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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Factions' Creeping Potential
Thread: Factions' Creeping Potential This thread is 5 pages long: 1 2 3 4 5 · «PREV / NEXT»
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 05, 2007 08:58 PM
Edited by Elvin at 20:59, 05 Sep 2007.

LOL! Dungeon seems the most probable faction to experience such self-criticism moments That and inferno. My bet is that you had a quick battle before that. I think I heard TotE will have the option not to use spells on quick combat.
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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted September 05, 2007 09:04 PM
Edited by feluniozbunio at 21:08, 05 Sep 2007.

Nah i dont really use quick combat with dungeon lately coz it really drains my mana... The thing was that i felt too confident that i can kill them without much trouble and was cought with my pants down. I should have casted 2 lighting bolts or something instead of 1 implosion, that would do. I had almost full mana if i remember correctly but 5 or so empowered implosions costs a bit. I rarely cast so many spells in one battle

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samiekl
samiekl


Supreme Hero
posted September 06, 2007 08:42 AM
Edited by samiekl at 09:12, 06 Sep 2007.

Summoning with Warlock can be very effective. I've tested it many times and it never failed. The (full) skilltree looks like this: destructive, sorcery, summoning, enlightenment and luck (sometimes i skip luck). I also rush for mage guild lvl 5. Now, the thing is to get to expert summoning and basic destructive as fast as possible. It's not hard to get enough mana to cast a pheonix and 2 fireball/circle of winter, and that's enough to creep anything. Fireball should be used against casters/archers and pheonix against walkers. The warlock has huge spellpower so he's gonna summon a nice pheonix.

Edit: Summoning has many useful spells to deal with walkers... Consider firetrap, Phantom forces (cast phantom forces on your furies), arcane armor, so if you dont get pheonix in your guild it's not a tragedy. Also, you can get the pheonix from vaults or utopias.
question: what is mmr?

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted September 06, 2007 10:21 AM

Quote:
question: what is mmr?


MMR = Multi-Magic Rush, read here.
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What will happen now?

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sdfx
sdfx


Famous Hero
posted September 06, 2007 11:13 AM

About creeping most 2x2 creeps(like devils) fast with destructive.
The trick is to have fireball and master of fire.
Devils move but they will attack anything what is in range ASAP so it's good to look at ATB bar and move fodders to "place" devils in right spots.
Then, fireball fries all 4(maybe 3) devil stacks + furies own -50% defense devils even more.
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samiekl
samiekl


Supreme Hero
posted September 06, 2007 11:33 AM

Quote:
MMR = Multi-Magic Rush, read here.


Ah, that's it... i've always used this strategy, but i didnt know it was called that way. It's a pity not to use 2-3 magic schools with academy since its army is so weak and you always get spells from 3 magic schools in your guild...

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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted September 07, 2007 08:43 AM
Edited by feluniozbunio at 08:47, 07 Sep 2007.

Quote:
40 titans on week 4 is a must see if it works every game without lost units.


Fight itself isnt very cool, it looks like killing 40 archers Just cast shower or implosion till they are gone and do it before they kill your scouts. You need powerful hero for this to perform thats why its 4th week(at least it too me about that time), high spell dmg exp sorcery, i think warlocks luck is necessary  be coz you want to take down at least 1 full stack with each casting(or maybe 2 with 2 castings). I did it 2 times i think , its not very difficult , you just need right hero. If you join any ghost/specters along the way you can save them for fight like this.

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ismail222
ismail222


Known Hero
The Cataclysm
posted September 08, 2007 10:29 PM
Edited by ismail222 at 22:36, 08 Sep 2007.

