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Heroes Community > Tournament of Honor > Thread: Unbalanced Heroes?
Thread: Unbalanced Heroes?
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 04, 2007 10:13 PM

Unbalanced Heroes?

I have only played a few games with Tribes but I'm interested to know what the new order is and if some heroes should be banned for certain maps. I noticed that Deleb is better balanced but would she be a viable choice in a map that can be rushed? Is the new Wyngaal 'playable'?

I had a game with Kragh the pounder(buffs his melee damage and has a free attack in the beginning of combat) and I worry he's imbalanced for small maps. In a game vs dungeon at lvl 15 he could kill 5 hydras per hit and using powerful blow he could do that twice in one round. That's a bit too much for week 3.

What have you seen so far?
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DIEGIS
DIEGIS


Supreme Hero
power of Zamolxis
posted November 05, 2007 10:27 AM

Quote:
I have only played a few games with Tribes but I'm interested to know what the new order is and if some heroes should be banned for certain maps. I noticed that Deleb is better balanced but would she be a viable choice in a map that can be rushed? Is the new Wyngaal 'playable'?

I had a game with Kragh the pounder(buffs his melee damage and has a free attack in the beginning of combat) and I worry he's imbalanced for small maps. In a game vs dungeon at lvl 15 he could kill 5 hydras per hit and using powerful blow he could do that twice in one round. That's a bit too much for week 3.

What have you seen so far?


From my point of view any game should be played in agreement with opponent. What you both decide in the beggining should stay still during the game. If you choose Wyngal, and your opponent has nothing to say, then will be fine and the game rolls alright.
I think all players agree with this. All we can do is to experience situations, as many as we can
____________
dacian falx behind you
-knowledge itself is power-
www.cabinet-dentaire-malaunay.fr

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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted November 05, 2007 03:59 PM

Quote:
Unbalanced Heroes?

as i see it, 50% of all h5 heroes are very strong. also, playing a small map can be an unbalanced thing on its own, nothing to do with certain heroes
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 05, 2007 05:48 PM

That's not strictly about small maps. For instance Deleb could gain an edge even in large maps if she rushed straight to the opponent back in 2.1.
____________
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Map also hosted on Moddb

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DIEGIS
DIEGIS


Supreme Hero
power of Zamolxis
posted November 06, 2007 07:30 AM

For myself, small maps give me no satisfaction....One exeption though : "Former friends"..i love that map.
____________
dacian falx behind you
-knowledge itself is power-
www.cabinet-dentaire-malaunay.fr

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Ceres
Ceres


Supreme Hero
and sweetness
posted November 06, 2007 12:20 PM

Quote:

I had a game with Kragh the pounder(buffs his melee damage and has a free attack in the beginning of combat) and I worry he's imbalanced for small maps. In a game vs dungeon at lvl 15 he could kill 5 hydras per hit and using powerful blow he could do that twice in one round. That's a bit too much for week 3.

What have you seen so far?


I don't like the sound of that.  Hitting Dungeon that easily, I think that's really imbalanced.  And ofcourse not my dark elves!

So is it true that Dungeon will have problems vs Stronghold?  I still have no personal experiences yet in TotE.
____________
And when the stars fall, I
will lie awake. You're my
shooting star.


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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted November 06, 2007 12:44 PM

A lot of towns will have a tough go vs stronghold.  Depends though really.

Ok first off, Stronghold rage..soaks up some damage so they are harder to kill.  Second they can do some decent damage.

Goblin Shamans.  Defile Magic, since one of Dungeon potent creatures is a magic user, this can hurt them.

Shatter Magics.  This can make their enpowered spells do normal damage (and various other nasty things to dungeon), and their normal spells do less.

Might over Magic.  The once ultra spellpower of Dungeon is now a joke if stronghold has this ability.

Barbarian Luck.  Can counter some of the irresistable magic.

Earth/sky daughters.  Not only can they cast haste/slow but they are tough, good counter to those furies.  

Warcries like Rallying Cry can increase initative and morale, Battle cry can raise damage and I think speed.  Fear my roar can make some units skip their turn and even drive them into the waiting arms of your troops sometimes.  

Now that doesn't mean that Stronghold will defeat Dungeon every time.  Personally I think Stronghold can come up with a counter for almost every town.  Dark is it's one main weakness however.  Hard for it to counter that.
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Ceres
Ceres


Supreme Hero
and sweetness
posted November 06, 2007 01:18 PM

No... My... dark elves...
____________
And when the stars fall, I
will lie awake. You're my
shooting star.


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Zenithale
Zenithale


Promising
Famous Hero
Zen Mind
posted November 08, 2007 03:41 PM

Quote:
some heroes should be banned for certain maps.

Here a MOD for more balanced Heroes.
I can decrease Kragh too.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 08, 2007 04:52 PM

I agree for the most part, check my reply. However could they be used in multiplayer?
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Map also hosted on Moddb

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Zenithale
Zenithale


Promising
Famous Hero
Zen Mind
posted November 08, 2007 05:47 PM
Edited by Zenithale at 23:52, 08 Nov 2007.

