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Heroes Community > Other Games Exist Too > Thread: Command And Conquer: Red Alert 3 Annouced!
Thread: Command And Conquer: Red Alert 3 Annouced! This thread is 6 pages long: 1 2 3 4 5 6 · NEXT»
Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted February 14, 2008 10:17 PM
Edited by Ted at 20:38, 05 Mar 2008.

Command And Conquer: Red Alert 3 Annouced!




its true! check it out here, you can see actual screenshots and a video to confirm it!




Info added 18/2/08

Quote:
Renardin from C&C Reborn has graciously provided me with translations from the Hungarian magazine article about RA3. Here is a point by point breakdown:

-Every unit has secondary functions. The allied tank for instance is able to concentrate radar beams to be used as a scouting unit
-Altough not visible on the screens, there’s going to be massive damaging in RA3, with weapons carving colossal craters into the ground
-Most structures are placeable on water for extra cost
-Ships can only “land”/leave shore on sand, so its crucial to defend these areas
-The article writer claims that the impressive graphics don’t shine through the screens. In his opinion, graphics are much better compared to CnC3, he’s especially flabbergasted by the animations
-The Russians have a submarine called “Akula” which isn’t simply deadly against ships, but is able to train divers as well
-The Bullfrog transport ship doesn’t have to set shore, its able to “shoot” out the units it’s carrying
-The Japanese Seawing bomber is able to transform into a submarine simply by falling into the water
-Sea battles will be crucial in this game
-The Japanese enroll a water-affin tank called “Tsunami” which is both heavily armoured and powerful, and slower on land than in water
-The campaign can be co-operatively played with a friend from start to finish. If theres no one to play it with, you can choose between an array of AI allies to fight the war
-SC2s lead designer worked on RA3 before he went to Blizzard
-Gameplay will be much slower, an aspect, along with the beta, that the team concluded from TW. The writer confirms this slowdown.
-Enemy soldiers freeze upon Allied dogs’ barking
-The Mobile V4 is able to swim as well, but its main draw points is the precise and area-effective attack.
- The Russians’ submarine, the Stingray Nasad, sports tesla-launchers, and is a rather small, but fast unit
-The writer praises the smooth animations, explosion effects and water in general again and again, its crazy!
--Live-action FMVs are back mixed with CGI and outdoor scenes
-The writer holds that RA3 wont be as good as SC2, but damn close, and even better than RA2
-No Yuri
-Atmosphere is top notch
-Expansion pack is already planned


oh and theres also an official press release, again from this site


Quote:
Redwood City, Calif., February 14, 2008 – After a seven-year hiatus, Electronic Arts Inc. (NASDAQ: ERTS) today announced the return of Red Alert, one of the most beloved and best-selling real time strategy (RTS) series of all time. Command & Conquer™: Red Alert™ 3, for the PC, Xbox 360™ video game and entertainment system and the PLAYSTATION®3 computer entertainment system, takes players on an epic adventure to a breathtaking alternate future spawned by time travel run amok . Developed by EA Los Angeles, Red Alert 3 breaks new ground in the RTS genre, featuring a fully co-operative campaign while bringing back the series’ light-hearted style and classic, action-oriented gameplay.

"The Red Alert games are known for challenging hardcore strategy gamers with depth, variety, and innovative gameplay. But they also belong to that rare breed of games that can draw in more casual players with their over-the-top stories, instantly accessible mechanics, and straight-to-the-fun design," said Mike Verdu, General Manager of EALA. "With Red Alert 3, our team is continuing that proud tradition by introducing genre-first features like co-operative campaign play, which rewards veterans and casual players alike. In Red Alert 3, friends and family can always have your back!"

