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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Duel Map - Random Duels Thread
Thread: Duel Map - Random Duels Thread This thread is 59 pages long: 1 10 20 30 40 ... 43 44 45 46 47 ... 50 59 · «PREV / NEXT»
Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted January 05, 2010 09:56 AM

Woaw that does sound pretty cool. But doesn't it also mean that we can get the ultimates now? So I guess there should be a rule about that just to make sure, no?
____________
"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 05, 2010 10:00 AM

Yeah will add it, thanks for the reminder.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted January 08, 2010 04:53 PM

"windstrider banned" oh woe... they are the coolest Artifact ever. Apart from that do I see it correctly that that scary map isn't available yet?
____________
"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord

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blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted January 08, 2010 10:41 PM

Earth destructive Inferno rocks. That is all.
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"Folks, I don't trust children. They're here to replace us."

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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted January 08, 2010 10:44 PM

He's just saying that because he has frog ankles. Don't pay attention to him.
____________
"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord

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blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted January 08, 2010 10:47 PM
Edited by blizzardboy at 22:47, 08 Jan 2010.

"True Blue SPA"

Heel of Approval
Cracked Heel Treatment
SPA SIZE


This stuff should be illegal. It works obscenely too well. I started using it and now I have frog feet.
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"Folks, I don't trust children. They're here to replace us."

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 08, 2010 11:09 PM
Edited by Elvin at 00:14, 09 Jan 2010.

What did you give him guys?

Here is a fun duel with pera in the new map. Academy faces off against stronghold, man all those resists made me twitchy - should have gotten the issus staff. Tactics helped.



The new variation of the epic map, just for Azzie

- 2 witch huts and prison added to main area.
- Stamina modded to give 1% hp Let's be serious it's outrageous.
- Giovanni fixed.
- 2 random scrolls added to artifact area.
- Warmachine hp boosted(1600 ballista at expert) and tent has 5 healing shots.
- Arma, cotn, wol, dv and rune of charge out.
- Tomes, ring, staff, unicorn horn bow, windstrider boots out.

All factions but dwarves and orcs can pass through the one way and return without gold reset. However orcs lack town portal and dwarves have that resource reset script so if you do you'll be unable to buy spells - that is why I've given both a hut of magi.

Other than that training cap is 32 and academy can use lvl 3 artificer. With those boosted armies it's quite different than before, but also a touch more random. No restrictions in arcane libraries so anyone can get anything.
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 10, 2010 08:21 PM
Edited by Elvin at 01:29, 12 Jan 2010.

Anyone up for a game?

Edit:

Some recent games.
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phoenixreborn
phoenixreborn


Promising
Legendary Hero
Unicorn
posted January 12, 2010 04:44 AM

Had a nice close one with Pei.  Some surprising stuff with magic mirror.

Speedyshare link
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Lepastur
Lepastur


Known Hero
The Red Taskmaster
posted January 13, 2010 09:14 PM

Here is an interesting Replay about Light Demons commanded by a Crusader. Result? No Infernal stack fallen
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Torre de Marfil Foro / Portal - La Comunidad
hispana más completa sobre la saga Might&Magic.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 13, 2010 10:53 PM

Without further ado..

I bestown upon Lepastur the unlockable of Fallen Knight

An enlightened knight, servant of Elrath commanding demonic forces to the demise of the forces of light


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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted January 14, 2010 12:26 AM

Interesting games both of you.
@Phoenix
you had a most peculiar set of mini artefacts. Apart from being a really weird game (Fortress was just standing there... why? His Titans were nukeing unchallanged). You could have pulled it off with some consume artifact. Match confused me quite a bit from both sides though xD.

@Lepastur
Ah yeah... I love Inferno with Light Magic. Mass Divine Strength would have kicked serious a$$. I think it actually does more for Inferno than mass RM. But again Fortress confused me quite a bit here too. I mean you weren't getting any easier to kill with the buffs raining down so I'd try to take the iniative. Easier said than done of course when facing such a foe but still better than sitting there and taking the beating. But he was pretty doomed either way... The WM was really cool though and worked nice on that level. Too bad Deflect Missile had to screw you over. Did you have that book of light or were you just outrageously lucky with the shrines?
____________
"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord

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phoenixreborn
phoenixreborn


Promising
Legendary Hero
Unicorn
posted January 14, 2010 12:28 AM

Em hmm.  I was thinking the same but did not have consume artifact skill.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 14, 2010 01:03 AM

Version 1.97

A few tweaks, still working on it.
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Map also hosted on Moddb

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Lepastur
Lepastur


Known Hero
The Red Taskmaster
posted January 14, 2010 02:50 AM
Edited by Lepastur at 02:53, 14 Jan 2010.

