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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Which hero stat is best/most important?
Thread: Which hero stat is best/most important? This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
PhoenixReborn
PhoenixReborn


Promising
Legendary Hero
Unicorn
posted October 17, 2006 06:42 PM

According to the poll and to some of the arguments attack is the best stat.  Does this make Inferno the best faction since their heros get the most attack?
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bjorn190
bjorn190


Responsible
Supreme Hero
Jebus maker
posted October 17, 2006 07:36 PM

not really. It would if stats were game-deciding, but if u have 1 archdevil on your hero and 5 attack while I have 2 archangels and 4 attack, I still win.

Attack is still the best stat tho
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ggnarl
ggnarl


Hired Hero
Taxpayer
posted October 18, 2006 07:49 PM

Defense does seem underused - even knowledge (with attack) is used for calculating ballista damage. Maybe defense should be involved in the calculation for healing tents?

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KnightDougal
KnightDougal


Bad-mannered
Famous Hero
posted October 18, 2006 08:00 PM

The knight heroes are have good defense, so I teachs them attack skill,  the demon lords are have very bad defense, so I must teach them defense skill, and I must visit Marletto Tower with them.

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KnightDougal
KnightDougal


Bad-mannered
Famous Hero
posted October 18, 2006 08:01 PM

The knowidle is the best stat.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 18, 2006 08:19 PM
Edited by Elvin at 20:25, 18 Oct 2006.

Quote:
The knight heroes are have good defense, so I teachs them attack skill,  the demon lords are have very bad defense, so I must teach them defense skill, and I must visit Marletto Tower with them.

The knowidle is the best stat.



Ehm you may find it more to your advantage going mostly def with knights or attack with demonlords.

Take a pick 25 knowledge or 25 att/def?Yes,I thought so!

Btw MY best stat is attack but I usually take what is needed most for a hero,which depends on the faction and hero type.Army strength has a role to play too as with its decrease spellpower gains in value even though there is resistance and limited mana.
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KnightDougal
KnightDougal


Bad-mannered
Famous Hero
posted October 19, 2006 05:07 PM

Quote:
Quote:
The knight heroes are have good defense, so I teachs them attack skill,  the demon lords are have very bad defense, so I must teach them defense skill, and I must visit Marletto Tower with them.

The knowidle is the best stat.



Ehm you may find it more to your advantage going mostly def with knights or attack with demonlords.

Take a pick 25 knowledge or 25 att/def?Yes,I thought so!

Btw MY best stat is attack but I usually take what is needed most for a hero,which depends on the faction and hero type.Army strength has a role to play too as with its decrease spellpower gains in value even though there is resistance and limited mana.


Yes, yes, yes, but the knights are have low attack, so take care, they are have got Attack skill and high attack, the demonlords are have low defense, so take care to they are have defense skills and high defend stats. But you MUST take care, the necromancers and warlocks have high knowidle, becuse without more than 1 knowidle, the high spellpower is superfluity.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 19, 2006 07:16 PM

Quote:

Yes, yes, yes, but the knights are have low attack, so take care, they are have got Attack skill and high attack, the demonlords are have low defense, so take care to they are have defense skills and high defend stats. But you MUST take care, the necromancers and warlocks have high knowidle, becuse without more than 1 knowidle, the high spellpower is superfluity.


Well knights have better attack than most and attack(retribution)-leadership combo for +25% damage(not to mention light magic damage boosters) and demonlords use dark magic to weaken enemies or gated stacks to steal retaliations.I believe that when you have defence and get def points mostly you can make the best out of them and same goes for attack.A knight can charge his creatures without fearing losses while dealing adequate damage and a demonlord can depend on hitting hard so as not to get retaliations(luck,dark,leadership can help but getting defence may take the slot of something more desirable)Of course you won't see me get only attack/defence from arenas but I focus on one.
So far I haven't had the choice to get knowledge or power but I'd definitely get some points of knowledge esp for necros and warlocks.Still I get abilities to compensate for that as mark of the necromancer,intelligence,arcane training,secrets of destruction etc.
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PhoenixReborn
PhoenixReborn


Promising
Legendary Hero
Unicorn
posted October 20, 2006 06:07 AM

If confusion worked properly Inferno would do much better, because it limits retaliation.  Still, Inferno have highest attack, highest initiative etc... I suppose Haven is better though right?
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Jebusrocks
Jebusrocks

Tavern Dweller
posted October 20, 2006 07:08 AM

depeds what heroe u use i guess. but since im a dungeoner, i think a bit of knowledge, and tons of attack and spell power, with less defence
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KnightDougal
KnightDougal


Bad-mannered
Famous Hero
posted October 20, 2006 12:33 PM

Quote:
Quote:

Yes, yes, yes, but the knights are have low attack, so take care, they are have got Attack skill and high attack, the demonlords are have low defense, so take care to they are have defense skills and high defend stats. But you MUST take care, the necromancers and warlocks have high knowidle, becuse without more than 1 knowidle, the high spellpower is superfluity.


