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Heroes Community > Bards Glade Pyre (RPG) > Thread: Pokémon - Adventures in Helnith (OoC)
Thread: Pokémon - Adventures in Helnith (OoC) This Popular Thread is 181 pages long: 1 20 40 60 80 100 ... 111 112 113 114 115 ... 120 140 160 180 181 · «PREV / NEXT»
B-E-T-A
B-E-T-A


Promising
Legendary Hero
Guess Who is Back?
posted August 31, 2012 08:37 AM

I was going to post mah plan, but then the modem short-circuited. Now it's gone and I only have internet in school area...
____________
There is no good or evil, only madness. The question is "Just how mad are you?"

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AlkarRahn
AlkarRahn


Promising
Legendary Hero
Divine Arcanist
posted September 01, 2012 02:49 AM

Was hoping the Luxio would last through this round, so I could then use a potion on it. Oh well.
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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted September 02, 2012 12:18 AM

Since it may or may not come up with that menu—question time! What should the drinking age be in Helnith? (Should there be one?)
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OhforfSake
OhforfSake


Promising
Legendary Hero
Initiate
posted September 02, 2012 12:21 AM

Quote:
(Should there be one?)

What fun would there be in that?
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Living time backwards

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wog_edn
wog_edn

Promising

The Nothingness
posted September 02, 2012 12:25 AM

10, since that the age where trainers are allowed to leave home and live by themselves apparently.
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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted September 02, 2012 12:41 AM

Quote:
Quote:
(Should there be one?)

What fun would there be in that?


I can think of quite a bit of in-game trouble I can cause with an age limit.
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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted September 02, 2012 01:25 AM

Let's make it 16~
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted September 02, 2012 01:48 AM

Sixteen works.
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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted September 02, 2012 01:51 AM

Yay~

Mark: *Is 17* YES! Now I need money though... I can't afford wine.
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted September 02, 2012 02:04 AM
Edited by Kareeah_Indaga at 02:04, 02 Sep 2012.

Tomorrow in-game we find and beat down some trainers for money.
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AlkarRahn
AlkarRahn


Promising
Legendary Hero
Divine Arcanist
posted September 02, 2012 04:32 PM

With the way you said sleep works, does it work the same way with the Rest move? Not that it matters to me, but I was wondering if I should even give Snorlax an attack command.
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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted September 02, 2012 05:24 PM

Rest lasts for three turns (the round you use it + two more), always, unless something intervenes (sleep-curing item, some moves like Wake Up Slap, and so on). There's no random chance to wake up, but on the other hand it doesn't ever last langer than that.
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AlkarRahn
AlkarRahn


Promising
Legendary Hero
Divine Arcanist
posted September 02, 2012 06:07 PM

Great. Thanks. That's what I was thinking, but wasn't sure.
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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted September 05, 2012 08:02 AM

Mark: *Ignored forever* Last words on his gravestone, "I only wanted to be friendly!" And then Mina killed him for being awkward and asking her about her home.
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted September 05, 2012 01:42 PM

I had the choice of updating only Brona and Christian or updating nobody.
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AlkarRahn
AlkarRahn


Promising
Legendary Hero
Divine Arcanist
posted September 06, 2012 05:04 AM
Edited by AlkarRahn at 05:09, 06 Sep 2012.

Wasn't Snorlax supposed to sleep longer? Or is she waking up for the third round?
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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted September 06, 2012 05:20 AM

I'm not sure I understand what you're asking.

Round 1:

Quote:
Stacey:

Billigruff 2 uses Brag! ((Roll = 82)) ((Again, homebrew move.))
Snorlax is hit for 19 damage!
It's super effective!
Snorlax's Shadow Gauge raises 4%!

Billigruff 1 uses Stomp! ((Roll = 35))
Mona is hit for 11 damage!

((Paralysis Roll = 91))
Mona uses Stun Spore! ((Roll = 31))
Billigruff 2 is Paralyzed!
It may not be able to attack!

Weirdly, getting hit by the Stun Spore seems to have actually made the Billigruff faster, although it still spasms from time to time.

Snorlax uses Rest!
Snorlax falls Asleep!
Snorlax regains 97 HP!

Snorlax's Shadow Gauge falls 2%!


Luxio: 0/65
Slugma: 3/60 (recalled)
Snorlax: 127/127 (Asleep, Special Attack down 1 level)(Shadowed: 5%)
Mona: 54/65 (Paralyzed)

Serranix 1: 0/65 (Shadowed: 94%)
Serranix 2: 0/60 (Shadowed: 96%)
Serranix 3: 0/71 (Shadowed: 92%)
Billigruff 1: 63/63
Billigruff 2: 71/71 (Paralyzed)



Round 2:

Quote:

Stacey:

You use a Potion on Slugma!

