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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Worst damge dealer faction in the game poll
Thread: Worst damge dealer faction in the game poll This thread is 3 pages long: 1 2 3 · NEXT»
ismail222
ismail222


Known Hero
The Cataclysm
posted June 23, 2007 06:24 PM
Edited by alcibiades at 11:25, 03 Jul 2007.

Poll Question:
Worst damge dealer faction in the game poll

which of the factions do u guyz think deals the worst dmg in the game,spell dmg wise and physical dmg wise??start voting

i know that haven and sylvan will never be picked tho xD

Responses:
Necropolis
Inferno
Dungeon
Sylvan
Haven
Academy
Fortress
 View Results!

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted June 23, 2007 06:45 PM

necropolis does the least damage, no poll needed.

That's why necro players need to be skilled..

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ismail222
ismail222


Known Hero
The Cataclysm
posted June 23, 2007 07:29 PM

yeah i kinda agree with that but in long games dark magic as frenzy and puppet master become really really really useful i know that necro's creatures does sucky dmg but the spells r really nice so i would say that fortress does the least dmg cause as u can see their units r mainly tankers thei'r 7th unit has 40 armor for crap sake
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Tenaka
Tenaka


Famous Hero
Makes sense
posted June 23, 2007 07:44 PM

Oh My God!

Use full words and comma's, please! *cries*
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ismail222
ismail222


Known Hero
The Cataclysm
posted June 23, 2007 07:51 PM

Quote:
Use full words and comma's, please! *cries*


Sorry,I'm just so used to typing in a time saver way.
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Tenaka
Tenaka


Famous Hero
Makes sense
posted June 23, 2007 07:54 PM
Edited by Tenaka at 19:59, 23 Jun 2007.

No problem, I might've reacted a bit hysterically...I used to RP a lot, and I developed a kind of fear and hate for spelling mistakes then.

Edit:
Anyhow, on topic, I agree that in overall, Necropolis is the worst damage dealing faction, with or without dark magic, because theirs often something wrong with their creatures: too slow, not enough HP to survive long,etc. I realise that nearly every creature has goth that, but the problem is the biggest with Necro. Fortress is second.
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ismail222
ismail222


Known Hero
The Cataclysm
posted June 23, 2007 08:16 PM

Quote:
No problem, I might've reacted a bit hysterically...I used to RP a lot, and I developed a kind of fear and hate for spelling mistakes then.

Edit:
Anyhow, on topic, I agree that in overall, Necropolis is the worst damage dealing faction, with or without dark magic, because theirs often something wrong with their creatures: too slow, not enough HP to survive long,etc. I realise that nearly every creature has goth that, but the problem is the biggest with Necro. Fortress is second.


Yeah,I get what u mean,i was playing with dungeon in a map that's reach with resources and huge numbers of creatures,anyways i was playing against necro,my hero was lvl 28-29 and all best items,i used 1 meteor shower and booom,luck,6k++ dmg+elemental they had huge numbers,but WTF highest hp in their army is 150 -_-' all his army died in one meteor shower xD
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted June 23, 2007 08:19 PM
Edited by Doomforge at 20:20, 23 Jun 2007.

Quote:
No problem, I might've reacted a bit hysterically...I used to RP a lot, and I developed a kind of fear and hate for spelling mistakes then.

Edit:
Anyhow, on topic, I agree that in overall, Necropolis is the worst damage dealing faction, with or without dark magic, because theirs often something wrong with their creatures: too slow, not enough HP to survive long,etc. I realise that nearly every creature has goth that, but the problem is the biggest with Necro. Fortress is second.


it's the lack of morale and 2% chance to get luck that really kills necropolis' damage in long. Well, the heroes have little attack, too. Fortunately, necromancy makes up a bit for that, and dark magic+summoning can be really something. I think necro strength lies in powerful midgame.

necropolis has little protection against empowered lucky spells, yes, but except academy, all factions have the same problem, so it's nothing to think about.

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sq79
sq79


Famous Hero
posted June 23, 2007 09:30 PM

Fortress and necro, but they are compensated for being hard to be taken down at least, especially fortress, seems to take forever to take down their magmas and shieldguards

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ismail222
ismail222


Known Hero
The Cataclysm
posted June 24, 2007 01:09 AM

Quote:
Fortress and necro, but they are compensated for being hard to be taken down at least, especially fortress, seems to take forever to take down their magmas and shieldguards


They're a pain

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Moonlith
Moonlith


Bad-mannered
Supreme Hero
If all else fails, use Fiyah!
posted June 24, 2007 01:46 AM
Edited by Moonlith at 01:47, 24 Jun 2007.