Well knights have better attack than most and attack(retribution)-leadership combo for +25% damage(not to mention light magic damage boosters) and demonlords use dark magic to weaken enemies or gated stacks to steal retaliations.I believe that when you have defence and get def points mostly you can make the best out of them and same goes for attack.A knight can charge his creatures without fearing losses while dealing adequate damage and a demonlord can depend on hitting hard so as not to get retaliations(luck,dark,leadership can help but getting defence may take the slot of something more desirable)Of course you won't see me get only attack/defence from arenas but I focus on one.
So far I haven't had the choice to get knowledge or power but I'd definitely get some points of knowledge esp for necros and warlocks.Still I get abilities to compensate for that as mark of the necromancer,intelligence,arcane training,secrets of destruction etc.


Okay, you win, I focus to the knowidle with necromancers and warlocks,

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PhoenixReborn
PhoenixReborn


Promising
Legendary Hero
Unicorn
posted October 20, 2006 02:21 PM

Quite frankly you rarely get a choice over which stats to focus on.

You are assigned stats at level up and with enlightenment.  The map buildings determine what other stats are going up.  The only real choices are the arena and then whichever artifacts you put on...again dependent on what artifacts you choose.  So it isn't an rpg...you don't get much choice.
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 20, 2006 03:23 PM
Edited by Elvin at 15:25, 20 Oct 2006.

@KnightDougal
Well they are both lacking it so given the choice I'd first go for knowledge,at least 3-4,then spellpower.And it's not about winning an argument,it's still a matter of personal taste

@Mith
You speak my language!I will rarely spip luck with a hero and with good reason.I prefer it to leadership and morale plus it gives you the feeling you can win against the odds Add fun factor too and there's a pretty picture!Try to get warlock's luck too,you won't regret it.

Edit:Just in case...I've always been a fan of luck not just in H5 where it got a value increase.
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meff
meff


Adventuring Hero
posted January 03, 2008 05:42 PM

attack
kick them butt before they move

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HartZa
HartZa


Known Hero
watchout graveyards!
posted January 03, 2008 07:02 PM

None of them isnīt better than other. Itīs just simply depends on faction and hero which stats are best.
Knowledge may seem to be weaker than others but if you are going to cast spells more than 2-3 rounds you WILL NEED IT. I would say that Knowledge itīs your most important stat at early levels  especially for casters which kills creeps by spells. Lets says that we have lvl 1 warlock with 2 spellpower and 1 knowledge. You could choose a bonus: +4 spellpower or +4 knowledge. Which one you would choose: 4x mana or +32 dmg to your eld. arrow?

Spell power of course is more important WHEN you have enough mana(knowledge).

Attack is better for might hero which wants to kill enemy army fast with his own army.

Defense is better for magic hero which wants his army last as long as possible to give hero more time to cast spells.

I didnīt give a vote here

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mamgaeater
mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted January 03, 2008 07:20 PM

depends... atk for creature specialists.
def for fortress
spllpwer for dungeon
knowledge for well everyother hero
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meff
meff


Adventuring Hero
posted January 19, 2008 11:28 AM

well spellpower and knowledge are nothing without each other. attack and defense are indipendant on each other

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 19, 2008 11:40 AM

Wrong. You can do more things with high spellpower and lower knowledge, especially if you depend on destructive. Most of the time 10 knowledge is more than enough but then it comes down to what type of magic you use.
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DarkShadow
DarkShadow


Legendary Hero
Cerise Princess
posted January 19, 2008 11:45 AM

Attack for knigth
Defence (or attack,depends) for inferno
Knowledge for necromancer
Spellpower for warlock
Knowledge for academy
attack for dwarf's (seeing their defence is ridicilous high)
can't comment about sylvan or orc's

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meff
meff


Adventuring Hero
posted January 19, 2008 06:36 PM

Quote:
Wrong. You can do more things with high spellpower and lower knowledge, especially if you depend on destructive. Most of the time 10 knowledge is more than enough but then it comes down to what type of magic you use.




well, i meant if its about to choose only one of them, not two or more

but when the numbers are huge ( i mean really huge) destr. won't help
the same for att. when the armies are small

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