"It's been too long." said Chris Corry, Executive Producer at EALA. "Fans have been waiting for a new Red Alert game for seven years, and we’re working hard to ensure its well worth the wait. The team is staying true to the series' roots while adding new elements like a co-operatively played story-driven campaign, an astounding new faction that will shake-up the Red Alert universe as we know it, and units that will help make Red Alert 3 everything our fans have been waiting for. And by bringing naval combat into the heart of the game design, we’re transporting that fast, fun and fluid C&C gameplay to the high-seas in ways that you’ve never seen before."

In Red Alert 3, the desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia. The time travel mission goes awry, creating an alternate timeline where technology has followed an entirely different evolution, a new superpower has been thrust on to the world stage, and World War III is raging. The Empire of the Rising Sun has risen in the East, making World War III a three-way struggle between the Soviets, the Allies, and the Empire with armies fielding wacky and wonderful weapons and technologies like Tesla coils, heavily armed War Blimps, teleportation, armored bears, intelligent dolphins, floating island fortresses, and transforming tanks.

Red Alert 3 asks the question "What If?" What if every bizarre research project and technology experiment for the last 70 years had actually borne fruit? What if the Philadelphia Experiment, time travel theory, teleportation, invisibility, Tesla technology, and a hundred other intriguing research projects had all paid off and gone mainstream? What if the Soviet Union survived and thrived; what would it look like 10 years in the future? What if the Japanese Empire had never fallen and instead became the ultimate high-tech military superpower? The end result is an imaginative and playful vision of an alternate future filled with possibility.

Command & Conquer fans eager to experience Red Alert 3 before anyone else can get early access to the beta1 by picking up a copy of Command & Conquer™ 3: Kane's Wrath or the Command & Conquer 3 Limited Collection later this year.

For fans of Red Alert and Command & Conquer, EA hosts a dedicated online Web cast that goes beyond the game and brings players all the latest series news, tips and strategies. The flagship show, BattleCast™ Primetime, is a unique program that offers a sportscast look and feel for featured fan multiplayer matches, including expert commentary. Command & Conquer, BattleCast Primetime can be seen on the official Command & Conquer website.

This product is not yet rated by the ESRB, PEGI or USK. For more information about Red Alert 3 or the Command & Conquer series, please visit http://www.commandandconquer.com.

1 Beta program is available for the PC only. An announcement about the Red Alert 3 beta dates will be made this summer.


In short:

> 3 sides: Allies, Soviets, Japanese
> Fully Coop campaign, with AI generals to play with to make it a solo campaign
> Water units and even buildings on the water




Info on 21/2/08

Quote:
Hagren has finished translation of the entire Hungarian magazine article about Red Alert 3. Thanks once again to him, now we all get to read about the epic experience (or not) that is Red Alert 3.

Story

After the Allied drove the Soviets back to Moscow, and their defeat is nigh, they decide to send back several hitmen in time to kill Einstein, the single person they see responsible for the Allied superiority. Although the act is successful, and Europe seems is in peace (With the second war never happening) in this altered timeline, a third party comes into play with the Empire of the rising sun (Japan), which gives birth to plans of world domination they, given their technological advancements, are set to realize and achieve, throwing you into this ménage á trois.


Campaign

-Can be played co-operatively either with a friend via Multiplayer, or with the aid of an AI ally. The main goal of the AI players is to capture and defend the most significant points of a given map, and you can use their structures for producing units. You cannot control the units of your team-mate however, for the developers deemed it very chaotic after a test run.
Needless to say that you see the map-revealing progress of your ally. Both points count for AI-driven or human Co-op.