Lucky about spells, in Magic Tower and Shrine, and Haste it's provided with Maeve so... 3 Mass Spells to be exploited plus Mass Endurance taken from Defense Perk make 4 Mass Light Spells. And Inferno has enough Initiative with the only weakness of low defense, so I thought to tank them could be the best to long in battle enough to survive the runic everlasting dwarves Thanks for the unlockable, I really like it!
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Torre de Marfil Foro / Portal - La Comunidad
hispana más completa sobre la saga Might&Magic.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 16, 2010 04:29 PM
Edited by Elvin at 16:38, 16 Jan 2010.





Order Version

Not gonna be used for a while yet but it's mostly ready.

- A good amount of artifacts were harmed in the making of But I will not let their sacrifice be in vain. Artifacts giving over 5% init, giving over 3+ to a specific stat or giving immunities/high resistance are out. Also those giving over +1 luck/morale as well as elemental arties.

Dark users won't have to fear slow/frenzy immunities just like dungeon won't get slippers or face Sylanna's cloak. Just like sylvan is unlikely to get outrageous attack.

- The random artifact system remains but at a lesser scale. Each area gives 2 major and 4 minor arties and dungeon/academy have the town merchant as well. There will be no relics.

- Every hero in the game enabled. However their special is nullified and icons show the symbol of order Their spells/individual army remains the same besides Hangvul that started with blindness.

- Heroes with less or more than 2 skills fixed. Godric loses leadership, Lethos gains advanced dark and Havez advanced warmachices. Alaric's attack mastery goes to basic..

- A few tweaks like returning avenger brotherhood, fixing a bit positions etc. Witch huts remain.
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Map also hosted on Moddb

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veco
veco


Legendary Hero
who am I?
posted January 16, 2010 05:18 PM
Edited by veco at 21:37, 18 Jan 2010.

And another map, tweaked by myself with Elvin's big help



BonkersDuel1.02

List of changes/features:
-the gold reset script works only for Dwarves and Orcs, hence:
Dwarves have all bonuses placed in their starting area.
Orcs have their bonuses placed behind the 2-Way Portal.
Other factions can go freely

-all factions have 2 Witch Huts and a Prison in the starting areas
-free artifacts reduced to 1 relic, 3 major and 4 minor
-the artifact area contains 2 mercenary camps, hillfort and artifact merchant
-Armageddon, CotN, WoL, DV, Rune of Charge banned
-Ring of Speed, Staff of Netherworld banned
-Warmachines tweaked - Ballista to 1600hp, Tent - 5 shots

I think this pretty much coveres the changes, it got pretty crowded around the castles

edit: fixed minor stuff
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none of my business.

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SKPRIMUS
SKPRIMUS


Promising
Supreme Hero
The One and the Prime
posted January 17, 2010 01:50 AM

@BONKERS: wot no ammo cart boost?...why the arti limit which takes away some bonking possibilities?

@Order: witchuts are very random imagine enlight & leadership for inf

@Lepastur/Azagal: mass deflect missile is typically a not so useful spell for me but my first 2 tries with warmachines, my opponents (PR/Lepastur) both had it! ftw...for inf, RM is still better than div str but opponent is more likely to have opposite counter to RM than div str...I missed cleansing but Lepastur lacked retrib so didn't kill real quick anyway...hehe, learned that wm is too weak agst high defence, didn't expect that
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Hope defeats despair - "a blatant clue"
too many idiots in VW
"to lose is to win, and he who wins shall lose"
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 17, 2010 02:59 AM

Rarity is reduced so they'll be more frequent for both. When chance is too low it's harder for both to get one. Even if you do not get a rare skill those extra 2 skill slots add to the chances of getting something good or at the very worst make leveling smoother.

Quote:
but opponent is more likely to have opposite counter to RM than div str

Incorrect, chance to get either is exactly the same and the mass counter is under master of curses for both.
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Map also hosted on Moddb

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SKPRIMUS
SKPRIMUS


Promising
Supreme Hero
The One and the Prime
posted January 17, 2010 03:06 AM

your first sentence is a bit chaotic for me

& I am correct because I generally would not take MoCurses just for mass weakness; but rather I would take it if I had mass suff
____________
Hope defeats despair - "a blatant clue"
too many idiots in VW
"to lose is to win, and he who wins shall lose"
bashing orcus

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