Thanks for your interest and, yes, they could be used in multiplayer if the 2 (all) players take this MOD (maybe we must renamed it in .h5m and install it in the Maps folder instead of userMODs folder). In fact that's the aim .

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CrimsonArmor
CrimsonArmor

Tavern Dweller
posted December 09, 2007 09:06 PM

Quote:
I have only played a few games with Tribes but I'm interested to know what the new order is and if some heroes should be banned for certain maps. I noticed that Deleb is better balanced but would she be a viable choice in a map that can be rushed? Is the new Wyngaal 'playable'?

I had a game with Kragh the pounder(buffs his melee damage and has a free attack in the beginning of combat) and I worry he's imbalanced for small maps. In a game vs dungeon at lvl 15 he could kill 5 hydras per hit and using powerful blow he could do that twice in one round. That's a bit too much for week 3.

What have you seen so far?
                                                                       Yes this game 3.0 Tribies from the east has issues for  being unbalanced. I have played large maps med and small and the  castle is supreme Vittorio skill with ballista is unstoppable no other heroes has this skill like he does and he does not even need magic to win. When is a patch coming out sort of reminds me of heroes3 til the balanced it out a bit?

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Jukeboxhero
Jukeboxhero


Adventuring Hero
posted December 09, 2007 09:47 PM
Edited by Jukeboxhero at 21:50, 09 Dec 2007.

Quote:
A lot of towns will have a tough go vs stronghold.  Depends though really.




Really?? I love Stronghold so far, but I've heard they seem a bit weak until they get 1-2 levels of Rage.
Anyways, it's good to hear that they can hold their own against most towns...but I'm worried that they are weak against powerful magic, especially Dark. This seems odd for the "Anti-Magic" Faction, which if I recall is the Only faction that doesn't get any magic whatsoever. I also wonder if they get less Warcries than the other factions get magic spells.

Anyways, I haven't actually played the real game, so all I know is from Hearsay or my own experience in the demo version (which I almost have beat). I think I'll be getting it soon though...hopefully then I can see the true power (or weakness) of Orcs.

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CrimsonArmor
CrimsonArmor

Tavern Dweller
posted December 10, 2007 01:44 AM

Yes, the stronghold is weak lets  say you have advance blood rage and you use (fear my roar) to get archers out on other side if there not boxed in then it useless. You lose blood rage points it totally dumb.Then you use call of blood expert you only get 250 blood rage it does not protect good at all to soak up damage.Then if you use rallying cry whoopie you get 30 point extra blood rage on all troop it crap.Not 1 heroe has a specialty just on ballista like castle heroe it really lame !

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nevermind
nevermind


Famous Hero
posted December 10, 2007 07:22 AM
Edited by nevermind at 07:31, 10 Dec 2007.

Yes

Your right stronghold is weak and here's the proof (cynical) :

Notice its week 1 (day7) (!!) and i see some hmm lots of Banshee (NP!)


Really hard battle as you can see my losses :



Yeah those stronghold weak weak...
Notice next day (day proof )



Umm look at my level and stats ( Notice its my stats in end of 1 week.. - haven't moved yet )



Weak weak weak


So in general its the map Day of Colossus and i literally killed every single thing in the first opening zone (well besides about 5 units) withing 1 week including lvl 7 ,6 ,mages and whatever :
Here's my side of map after 1 week :










Don't try this at home

p.s in final battle lost 1 goblin it was against some human haven player..

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CrimsonArmor
CrimsonArmor

Tavern Dweller
posted December 10, 2007 11:21 AM

Hmm looks a like the mind of a affable child with no mind

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 10, 2007 11:30 AM

Let's fight, 26 shadow dragons on week 2 day 5 Though I had a centaur dwelling and two towns but still such a battle with only centaurs, 2 goblins and 2 shamans was a surprising victory. Yes I was lucky

And 40+ archangels with 12 cyclopses week 3. Yes there also was an extra cyclops dwelling.
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Map also hosted on Moddb

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fiur
fiur


Promising
Supreme Hero
Map Creator
posted December 10, 2007 01:18 PM

Quote:
Let's fight, 26 shadow dragons on week 2 day 5 Though I had a centaur dwelling and two towns but still such a battle with only centaurs, 2 goblins and 2 shamans was a surprising victory. Yes I was lucky

And 40+ archangels with 12 cyclopses week 3. Yes there also was an extra cyclops dwelling.


Just another orc proof...  no word needed....  (I had exp. light with all good mass spell..... +++   no point in using it)

Orc Power
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pinkspear
pinkspear


Known Hero
Crazy like a fool
posted December 10, 2007 06:17 PM
Edited by pinkspear at 18:20, 10 Dec 2007.

Quote:
Let's fight, 26 shadow dragons on week 2 day 5 Though I had a centaur dwelling and two towns but still such a battle with only centaurs, 2 goblins and 2 shamans was a surprising victory. Yes I was lucky

And 40+ archangels with 12 cyclopses week 3. Yes there also was an extra cyclops dwelling.


Any replays? Or exact description of Hero/skills/arties/number of creatures?

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 10, 2007 07:45 PM

Granted Seems you found it already.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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