((Paralysis Roll = 92))
Billigruff 2 uses Bash!
Slugma is hit for 10 damage!
Slugma's Shadow Gauge rises by 4%!

The Billigruff dances angrily away from Slugma, babbling in Pokespeak and more broken English—"Baaad gruff, you no billi no gruff! Billi billi billi!"

Bronzor seems to take no notice of the battle at all; instead it spins slowly in place, taking in everything.

Billigruff 1 uses Stomp! ((Roll = 44))
Snorlax is hit for 10 damage!

((Paralysis Roll = 68))
Mona uses Mega Drain!
Billigruff 1 is hit for 8 damage!
It's not very effective...
Mona regains 4 HP!

Snorlax continues resting, her slow calm breathing jarred by the Stomp, yet she does not wake.

Snorlax regains 7 HP due to held Leftovers!

Snorlax's Shadow Gauge falls 2%!
Slugma's Shadow Gauge falls 2%!


Luxio: 0/65
Slugma: 13/60 (Shadowed: 3%)
Snorlax: 124/127 (Asleep, Special Attack down 1 level)(Shadowed: 3%)
Mona: 58/65 (Paralyzed)

Serranix 1: 0/65 (Shadowed: 94%)
Serranix 2: 0/60 (Shadowed: 96%)
Serranix 3: 0/71 (Shadowed: 92%)
Billigruff 1: 55/63
Billigruff 2: 71/71 (Paralyzed)



Round 3:

Quote:
Stacey:

You use a Potion!
Slugma regains 20 HP!

((Paralysis Roll = 30))
Billigruff 2 uses Brag! ((Roll = 89))
Mona is hit for 11 damage!
Mona's Shadow Gauge raises 5%!

((Obediance Roll = 35))
Bronzor uses Gyro Ball!
Billigruff 1 is hit for 31 damage!
It's super effective!

Billigruff 1 uses Stomp! ((Roll = 22))
Slugma is hit for 8 damage!
Slugma flinches!

((Paralysis Roll = 60))
Mona uses Acid! ((Roll = 42, 58))
Billigruff 1 is hit for 19 damage!
Billigruff 2 is hit for 36 damage!
Critical hit!

Snorlax regains 3 HP due to held Leftovers!

Snorlax's Shadow Gauge falls 2%!
Slugma's Shadow Gauge falls 2%!
Mona's Shadow Gauge falls 2%!

Snorlax wakes up!

Across the battlefield you note the other trainers seem to be holding out for the moment; one frantic-looking woman even manages to get her Zigzagoon past the main battle lines—only for the poor Normal type to take a Bash from Captain Tanik that sends it flying backwards. As it lands it is clearly unconscious, and its fur takes on the familiar purple-black tones of Shadowing.

Meanwhile the rift, in the background, is showing signs of closing soon and a few Billigruff are darting past the fights to drag unconscious comrades, paralyzed humans and (when they get a chance) unconscious opponent Pokemon through it.


Luxio: 0/65
Slugma: 25/60 (Shadowed: 1%)
Snorlax: 127/127 (Special Attack down 1 level)(Shadowed: 1%)
Mona: 47/65 (Paralyzed) (Shadowed: 3%)

Serranix 1: 0/65 (Shadowed: 94%)
Serranix 2: 0/60 (Shadowed: 96%)
Serranix 3: 0/71 (Shadowed: 92%)
Billigruff 1: 5/63
Billigruff 2: 35/71 (Paralyzed)


Asleep for three rounds.

I suppose I could have saved the 'Snorlax wakes up!' announcement for next round, if that would clarify things.
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AlkarRahn
AlkarRahn


Promising
Legendary Hero
Divine Arcanist
posted September 06, 2012 05:23 AM

So, she was awakening at the end of this round, for the next round. Okay.
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B-E-T-A
B-E-T-A


Promising
Legendary Hero
Guess Who is Back?
posted September 06, 2012 09:09 AM
Edited by B-E-T-A at 14:38, 07 Sep 2012.

Well right now I can only pickpocket unconscious people, but soon...

Anyway, No I am not going to keep the Torkoal and Meditite, as they are not my pokémon. But I am going to hold on to them for Mr. Blakes.

EDIT: So realistically speaking, how long would Christian take to travel to the wilderness cave and then back to moontear base?
____________
There is no good or evil, only madness. The question is "Just how mad are you?"

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted September 08, 2012 03:57 AM

On foot, and assuming you get to the cave and turn straight around for Moontear...20 ˝ hours, vs. 11 going straight north. Either way you're probably going to want to sleep in there somewhere.

Also, word of warning: I have to work this weekend, so updates may be erratic.
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