-For each side (Allied, Soviets, Empire of the rising sun) there are three commanders to choose from before every mission, each with at least three special abilities. The one they showed the magazine was an allied commander from whom you could ask for an air strike in pre-set periods of time. This commander is played by Peter Weller (aka RoboCop)

-While Yuri doesn’t play a role in the main game, the game’s writer mentioned the possibility of his return in an already planned expansion pack

Maps

-Altough not visible on the screens, there’s going to be massive damaging in RA3, with weapons carving colossal craters into the ground

-Amphibious ships/tanks can only “land”/leave shore on sandy beaches, so its crucial to capture and defend these areas

-Since the maps have to provide enough room for at least three participants, they’re naturally much bigger than they were in Tiberium Wars

Gameplay

-Slower pace to prevent rushing and base crawling
-Most buildings can be placed on water for extra cost (Confirmed: Power plant, construction yard, airfield, war factory)
-Most units have a secondary function
-Economy remains unchanged (Two resources: Ore and power)
-Naval combat is crucial in the game, with most units being amphibious
-All units have their place in the combat chain. For example, air units are preferable against well defended positions


Demo level

The mission involved a cloaking allied tank with which aid you had to get into the city centre unseen, where all of a sudden the city’s stadium opened and launched a nuclear missile, while the Soviet dictator appeared in the edge of the screen and raved on about his plans of world domination with a broad smile on his face. Later on it was revealed that not one, but three such rockets were launched, and the objectives were to destroy the silos and stop the missiles. For the already launched one, the writer used Robocop’s special ability to call an airstrike, which destroyed one of the stadiums as well. The other two posed an increased difficulty, given the well-defended bases of the Soviets. He chose to capture an enemy conyard to set up a base in the water and escape the massive defence, and after setting up a defensive perimeter at the shore, he produced aircraft, infantry and bullfrogs, and finished off one stadium with bombers launched from the airfield placed in water. He couldn’t apply this strategy to the other stadium however, given the numerous air defences. Therefore, he cut off the second base’s power, captured a war factory near some Tesla towers and purged the Soviets from the face of the earth with a tank force, completing the mission.



Units

Allied:

-Tanya
-Apollo: A lighting-fast jet best used against bombers
-Century: Carpet bombing aircraft, quite ineffective in air-to-air combat
-Cyrocopter: A propelled scouting/spying unit. Its ability to spot cloaked enemies is currently under discussion
-Mirage tank: Now with a wider array of holographs, making it more useful outside forests
-Unnamed light tank as seen in screenshots: Is able to concentrate its radar-beams to be used as a scouting unit
-Unnamed heavy cruiser: Amphibious
-Trained dogs, which stun enemies with their barking
-Shotgunner. Slow, but with a shielding ability

Soviet:

-Commando (Supposedly armed with a tesla-gun)
- The Akula, a submarine which isn’t merely deadly against ships, but is able to train divers as well
-The Bullfrog transport ship doesn’t have to set shore, its able to “shoot” out the units it’s carrying
- Mobile V4, with the new ability to swim, but its main draw point is the precise and area-effective attack. Very slow unit.
-Stingray Nasad, a small and fast tesla-launching boat
-Kirov
-Tesla walker
-Armored bear (Made out to be a polar bear in the article, which is doubtful in my opinion)
-Apocalypse tank
-Machinegunner, fast and lightly armoured.

Empire of the rising sun:

-Commando
-The Seawing bomber is able to transform into a submarine simply by falling into the water
- Tsunami, a water-affin tank which is both heavily armoured and powerful, although slower on land than in water

FMVs

-Seen scenes: Marching allied soldiers, a Russian general shouting, a cold, calculating Japanese general giving orders
-Stylised and humorous
-Allegedly not as overacted as in Tiberium Wars

Graphics

-Nearly 60% of the Sage engine’s code was rewritten for Red Alert 3, and the screenshots don’t represent the visual quality well, as they are from an alpha-build of the game and still worked on. Most attention went to the water (Now with splash animation! ), demolition, animations, respectively to keep RA3 true to RA2s light-hearted style. This goes for the Japanese faction too.

