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Heroes Community > MapHaven Guild > Thread: Map Editor: Subterrainian luminance
Thread: Map Editor: Subterrainian luminance
Maurice
Maurice

Hero of Order
Part of the furniture
posted September 21, 2006 09:01 PM
Edited by Maurice at 21:01, 21 Sep 2006.

Map Editor: Subterrainian luminance?

I decided to try and mess around with the Editor for a bit, since I have 2 ideas for some nice maps. But both feature an Underground level ... and it's completely, utterly dark!

I browsed through the manuals (by the way, I get an error saying "a font contains a bad CMap /encoding" ... it doesn't display any images in the .pdf file?) and tried the things they suggested there (change the luminance, save and reload the map) but my underground still remains completely, utterly black. And yes, I covered the entire ground with a specific terrain tile.

Soooo ... what am I doing wrong?

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Maurice
Maurice

Hero of Order
Part of the furniture
posted September 22, 2006 09:52 AM

Nobody who made any maps with an underground yet?

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted September 22, 2006 10:10 AM

No - I only just looked into it briefly, and noticed that the underground was - well, very dark.

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ImNotaTroll
ImNotaTroll


Hired Hero
posted September 22, 2006 06:28 PM

Did you try placing them night light crystals around to luminate it? Problem may be they forgot to add light when editing and thus its just like in game play right now. Try placing a camp fire or the something with a fire >.< I've noticed in game play that when my heroe would remove a campfire resource it went very dark.
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I'm not a troll I just look like one, and yes thats Kfc I'm eating Mmmmm good.

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Betruger
Betruger


Known Hero
empowered mind
posted September 22, 2006 09:46 PM

It's all explained in the editor manual. Read it!
The Practical Guide I mean.

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Maurice
Maurice

Hero of Order
Part of the furniture
posted September 22, 2006 09:56 PM

Yeah, and as you can read in my initial posting, I did what they wrote (or at least, I think I did ... ) and it doesn't work!

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ImNotaTroll
ImNotaTroll


Hired Hero
posted September 23, 2006 12:02 AM

Quote:
Yeah, and as you can read in my initial posting, I did what they wrote (or at least, I think I did ... ) and it doesn't work!


Well try turning up your bright setting O.o I know on mine I dont have this problem maybe you got to reinstall patch >.< ugh. But do try placing a camp fire
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I'm not a troll I just look like one, and yes thats Kfc I'm eating Mmmmm good.

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ImNotaTroll
ImNotaTroll


Hired Hero
posted September 23, 2006 06:45 AM
Edited by ImNotaTroll at 06:46, 23 Sep 2006.

Quote:
Quote:
Yeah, and as you can read in my initial posting, I did what they wrote (or at least, I think I did ... ) and it doesn't work!


Well try turning up your bright setting O.o I know on mine I dont have this problem maybe you got to reinstall patch >.< ugh. But do try placing a camp fire


Ok after hours after reading this post it dawned on me you do not know how to edit the floors in lower lv "I'm so sorry about earlier jokes>.<"

Go below click tiles....click terform tile "3X".....click lower.....go to desired location and start clicking away that will lower the terrain to ground lv. I'm truely sorry about that
____________
I'm not a troll I just look like one, and yes thats Kfc I'm eating Mmmmm good.

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Maurice
Maurice

Hero of Order
Part of the furniture
posted September 23, 2006 10:05 AM

Wow ... thanks! Now that is useful info!

I couldn't find this in the manual, so I would never have figured this out on my own.

So in essence, the top layer of the map is all flat at the lowest height, while the bottom layer is actually all completely raised to the biggest height. On the top layer, you "lift" the mountains and hills up from the ground, on the bottom layer you "lower" the terrain into the ground to shape the caves, more or less ...

It works using the x3 Draw Tool Size with the "lower" option of the Terraforming thingy selected, but it doesn't seem to work using x1, x5, x7 or the rectangle? Somewhat odd .

In any case, THANKS! This was the piece of info that I was missing!

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Maurice
Maurice

Hero of Order
Part of the furniture
posted September 23, 2006 11:29 AM

Quote:
(by the way, I get an error saying "a font contains a bad CMap /encoding" ... it doesn't display any images in the .pdf file?)


Lol! I figured out what was wrong with this as well!

Turns out I was using a *very* old Adobe Reader (v3.something), while the current version is 7.0.8. Installed that one and now I can read the manuals normally, instead of getting no images at all, or having pages turn up totally blank .

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