For the dungeon part,u can do magamas at week 2 with just 1 fury and lvl 5-6 hero,just keep runing around with the one fury while the hero slowly kills them,and master of ice helps alot if u have ice bolt,better to use 2 stacks of furies,incase they get morale or something.
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Deceving,Ppl lying,Ppl dying
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 09, 2007 04:55 AM

If your mana and spellpower are enough yes. They'll probably be divided in 3-4 stacks so there's not much running around even if you wanted to. At best you can hope in a terrain with obstacles and them blocking each other.
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ismail222
ismail222


Known Hero
The Cataclysm
posted September 09, 2007 05:40 AM

No,they mostly come in 2 stacks,so u have a decent chance,and u dun need mana really if u are expert at running around,the most important thing tho,is to always wait,never defend ^.^
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Ppl griveing,Ppl
Deceving,Ppl lying,Ppl dying
One Word : Life

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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted September 09, 2007 08:34 AM

Huh magma dragons in 2 stacks? Didnt happen to me i think.

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ismail222
ismail222


Known Hero
The Cataclysm
posted September 09, 2007 09:14 AM

It always happens to me lol ^.^,that's really odd.
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Ppl griveing,Ppl
Deceving,Ppl lying,Ppl dying
One Word : Life

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samiekl
samiekl


Supreme Hero
posted September 13, 2007 08:18 AM

Hmmm... I've tried the other day to play with a might-dungeon and i was surprised to see that it can be very good. I picked Kythra and went against necropolis. I had leadership, attack, defense, enlightenment (for the extra stats, of course) and destructive. The thing is, i dont know if it was luck or no, i've got about 13 att, 12 def, 18 sp, and 4 kn. I mean... 12 def can solve many problems for dungeon. So... is it true that going for a might-dungeon could give you better defense at levelups?

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Ceres
Ceres


Supreme Hero
and sweetness
posted November 22, 2007 02:10 AM

This information is just great.  It made my life easier! Thank you Mr. Elvin!
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V3Z0W
V3Z0W


Hired Hero
Griffin Eternal.
posted November 22, 2007 02:18 PM

Hmm it's a useful piece of advice but still my opinion is that it depends a lot on the hero.
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Elrath is with us.He always caries victory with him.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 22, 2007 04:09 PM

Very much. For this topic I assumed you get average heroes with favourable starting skills/spells. For instance Jhora is good but not like Havez in earlygame. Likewise I would not use Ossir but rather Ylthin, creature specialists and heroes with warmachines can make a big difference and give misleading results that outmatch the faction's potential.
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86wyp
86wyp


Adventuring Hero
posted November 23, 2007 01:13 PM

Wow I love this post elvin.

In hard difficulty I personally do not have problems creeping lvl1กซ3 creatures in first 2 weeks with each faction. With some proper skills(like warmachines or destructive etc.)I can do much better. Then the real challenge can be creeping as many times as possible in a day. But still I think Dengeon, Academy and Necropolis generally have more creeping power than the rest.

I hate losing units in creeping, so I almost always use the units from other factions as distractions or meat shields if needed. But I will always fight for the important artifacts or other treasures even if it means heavy loss(not too heavy). You know like two treasure chests(choose exp.) on day 2 may change the whole game(or destory it if you are careless in creeping). So there really isn't any creep that I will certainly pass. If I feel I need to fight it, I fight it.






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ChaosDragon
ChaosDragon


Famous Hero
posted November 23, 2007 07:36 PM
Edited by ChaosDragon at 19:40, 23 Nov 2007.

Wait, horde of lv 1, seems like heroic difficulty to me

ofc, in heroic difficulty, there is a huge gap beetwen some faction creping potential, especially if played with random heroes


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Veteranewbie
Veteranewbie


Adventuring Hero
posted December 21, 2007 10:59 AM

With Tote it seems that inferno gated decoys and war machine bait no longer shine. The creeps now tend to ignore your gated units and when given the chance go straight for your 'real' units... really annoying

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WarLore
WarLore


Famous Hero
servant of urgash
posted December 21, 2007 11:12 AM

Pack of shadow witches/thanes/treants/pit fiends/rakshasas: Off limits. Maybe rakshasas and witches week 2 but there will be losses.

if you have ingvar and shieldguards,you can attack against shadow withces,because shadow witches kill about 1-6 shieldguards in one shot not so big deal having 80-100 shieldguards
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