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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Collaboration project: Let's make a Dwarven Fortress!
Thread: Collaboration project: Let's make a Dwarven Fortress! This thread is 5 pages long: 1 2 3 4 5 · «PREV / NEXT»
MattII
MattII


Legendary Hero
posted February 23, 2008 12:34 AM

I dont really think the Dwarves are defensive, sure, they're slow and tough, but they have two ranged units, a 'flying' unit and a mounted unit, and I just can't see that as defensive.

For third tier though, they ought to replace Brawlers (fisticuffs) with Berserkers (axes).

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted February 23, 2008 12:56 AM

I meant that in a cultural context - you are far more likely to see an Orc brawling or battleraging for his country than a Dwarf.  They're more subdued and isolationist than any other faction so far.

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Moonlith
Moonlith


Bad-mannered
Supreme Hero
If all else fails, use Fiyah!
posted February 23, 2008 01:31 AM

Vikings battleraged, Dwarves not so much imo. In that light you can wonder what human berserkers seek in a dwarven faction...

Also, who says the lineup NEEDS a fast creature? It would only add to diversity and force people to think up suitable strategies if it lacked fast creatures.


If anything I find trolls suiting better with a dwarf faction. Unless you twist the theme into a full Viking / Norse themed faction, Berserkers have no place in it.

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MattII
MattII


Legendary Hero
posted February 23, 2008 02:21 AM
Edited by MattII at 02:29, 23 Feb 2008.

Quote:
Vikings battleraged, Dwarves not so much imo. In that light you can wonder what human berserkers seek in a dwarven faction...


Actually, Vikings were traders as much as warriors, and in fact, their trading routes went as far as the Black and Caspian Seas, so while they were noted for their raiding, such escapades were probably over-represented, in comparison to sustained expansion (Similar to how the Romans expanded).

Quote:
Also, who says the lineup NEEDS a fast creature? It would only add to diversity and force people to think up suitable strategies if it lacked fast creatures.


An interesting point, and this is almost certainly the best race to use that diversity.

Quote:
If anything I find trolls suiting better with a dwarf faction. Unless you twist the theme into a full Viking / Norse themed faction, Berserkers have no place in it.


Opinions would differ on this one. Trolls were originally the norse version of giants, not exactly cruel or barbaric, but simplistic and ugly (presumably a bit like the 'flatheads' in Jean M Auel's 'Earth Children' series), which probably puts them closer to Troglodytes than Dwarves.

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Sargeras
Sargeras


Known Hero
the Fallen
posted February 23, 2008 01:14 PM

...just wanted to say that trolls can't go with dwarfs, just can't...
U can search fantasy books, games, movies or whatever myths and will never find dwarves & trolls same faction...
____________
Now they shall be consumed by the very flame they sought to control...

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted February 23, 2008 01:44 PM

Quote:
...just wanted to say that trolls can't go with dwarfs, just can't...
U can search fantasy books, games, movies or whatever myths and will never find dwarves & trolls same faction...


Is that right?

http://aom.heavengames.com/gameinfo/units/norse/

http://aom.heavengames.com/gameinfo/units/norse/myth

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xerox
xerox


Promising
Undefeatable Hero
posted February 23, 2008 01:47 PM

I think its good to create something new. I think trolls fit with dwarfs.¨

And also i dont understand why it MUST be exact the same creature line-up (lvl4 caster, lv6 flyer/teleporter etc) like in H5...¨'

When i think of a dwarf faction i think of a slow but defensive faction and with many monsters from mythology or that they are very technology-based (Warcraft style).

And do you really want the hero to ride an elephant with hair? -.-
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Lesij
Lesij


Famous Hero
posted February 23, 2008 02:01 PM

Trolls and dwarfs are the enemies from the beggining... They cannot have the same purpose and factions...
KOBOLD is from mythology and is half-god to dwarfs I think that he suits one of the slots best...
About that hairy elephant- go and make another geometrics for them if you think it is bad...
____________

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted February 23, 2008 02:11 PM

Quote:
Trolls and dwarfs are the enemies from the beggining... They cannot have the same purpose and factions...


Elves and Dwarves are "enemies from the beginning", but look at Heroes I-III.

Quote:
About that hairy elephant- go and make another geometrics for them if you think it is bad...


If only doing so were possible...

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted February 23, 2008 02:19 PM

Quote:
And also i dont understand why it MUST be exact the same creature line-up (lvl4 caster, lv6 flyer/teleporter etc) like in H5...'


Well, do be aware that the idea of this project for me was not so much to make an entirely new Dwarven Fortress, but rather to see, what should the Fortress have been like to make people happy. Hence, I try to stick to the concepts of the current one that I like, and swap the ones that are less well conceived.
____________
What will happen now?

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xerox
xerox


Promising
Undefeatable Hero
posted February 23, 2008 03:10 PM

So why cannot you be creative and make a new thing?
Make trolls and dwarfs friends.
Thats the whole point when making a new game, to create something new that has never been seen before.

