darkeye
Darkeye


Promising
Famous Hero
of the Deep
posted February 13, 2007 08:25 PM

Ahh, the dwarves - my favourites haven't been under discussion yet, so here is my runemage list:


1 Inga.
A great hero for one purpose. Learning and teaching spells and runes. She can randomly learn new runes when leveling up, and also starts with scholar and therefore teach the new runes to other dwarves. You can actually manage without a rune-guild if you have her.


2. Karli.
Spearwielder/Skirmishes specialist who starts with soldier luck. Since both those and rune priests are affected by the soldiers luck, it is pretty useful. That he starts with the ammo cart makes him valuable even if you shouldn't have the use of another hero. Ammo carts costs triple price for fortress but are a must because of the few shots the skirmishes have. Starts with about 30 Spear Wielders - nice!

3. Brand.
Gets Fine rune which is needed for mentoring. Also with his special, he will waste few resources with runes in combat, so greater rune should absolutely be considered. At level 20, it is only 10% chance of using resources when placing runes.


4. Ebba.
Blackbears are great creatures and one of the most used dwarven creature so the bonus comes handy. Normally I don't go for Attack with dwarves, but tactics + bear specialization is a nice combo. Starts with around 10 bear riders - nice

5. Erling.
Starts with Advanced sorcey. Great for armageddon/destructive magic.
Bonus for priests/patriarchs is not that important but OK. Better in the later game. Starts also with 1 rune priest instead of bears.


6. Helmar.
I haven't played the dwarves with Light magic yet. This guy starts with advanced light magic and righteous might. Sacred hammer can be useful when casting other mass spells.


7. Ingvar.
Starts with lots of defenders (66 on average), basic defence, vitality and defender-bonus, so he's a solid hero in the beginning of game.

8. Svea,
Sucky ability and starts with master of storms which after my experience is useless. This means she cant' get both Ignite and Master of Ice later. But she at least starts with both basic destructive magic AND lightning bolt. So nice in the start of the game.

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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted December 21, 2010 01:27 AM

Light magic + Dwarves (Or any other faction, for that matter) Is incredibly useful for damage output and survivability. The fact that he can randomly cast divine might as well as any other mass spell you cast on your units makes that a step towards finishing your buff-up quicker... So that you can then start ravaging your enemies with the few, generally powerful, destructive spells the Dwarves get. ie, Helmar is a rather good hero, and should be rather high on the list. (Also, whenever I play Dwarves, light magic seems to dominate every level of the magic guild, and Dwarves need haste to make up for lack of init.)  
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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted February 16, 2011 01:23 PM

Quote:
I'll only say:

Inferno - Deleb: The iron-maiden, aka fireball-ballista speciality is a tremednous boost. Without it inferno sucks, with it it's unstoppable.

Necropolis - Vladimir: and let the Raise Dead commence


Deleb is the strongest Hero in Heroes V.

Imagine her with:

Ultimate Ability - Urgash's call
Then plus:
War machines - Triple Ballista (works nicely with flaming arrows)
Luck - Swarming Gate


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zaio-baio
zaio-baio


Promising
Famous Hero
posted February 16, 2011 10:56 PM

Quote:
Quote:
I'll only say:

Inferno - Deleb: The iron-maiden, aka fireball-ballista speciality is a tremednous boost. Without it inferno sucks, with it it's unstoppable.

Necropolis - Vladimir: and let the Raise Dead commence


Deleb is the strongest Hero in Heroes V.

Imagine her with:

Ultimate Ability - Urgash's call
Then plus:
War machines - Triple Ballista (works nicely with flaming arrows)
Luck - Swarming Gate




have u tried deleb in tote 3.1 ?

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted February 16, 2011 11:08 PM

Hehe She kinda sucks, only good about her is starting with machines which makes easier creeping for inferno. Specialty is pretty weak.
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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted February 17, 2011 10:52 AM

Quote:
Hehe She kinda sucks, only good about her is starting with machines which makes easier creeping for inferno. Specialty is pretty weak.


Even in 3.1 Deleb with Ultimate and triple ballista rocks!
It's like having an 8th creature on battlefield. The flaming arrows (in the ultimate path) decreases defense to NIL of enemy, plus with triple ballista, I think it's great. And isn't that what makes HV so imbalanced, these heroes that can creep better than others?

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted February 17, 2011 12:02 PM

Nothing to write home about. All demonlords can get a good ballista, she just gets to keep a rather worthless special She's still great for rushing maps though.
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scythesong
scythesong


Adventuring Hero
posted March 06, 2011 11:24 PM
Edited by scythesong at 23:36, 06 Mar 2011.

Wow this thread is old.

If you come across Dirael and you notice a few neutral stacks of the enemy's units lying around she can be quite devastating. Rain of Arrows imbued with Wasp Swarm at level 3 summoning and decent hero levels is painful - and it's not so much because of Wasp Swarm's damage. Stack Leadership and Empathy with that and she can hold her own even against larger armies. While ultimately her abilities are situational and not main hero material, she's still pretty useful against battles that don't involve a lot of Undead and mechanicals.

Vinrael is... odd. I can't quite figure out if he's good or not.

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted March 08, 2011 08:35 AM

Quote:
Wow this thread is old.

If you come across Dirael and you notice a few neutral stacks of the enemy's units lying around she can be quite devastating. Rain of Arrows imbued with Wasp Swarm at level 3 summoning and decent hero levels is painful - and it's not so much because of Wasp Swarm's damage. Stack Leadership and Empathy with that and she can hold her own even against larger armies. While ultimately her abilities are situational and not main hero material, she's still pretty useful against battles that don't involve a lot of Undead and mechanicals.

Vinrael is... odd. I can't quite figure out if he's good or not.


Vinrael isn't that great for Sylvan, as although starts with enlightenment -> intelligence, can't focus on spell power and knowledge for sylvan hero as these stats suck....but if going for imbue ballista or imbue destructive magic, good to have lots of mana...so Vinrael would be okay here.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted March 08, 2011 09:30 AM

Sure you can, high druids. Vinrael is best used for midgame clashes, he gets a decent level advantage over his opponents.
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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted March 08, 2011 09:32 AM
Edited by Mytical at 09:33, 08 Mar 2011.

Not sure why anybody would put Ingvar low on a list.  Can be down right scary. Pretty good against ranged neutrals, and that is something that can give Fortress issues in the beginning.  Upgrade the tanks fast, and you can creep pretty good.

With stronghold..I'll only mention 3 (One is normally banned in multiplayer I believe)

Haggash, Kraugh, and Telsk (spelling).  Haggashes triple flaming bolts are something to be feared (makes creeping laughably easy also).  Even going the retribution route she can be dangerous however.

Kraugh - Stunning Blow.  Two words that bring a load of pain.  Powerful Blow + Stunning Blow + Kraugh = a lot of pain extra fast.  While it takes him longer then Haggash to make creeping laughably easy, he can be a very dangerous foe.  Especially with Retribution.

Telsk - One of the less useful creatures in the Stronghold army he makes useful.  Memory of our blood is a must, as is high rage skill.  Build the +rage generating building, and the not very useful creatures suddenly become very useful.  Try him with a maxed Defense skill and evasion...neutral ranged drop like flies.  Since Stronghold can have issues with ranged creatures..this is a boon for them.
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