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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Complete guide to the ultimate ability
Thread: Complete guide to the ultimate ability
torvaldur
torvaldur

Tavern Dweller
posted November 09, 2006 10:17 PM
Edited by torvaldur at 22:22, 09 Nov 2006.

Complete guide to the ultimate ability

With ultimate ability I mean the best ability you can get for each race (Urgash's Call, Nature's Luck). Not to be confused with ultimate skill level (the one above expert).)

The most important thing if you want to get the ultimate ability is to choose a hero that actually can get it. Some heroes start with abilities that I'd like to call banned abilities and therefore can't in any way get the ultimate ability.

The second most important thing is the order you choose skills and abilities.

Worth to note is that you never need more than advanced in your race specific skill (for example Advance Avenger). To see what's needed for the ultimate ability, check Celestial Heavens

Priority
1. Basic Skill
2. Advanced Skill
3. Expert Skill
4. Ability Level 1
5. Ability Level 2
6. Not needed, non-banned ability
7. Not needed Expert Skill
8. Not needed Advanced Skill
9. Not needed Basic Skill

Ability Level 1 is the first abilities you can choose in each skill, for example Vitality or Scouting. Ability Level 2 is for example Silent Stalker or Flaming Arrows. If you follow this priority you'll have the biggest chance to get the ability but you are never guaranteed to get it, so you will need a bit of luck.

Academy
Arcane Omniscience - All spells that are in existance will be written to hero's spellbook and hero will be able to cast them on expert level.

Heroes

Faiz - Starting abilities/skills that are needed: 1
Galib - 2
Havez - 1
Jhora - 3
Narxes - 1+1 banned
Nathir - 1
Nur - 2+1 banned
Razzak - 1

Banned Abilities
Intelligence
Arcane Intuition
Master of Life
Master of Earthblood
Mana Regeneration
Magic Insight
Battle Frenzy
Tactics

Any of these two skills
Basic Luck
Basic Leadership
Basic Logistics
Basic War Machines
Basic Light Magic
Basic Dark Magic
Basic Destruction Magic
Basic Defense



Dungeon
Rage of the Elements - Elemental chain effects inflict double damage.

Heroes

Eruina - 1
Kythra - 1
Lethos - 1
Sinitar - 1
Sorgal - 1
Vayshan - 3
Yrbeth - 2
Yrwanna - 1+1

Banned Abilities
Resourcefulness
Magic Resistance
Navigation
Pathfinding
Intelligence
Scholar
Ballista
First Aid

Any of these two skills
Basic Summoning Magic
Basic Leadership
Basic Sorcery
Basic Attack
Basic Light Magic
Basic Dark Magic
Basic Destruction Magic
Basic Defense


Haven
Unstoppable Charge - Hero's Retaliation Strike ability inflicts triple damage.

Heroes

Dougal - 1
Ellaine - 1
Irina - 2+1
Klaus - 1
Laszlo - 1
Maeve - 1
Rutger - 3
Vittorio - 1

Banned Abilities
Master of Abjuration
Master of Wrath
Resourcefulness
Magic Resistance
Navigation
Scouting
Arcane Intuition
Intelligence

Any of these two skills
Basic Sorcery
Basic Leadership
Basic Attack
Basic War Machines
Basic Summoning Magic
Basic Dark Magic
Basic Destruction Magic
Basic Defense


Inferno
Urgash's Call - Gating becomes instant.

Heroes

Alastor - 1
Deleb - 1
Grawl - 1
Grok - 3
Jezebeth - 1
Marbas - 1
Nebiros - 2+1
Nymus - 2+1

Banned Abilities
Master of Curses
Master of Pain
Archery
Tactics
Resourcefulness
Magic Resistance
Navigation
Scouting

Any two of these skills
Basic Summoning Magic
Basic Leadership
Basic Sorcery
Basic War Machines
Basic Light Magic
Basic Enlightenment
Basic Destruction Magic
Basic Defense



Necropolis
Howl of Terror - Banshee Howl special ability additionally dampens enemy morale by -6.

Heroes

Deirdre - 2
Kaspar - 1
Lucretia - 1
Naadir - 2
Orson - 1
Raven - 2
Vladimir - 1
Zoltan - 2+1

Banned Abilities
Master of Mind
Master of Pain
Archery
Tactics
Navigation
Scouting
Arcane Intuition
Intelligence

Any two of these skills
Basic Summoning Magic
Basic Leadership
Basic Luck
Basic War Machines
Basic Light Magic
Basic Sorcery
Basic Destruction Magic
Basic Defense


Sylvan
Nature's Luck - Units in hero army always have luck rolled on attacks.

Heroes

Anwen - 2+1
Dirael - 1
Gilraen - 2+1
Ossir - 2+1
Talanar - 1
Vinrael - 1
Wyngaal - 2+1
Ylthin - 1

Banned Abilities
Archery
Tactics
Protection
Evasion
Resourcefulness
Magic Resistance
Navigation
Pathfinding

Any two of these skills
Basic Light Magic
Basic Dark Magic
Basic Destruction Magic
Basic Summoning Magic
Basic Sorcery
Basic Leadership
Basic Enlightenment
Basic War Machines



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