Misc

-Game menu is cartoonish and quite moody, with a great soundtrack to boot
-Neil Young, head of the studio, mentioned that an SC2 designer worked on RA3 before he left for Blizzard. Now who’s right, Mr. Young or Apoc, who denied this bit?
-2 super weapons per faction are planned





Info added on 5/3/08


Quote:
-Grid based building
-Each campaign has 8-10 missions (3)
-Stringrays secondary mode: Electric blast
-Hell March will be updated
-the Allied Cryo copter flash-freezes enemies and is able to shrink them in secondary mode
-The allied Mirage tank disguises itself as enemy vehicle and an energy bubble hides all friendly units within
-The apocalypse tank is able to "suck in" troops with magnets to grind them


Quote:
-The IFV is back
-Confirmed superweapons: Iron curtain, chronosphere, particle cannon
-New unit: The Allied drone
-No nuclear technology
-In-house physics engine
-60 min cutscenes
-Engine optimized for multi-core processors
-Estimated release date: November 08
-Engineers are confirmed
-Switching between firemodes takes some time
-There will be a structure similar to the gap generator
-Game development started in 05
-FMVs start principal shooting in April


Campaign info:

-The Soviet campaign will revolve around them trying to destroy both the Allies and the Empire of the Rising Sun
-The Allied campaign will revolve around the maniacal US president who desperately wants the Soviets dead
-The Empire of the Rising Sun campaign will revolve around the strained releation between the Emperor of Japan and his son

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flackmandan
flackmandan


Known Hero
Veni,Vidi,Vichi
posted February 15, 2008 01:36 PM
Edited by flackmandan at 13:38, 15 Feb 2008.

red3

i heard yesterday it sounds cool im a big fan of c and c
[probably same teams allies and soviets]

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted February 15, 2008 01:41 PM

Allies, Soviets and... Japan.

Great news for me, even though it won't run on my PC. New Prince of Persia is on it's way too.

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flackmandan
flackmandan


Known Hero
Veni,Vidi,Vichi
posted February 15, 2008 01:52 PM

japan

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flackmandan
flackmandan


Known Hero
Veni,Vidi,Vichi
posted February 15, 2008 01:54 PM

radar you make cool mods i cant get them 2 work do

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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted February 15, 2008 01:55 PM
Edited by JoonasTo at 13:57, 15 Feb 2008.

Won't run on your pc...

Stop whining there. At least you have one.

This won't be coming out for a while since the C&C 3 is still a rising one and with the Kane's wrath it's gonna "be in production" for a while.
Just a marketing trick.

But what are they thinking.
Time travel with soviets?
So wrong.
Not to mention the armored bears.

EDIT: With my bros.
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flackmandan
flackmandan


Known Hero
Veni,Vidi,Vichi
posted February 15, 2008 01:57 PM
Edited by flackmandan at 09:58, 16 Feb 2008.

watcha mean japan
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watcher83
watcher83


Supreme Hero
Child of Malassa
posted February 18, 2008 12:30 PM

Quote:
its true! check it out here, you can see actual screenshots and a video to confirm it!

(note: the site isn't in english, i can't read it either so a translation would be great!)


I don't get EA/westwood - I mean Kane's wrath hasn't gone gold yet and they already announce a new game? What can you expect from the life expentancy of a game when you murder it by releasing a new one in a year or so. They should learn from blizzard or ensemble studious
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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted February 18, 2008 01:50 PM
Edited by Ted at 13:54, 18 Feb 2008.

hey, i got some translation from a C and C game site, here you go

Quote:
Renardin from C&C Reborn has graciously provided me with translations from the Hungarian magazine article about RA3. Here is a point by point breakdown:

-Every unit has secondary functions. The allied tank for instance is able to concentrate radar beams to be used as a scouting unit
-Altough not visible on the screens, there’s going to be massive damaging in RA3, with weapons carving colossal craters into the ground
-Most structures are placeable on water for extra cost
-Ships can only “land”/leave shore on sand, so its crucial to defend these areas
-The article writer claims that the impressive graphics don’t shine through the screens. In his opinion, graphics are much better compared to CnC3, he’s especially flabbergasted by the animations
-The Russians have a submarine called “Akula” which isn’t simply deadly against ships, but is able to train divers as well
-The Bullfrog transport ship doesn’t have to set shore, its able to “shoot” out the units it’s carrying
-The Japanese Seawing bomber is able to transform into a submarine simply by falling into the water
-Sea battles will be crucial in this game
-The Japanese enroll a water-affin tank called “Tsunami” which is both heavily armoured and powerful, and slower on land than in water
-The campaign can be co-operatively played with a friend from start to finish. If theres no one to play it with, you can choose between an array of AI allies to fight the war
-SC2s lead designer worked on RA3 before he went to Blizzard
-Gameplay will be much slower, an aspect, along with the beta, that the team concluded from TW. The writer confirms this slowdown.
-Enemy soldiers freeze upon Allied dogs’ barking
-The Mobile V4 is able to swim as well, but its main draw points is the precise and area-effective attack.
- The Russians’ submarine, the Stingray Nasad, sports tesla-launchers, and is a rather small, but fast unit
-The writer praises the smooth animations, explosion effects and water in general again and again, its crazy!
--Live-action FMVs are back mixed with CGI and outdoor scenes
-The writer holds that RA3 wont be as good as SC2, but damn close, and even better than RA2
-No Yuri
-Atmosphere is top notch
-Expansion pack is already planned



oh and theres also an official press release, again from the site

Quote:
Redwood City, Calif., February 14, 2008 – After a seven-year hiatus, Electronic Arts Inc. (NASDAQ: ERTS) today announced the return of Red Alert, one of the most beloved and best-selling real time strategy (RTS) series of all time. Command & Conquer™: Red Alert™ 3, for the PC, Xbox 360™ video game and entertainment system and the PLAYSTATION®3 computer entertainment system, takes players on an epic adventure to a breathtaking alternate future spawned by time travel run amok . Developed by EA Los Angeles, Red Alert 3 breaks new ground in the RTS genre, featuring a fully co-operative campaign while bringing back the series’ light-hearted style and classic, action-oriented gameplay.

"The Red Alert games are known for challenging hardcore strategy gamers with depth, variety, and innovative gameplay. But they also belong to that rare breed of games that can draw in more casual players with their over-the-top stories, instantly accessible mechanics, and straight-to-the-fun design," said Mike Verdu, General Manager of EALA. "With Red Alert 3, our team is continuing that proud tradition by introducing genre-first features like co-operative campaign play, which rewards veterans and casual players alike. In Red Alert 3, friends and family can always have your back!"

"It's been too long." said Chris Corry, Executive Producer at EALA. "Fans have been waiting for a new Red Alert game for seven years, and we’re working hard to ensure its well worth the wait. The team is staying true to the series' roots while adding new elements like a co-operatively played story-driven campaign, an astounding new faction that will shake-up the Red Alert universe as we know it, and units that will help make Red Alert 3 everything our fans have been waiting for. And by bringing naval combat into the heart of the game design, we’re transporting that fast, fun and fluid C&C gameplay to the high-seas in ways that you’ve never seen before."

In Red Alert 3, the desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia. The time travel mission goes awry, creating an alternate timeline where technology has followed an entirely different evolution, a new superpower has been thrust on to the world stage, and World War III is raging. The Empire of the Rising Sun has risen in the East, making World War III a three-way struggle between the Soviets, the Allies, and the Empire with armies fielding wacky and wonderful weapons and technologies like Tesla coils, heavily armed War Blimps, teleportation, armored bears, intelligent dolphins, floating island fortresses, and transforming tanks.

Red Alert 3 asks the question "What If?" What if every bizarre research project and technology experiment for the last 70 years had actually borne fruit? What if the Philadelphia Experiment, time travel theory, teleportation, invisibility, Tesla technology, and a hundred other intriguing research projects had all paid off and gone mainstream? What if the Soviet Union survived and thrived; what would it look like 10 years in the future? What if the Japanese Empire had never fallen and instead became the ultimate high-tech military superpower? The end result is an imaginative and playful vision of an alternate future filled with possibility.