Quote:

They're a pain




Tell me about it. I played a late-game Sylvan VS Necropolis, heroes around lvl 30, massive stacks of artifacts, good quality and all.

Roughly:

1K Skel archers
No zombies
around 260 spectres
Around 200 Vamp lords
Around 200 Arch Liches
Around 63 Wraiths
32 Spectral Dragons.

VS

380 orso Sprites
160 War dancers
190 Master Hunters
160 Elder druids
40 Silver Unicrons
59 Ancient Treeants
24 Emerald Dragons.

Oh, Sylvan hero had Ultimate avenger with Skel Archers, Vamp Lords, Arch Liches and Wraiths set as favored enemies.

No matter what spell was attached, in the end, Necro won.

Even if necro forces crowded up together, and rain of arrows with 4 meteor showers was cast upon the group, repeatedly during combat (chaos everywhere), Chain Lightning, Implosion... No matter. In the end, Sylvan went down, and HARD.

Necro hero was better off using Mass decay, Mass Weakness, banshee howl and Puppetmaster. Oh, and conjure phoenix, and the rare occasual raise dead.

When all artifacts were removed, although necro lost more, they still won.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted June 24, 2007 09:27 AM

200 arch liches vs 40 unicorns.. yeah, right.. If 10 spectrals beat 1 black dragon, does that mean that spectrals are better damage dealers? ;p

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted June 24, 2007 09:43 AM

WHY are you talking about spells with necro? it isn't damage booster in any way (maybe vulnerability). and then you consider fortress as the worst with... light and destructive magic

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Moonlith
Moonlith


Bad-mannered
Supreme Hero
If all else fails, use Fiyah!
posted June 24, 2007 11:02 AM

Quote:
200 arch liches vs 40 unicorns.. yeah, right.. If 10 spectrals beat 1 black dragon, does that mean that spectrals are better damage dealers? ;p


I'm merely saying they are a pain and Arch Liches ARE good damage dealers. Besides, Necro strategy comes from numbers, and numbers = damage. I'd dare to say the creatures a Necromancer raises in a week through battle can be added to the Necropolis' weekly creature growth.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted June 24, 2007 11:12 AM

Well, afaik the DE pool is small and it's barely enough to raise extra 6 liches per week. I don't understand where did you got all those creatures from; you should have double liches(for example) and that's all.

And sure, liches are good damage dealers, but in theory, cuz they always get blocked before they can act It's better to cast decay with them because of it.

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Moonlith
Moonlith


Bad-mannered
Supreme Hero
If all else fails, use Fiyah!
posted June 24, 2007 11:54 AM
Edited by Moonlith at 12:02, 24 Jun 2007.

Quote:
Well, afaik the DE pool is small and it's barely enough to raise extra 6 liches per week. I don't understand where did you got all those creatures from; you should have double liches(for example) and that's all.

And sure, liches are good damage dealers, but in theory, cuz they always get blocked before they can act It's better to cast decay with them because of it.


V.1.5, the Necromancy Amplifier gives that 150 DE bonus pool, plus Ultimate Necromancy + arties. Hero around level 25 had about 700 - 800 DE each week, raises 15 Archliches / 16 Liches Leave the stacks standing and forage them each week.

I don't know if a different version is supposed to nerf the DE, but I personally found even 790 Dark Energy way too low. I feel it should have at least been twice that. (Since obviously this match was a VERY late one, given the time needed to forage those liches each week.... )

Oh, I also had a bit of luck with a few level 4, 5 and 7 stacks joining me - made for some additional Vamps, Liches and Draggies.

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ismail222
ismail222


Known Hero
The Cataclysm
posted June 24, 2007 01:42 PM

Were u playing against AI at hard diffculty???
If u were then it's no problem because AI sux,I once defeated a full army of haven with very high intiative and speed with only furies and assassins and lvl 27-28 sinitar,We both had best artifacts,AI isn't that bright
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 24, 2007 01:45 PM

No but with awesome destructive and good elemental boosting arties you need no army. Try that with sylvan and then say how stupid the AI is
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ismail222
ismail222


Known Hero
The Cataclysm
posted June 24, 2007 06:33 PM
Edited by ismail222 at 17:30, 25 Jun 2007.

Quote:
No but with awesome destructive and good elemental boosting arties you need no army. Try that with sylvan and then say how stupid the AI is


yeah AI is really dumb hard,herioc,easy,normal all dumb

1 vote for Haven!!!this must be some kinda joke xD
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yasmiel
yasmiel


Supreme Hero
Former Chessmaster
posted June 24, 2007 10:04 PM

This turns to be another which faction is the best thread.

I think they are all quite balanced and damage amount tells us nothing

(your damage/enemy durability) is same as (enemy damage/your durability) in pretty much the average of all cases..

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