Well, the heroes could ride Bears (its better then hairy elephants -.-) or maybe even Boars, which i think fits or Wolfs or Rams.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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DarkShadow
DarkShadow


Legendary Hero
Cerise Princess
posted February 23, 2008 04:01 PM

Quote:
Quote:
Trolls and dwarfs are the enemies from the beggining... They cannot have the same purpose and factions...


Elves and Dwarves are "enemies from the beginning", but look at Heroes I-III.


Please!for one time!think something else than heroes I-III!

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted February 23, 2008 04:03 PM

No.

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Andrelvis
Andrelvis


Adventuring Hero
posted February 23, 2008 04:09 PM

Quote:
Well, the heroes could ride Bears (its better then hairy elephants -.-) or maybe even Boars, which i think fits or Wolfs or Rams.


Boars or Rams are good, especially Rams, because of the terrain.

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Sargeras
Sargeras


Known Hero
the Fallen
posted February 23, 2008 04:47 PM

Quote:
Quote:
...just wanted to say that trolls can't go with dwarfs, just can't...
U can search fantasy books, games, movies or whatever myths and will never find dwarves & trolls same faction...


Is that right?

http://aom.heavengames.com/gameinfo/units/norse/

http://aom.heavengames.com/gameinfo/units/norse/myth


ouch ! my bad...should've add except in A0M !!!
____________
Now they shall be consumed by the very flame they sought to control...

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Orfinn
Orfinn


Supreme Hero
Werewolf Duke
posted February 23, 2008 05:48 PM

I would go for Rams. Boars fits as the Dwarves source of salty pork ribs
____________


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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted February 23, 2008 06:33 PM

I agree about rams, but be careful, I think that's the Dwarf Mount in WOW, let me check...Yes, it is.
____________
How exactly is luck a skill?

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xerox
xerox


Promising
Undefeatable Hero
posted February 23, 2008 09:35 PM

Yes but it is not copyrighted since they didnt create rams and rams would be a obvious choice for an mountain faction.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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MattII
MattII


Legendary Hero
posted February 23, 2008 10:52 PM

Quote:
Elves and Dwarves are "enemies from the beginning", but look at Heroes I-III.


Actually, I don't think Elves (in the Tolkien sense,because the Irish Myth Elves are enemies of 'everyone') and Dwarves have ever really been enemies, just very uneasy allies, something like the English and the Dutch, ie, they squabble a lot, but generally agree on the big issues.

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actionjack
actionjack


Promising
Famous Hero
posted February 24, 2008 03:20 AM

dig dig dig... look what I found...
http://heroescommunity.com/viewthread.php3?TID=18489&pagenumber=1

good stuff good stuff
--------------------------



Anyhow.  One question is if the discuession is for improve/perfect Dwarf town of H5, or whats possible for H6?  But anyhow.. still a fun forum activity.

I still don't like Fire Dragon, or Dwarf association with it.  yes, it is speak in the Lore, but the lore changes (or could change).  

In all cases, here are some abilites of my previous line up.  You might not agree with it, but oh well, that is just my personal choices  



1. Miner/Defender
Miner
Mine: Provide extra resources every week

Defender
Armor
Large Shield
Shield Wall

-----

2. Axe Thrower/ Hammer Thrower
Axe Thrower
Shooter
Crippling Wound

Hammer Thrower
Shooter
Hammer Strike: Chances of Stunt.
No Melee Penalty

-----


3. Ram Rider/ Ram Tanker
Ram Rider
Large Creature
Ram Charge: Creature gain 5% damage bonus for each square traveled before attack.  Also knock the enemy back 1 square.

Ram Tanker
Large Creature
Ram Charge
Armor
Shield Wall
Shield Allie

-----

4. Brawler/Berserker
Brawler
Immunity Mind Control
Enrage

Berserker
Immunity Mind Control
Berserker Rage
Enrage

-----


5. Rune Priest/ Rune Patriarch
Rune Priest
Caster, Shooter
Rune of Defense:  Increase X Def of target allie crature within 5 squares for 3 turn (only cost half of turn to use)

Rune Patriarch
Caster, Shooter
Rune of War:  Increase X Attk/Damage of target allie crature within 5 squares for 3 turn (only cost half of turn to use)

-----


6. Mountain Giant/ Frost Giant
Mountain Giant
Large Creature
Bash:  (like Paw Strike)

Frost Giant
Large Creature
Bash
Frost Breath

-----


7. War Maiden / Valkyrie
War Maiden
Large Creature
Teleport
Storm Stirke

Valkyrie
Large Creature
Teleport
Storm Strike
Fury:  Attack increase for every dead allies.


Essentally very tank heavy faction.  Lots slow, but good def unit.  Usually battle would have it where try to use the Hammer thrower and spell to stunt/slow enemy archer, while up the Def of Ram/Berserker/Defender/Giant so they survie to where they can start doing damages.  

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