Command & Conquer fans eager to experience Red Alert 3 before anyone else can get early access to the beta1 by picking up a copy of Command & Conquer™ 3: Kane's Wrath or the Command & Conquer 3 Limited Collection later this year.

For fans of Red Alert and Command & Conquer, EA hosts a dedicated online Web cast that goes beyond the game and brings players all the latest series news, tips and strategies. The flagship show, BattleCast™ Primetime, is a unique program that offers a sportscast look and feel for featured fan multiplayer matches, including expert commentary. Command & Conquer, BattleCast Primetime can be seen on the official Command & Conquer website.

This product is not yet rated by the ESRB, PEGI or USK. For more information about Red Alert 3 or the Command & Conquer series, please visit http://www.commandandconquer.com.

1 Beta program is available for the PC only. An announcement about the Red Alert 3 beta dates will be made this summer.



In short:

> 3 sides: Allies, Soviets, Japanese
> Fully Coop campaign, with AI generals to play with to make it a solo campaign
>Water units and even buildings on the water
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baklava
baklava


Honorable
Legendary Hero
Mostly harmless
posted February 18, 2008 11:18 PM

Japanese?
Meh. Japanese have potential to be fun, but I'd prefer some version of alternate history where Shaka Zulu or someone managed to free all African colonies and unite them in a futuristic and militarily advanced yet tribal and pagan civilization full of barbaric honor and intricate sense of high-tech melee battle... sort of thing.
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Orfinn
Orfinn


Supreme Hero
Werewolf Duke
posted February 19, 2008 12:49 AM

Quote:
Japanese?
Meh. Japanese have potential to be fun, but I'd prefer some version of alternate history where Shaka Zulu or someone managed to free all African colonies and unite them in a futuristic and militarily advanced yet tribal and pagan civilization full of barbaric honor and intricate sense of high-tech melee battle... sort of thing.


Brilliant idea! Bring forth your proposal to Blizzard or Ensemble and maybe they include a special beefed up unit, a silverback gorilla with swords in hands
The last thing was just BS, but otherwise, yeah why the hell cant there be made games with a futuristic vision on how several now poor countries and continents evolve to the "better"? Better living conditions, tech, weapons (why the goose eyes for better) and such.
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executor
executor


Famous Hero
Otherworldly Ambassador
posted February 19, 2008 01:05 PM

Hope the game would be good.
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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted February 19, 2008 01:10 PM

Bah, damn money greedy EA, I've always thought that the story in Red alert sucked. It would be way better if they focused on the tiberium story instead.

Btw, did you know that there will be a fps based on tiberium wars? Hope it doesn't turn out like renegade did...
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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted February 19, 2008 05:16 PM

Quote:
Bah, damn money greedy EA, I've always thought that the story in Red alert sucked. It would be way better if they focused on the tiberium story instead.


the original wasn't great but Red Alert 2 ROCKED! way better than Generals anyday, not played C&C3 yet so can't say about that

also, i don't mind the japanese, but those that mean WW2 happened differently? because Red Alert 3 is WW3 so that means Pearl Habour never happened, BUT! germany was still defeated because thats how the communist block was formed

Also, NO YURI! YEAH RIGHT, he's been their since Red Alert 1 and since there is an expansion already coming thats when he will reise to power once more (just like Yuri's Revenge, and a title, Yuri's Revenge + Kane's Wrath = Yuri's Wrath, lol)

Quote:
Btw, did you know that there will be a fps based on tiberium wars? Hope it doesn't turn out like renegade did...


i heard of that, i might get it for my PS3, meh, who am i kidding, of course i'm getting it!
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mamgaeater
mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted February 19, 2008 05:34 PM

