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Heroes Community > Heroes 5 - Temple of Ashan > Thread: ~ QUESTIONS TOPIC AND FAQ - Temple Of Ashan ~
Thread: ~ QUESTIONS TOPIC AND FAQ - Temple Of Ashan ~ This Popular Thread is 123 pages long: 1 ... 10 11 12 13 14 ... 20 40 60 80 100 120 123 · «PREV / NEXT»
MagniBronzeb...
MagniBronzebeard


Adventuring Hero
posted August 23, 2007 11:33 PM

Quote:
Quote:
How much % of damage will do a hero with a certain level of Irresistible magic to:

a)magic immune? (well, here the answer lies in skill description)
b)immune to certain element fire/water/earth/air/cold with the same based spell?
c)magic proof units 50%,75%?
d)aura of magic resistance or resistance ability of luck skill in case it triggers?

And in the end, can Irresistible magic allow to cast the same spell to blind/mind control/slow immune creature?


With lvl 1 irresistable magic
a) 20% of dmg
b) 20% of dmg with the same kind of spell
c) 70% of dmg//45% of dmg
d) with magic resistance it'll be negeated,with the aura is 90% of dmg

With lvl 2 irresistable magic
a)40% of dmg
b)40% of dmg with the same kind of spell
c)90% of dmg//65% of dmg
d)both will be negated

with lvl 3 irresistable magic
a)50% of dmg
b)50% of dmg with same kind of spell
c)will be negated//75% of dmg
d) both will be negated

With ultimate irresistable magic
a)75% of dmg
b)75% of dmg with same kind of spell
c)both will be negated
d)both will be negated

and about the mind control and slow stuff,i dunno but probably yes,but am not really sure,i hope the info i listed is correct


So basically, resistance is useless against warlock?
____________

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 23, 2007 11:45 PM

A skill that halves the damage of a hostle spell is far from worthless in my book
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MagniBronzeb...
MagniBronzebeard


Adventuring Hero
posted August 24, 2007 03:51 AM

Well, he said that the resistance is ignored even if it would trigger.
____________

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 24, 2007 03:57 AM

Ignored in that the spell still hits.
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ismail222
ismail222


Known Hero
The Cataclysm
posted August 24, 2007 12:20 PM

negeated with damging spells only,but the curses,i dun think they're negeated
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Ppl griveing,Ppl
Deceving,Ppl lying,Ppl dying
One Word : Life

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arcanjobra
arcanjobra

Tavern Dweller
posted August 26, 2007 10:48 PM

ABOUT DEFENSE

Defense serves against physical attack only or also against magico damage?

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 26, 2007 11:17 PM

No, only protection can decrease magic damage. Defense decreases the damage enemy units inflict by 5% per point.
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arcanjobra
arcanjobra

Tavern Dweller
posted August 26, 2007 11:25 PM
Edited by arcanjobra at 23:52, 26 Aug 2007.

O.o

1. which are the forms of obtaining protection?

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phoenixreborn
phoenixreborn


Promising
Legendary Hero
Unicorn
posted August 27, 2007 05:11 AM

Quote:
1. which are the forms of obtaining protection?


Well in the bathroom you go to the machine on the wall... oh wait no!

Protection is a subskill of defense that you can be offered by having the main skill defense.  As Elvin said it reduces damage from magic by 15%.  There are also boots that do 10% and armor that does 20%.  An inferno hero...that's about it.

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ismail222
ismail222


Known Hero
The Cataclysm
posted August 28, 2007 09:04 AM

very weird thingy

hi,i have a tiny question,all the weeks for me are weeks of deadly calm,does any1 know what might be the problem???
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Deceving,Ppl lying,Ppl dying
One Word : Life

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 28, 2007 02:25 PM

Probably random, does it happen in all your games?
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guarder
guarder


Supreme Hero
posted August 28, 2007 03:17 PM

it happend me too in the haven campaign, or maybe it was dungeon i don't remember which campaign
____________

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ismail222
ismail222


Known Hero
The Cataclysm
posted August 28, 2007 03:34 PM

Quote:
Probably random, does it happen in all your games?


Yep,it started when i was playing an online game and all weeks for me were deadly calm,but for him were diffrent,1 week was week of disease and i didn't get affected,and i had a load for a game i was playing and when i loaded i got diffrent weeks,so i thought it may just be multiplayer,but i started another map and all weeks are deadly calm,i mean...nothing happens in my life
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Deceving,Ppl lying,Ppl dying
One Word : Life

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arcanjobra
arcanjobra

Tavern Dweller
posted August 29, 2007 06:09 AM

???

* two "Aura of Magic Resistance" if accumulate?
ps: "Aura of Magic Resistance" -> Unicorn ( 2 or more togheter)

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted August 31, 2007 02:11 PM

Could someone please point me to an explanation of how ATB, initiative etc. work?
____________

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 31, 2007 03:01 PM

Atb is the place of the units in the atb(active time battle) bar. Initiative is how often the units will appear in that bar or if you prefer how often they act. When the unit reaches the leftmost side of the atb bar his atb value is reset and will move from right to left again until it gets to act again. Initiative affects how much time will pass until it gets to the leftmost place again and a squire(8 init) will take double time than a fury(16).

Now you may notice that casting slow just before a unit acts will (most likely)have no effect in its atb position. That's because although the initiative will be lowered, the bar will fill more slowly but is too close to acting.
On the other hand stunning always reduces the current atb value(but not initiative) by 20%. If it's just before it acts it will fall back at 80% atb and other units may play before that. But if a unit is stunned when it's in the middle of the bar at say 60% it will be bumped back at 48% so better to stun a unit whose turn has almost come.

You could say that atb effects directly affect the units' position in the bar while initiative does so indirectly by changing the rhythm by which a unit moves in the bar.
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kermit
kermit


Known Hero
Soul hunter
posted September 01, 2007 04:02 PM

Campaign Unlock pack for 1.5?

I have the 1.5 version of the game, and wanted to install the unlock campain pack over it. Has anyone had any positive experience making it work?

Also I have experienced a bug in 1.5 version of the game:
In scenarios where you're supposed to capture a city, doing so doesn't have any effect, the goal is simply not triggered. This leads to automatic failure in scenarios where you need to take a city in a certain amount of time. Is there a fix for this or a workaround?

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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted September 09, 2007 09:12 AM

Does anybody know a software I can download so that I can open my screenshots?? Everytime I try it says that the format is not supported...

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 09, 2007 11:49 AM

@Azagal
Try infanview, it sure helped me. Then when you want to change their format to upload for instance you save as and place jpeg or jpg at the type.
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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted September 09, 2007 02:41 PM
Edited by Azagal at 14:41, 09 Sep 2007.

YES!! Thank it works perfectly.

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