There is a beta for a renegade Ra2 mod
and on red alert 3 the only thing that held me back from Ra2 was the insane speed at which the game moved at. I could barely keep up with the easy comp. and they had a tendency to focus their superweapons on me alone.
i will probably hope to get Ra3.
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baklava
baklava


Honorable
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Mostly harmless
posted February 19, 2008 08:11 PM

Quote:
Brilliant idea! Bring forth your proposal to Blizzard or Ensemble and maybe they include a special beefed up unit, a silverback gorilla with swords in hands

Well they already have planes that fall into water and become submarines. The next thing are megazords, I guess. And after that, gorillas would be rather probable

No, I was kinda sarcastic on the Shaka Zulu thing, but I see my main idea has gotten to you

Quote:
Btw, did you know that there will be a fps based on tiberium wars? Hope it doesn't turn out like renegade did...

Actually, if they were smart, they'd make a Tiberium wars MMORPG instead of that. An endless gold mine, plus extremely strong competition to Blizzard.
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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted February 20, 2008 09:38 AM

Quote:
Bah, damn money greedy EA, I've always thought that the story in Red alert sucked. It would be way better if they focused on the tiberium story instead.

Btw, did you know that there will be a fps based on tiberium wars? Hope it doesn't turn out like renegade did...


What was wrong with Renegade?
It is still one of the best multiplayers. Too bad there aren't many players.


Quote:
   
Quote:
Bah, damn money greedy EA, I've always thought that the story in Red alert sucked. It would be way better if they focused on the tiberium story instead.


the original wasn't great but Red Alert 2 ROCKED! way better than Generals anyday, not played C&C3 yet so can't say about that

also, i don't mind the japanese, but those that mean WW2 happened differently? because Red Alert 3 is WW3 so that means Pearl Habour never happened, BUT! germany was still defeated because thats how the communist block was formed

Also, NO YURI! YEAH RIGHT, he's been their since Red Alert 1 and since there is an expansion already coming thats when he will reise to power once more (just like Yuri's Revenge, and a title, Yuri's Revenge + Kane's Wrath = Yuri's Wrath, lol)

   
Quote:
Btw, did you know that there will be a fps based on tiberium wars? Hope it doesn't turn out like renegade did...


i heard of that, i might get it for my PS3, meh, who am i kidding, of course i'm getting it!


You don't know much about the history and happenings beyond RA2, do you?
Have you ever played RA?
Or were you just too small to understand?
Yuri wasn't in RA. Hitler was eradicated from time. WW2 was allies (Britain, France, Germany, Italy, Greece, + some minors and no USA was not involved) vs. Soviets (Russia, Ukraine). The Allies won. Installed puppet Romanov who made Hitlers. Here starts RA2.

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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted February 20, 2008 09:40 AM

It's been awhile but it's time to buy a new computer game
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Homer171
Homer171


Promising
Supreme Hero
posted February 20, 2008 02:13 PM

Can you smell what the westwood is cooking? Finally the C&C is back in the town

I maybe need to buy it as well
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Ted
Ted


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Peanut Exterminator
posted February 20, 2008 09:47 PM

Quote:
You don't know much about the history and happenings beyond RA2, do you?
Have you ever played RA?
Or were you just too small to understand?
Yuri wasn't in RA. Hitler was eradicated from time. WW2 was allies (Britain, France, Germany, Italy, Greece, + some minors and no USA was not involved) vs. Soviets (Russia, Ukraine). The Allies won. Installed puppet Romanov who made Hitlers. Here starts RA2.



pretty much, i was only 10, i think, so i wasn't really too bothered, and i've played RA2 so many times that the scene at the very beginning of RA2, that features Yuri, was originally part of RA, it only lasts about 15 seconds and it was a picture, but i thought it was with Yuri and Hitler, i might have been mistaken, but still, it would be class to bring Yuri back, Yuri and Kane are like Gods for me in Command and Conquer
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