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Heroes Community > Library of Enlightenment > Thread: Capital first or creatures?
Thread: Capital first or creatures? This thread is 6 pages long: 1 2 3 4 5 6 · «PREV
dimis
dimis


Responsible
Supreme Hero
Digitally signed by FoG
posted October 22, 2007 12:35 AM

hmm ... it makes almost no sense imo.
I don't understand why not try to build castle week 2 (only if you didn't make it week 1) and instead you go for resource silo. Mage guild might not be necessary week 1 as well. Moreover, why NOT build citadel week 1?
____________
The empty set

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maretti
maretti


Responsible
Supreme Hero
posted October 22, 2007 04:02 PM

Lets see let me mention what I do on the day 1-7.

1:Mage Guild
2:Blacksmith
3:Marketplace
4:Townhall
5:Lv3
6:Citidel
7:Resource Silo

3ores & 3 wood a day, some money & a little creatures Sure I like to spread my options by having variety
____________
Crag rules, Orrin and Ivor suck

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SAG
SAG


Promising
Supreme Hero
WCL owner
posted October 22, 2007 04:38 PM

Quote:
Lets see let me mention what I do on the day 1-7.

1:Mage Guild
2:Blacksmith
3:Marketplace
4:Townhall
5:Lv3
6:Citidel
7:Resource Silo

3ores & 3 wood a day, some money & a little creatures Sure I like to spread my options by having variety

lol nice joke

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PrinceJasca
PrinceJasca


Hired Hero
posted June 27, 2008 02:56 PM

I always develop creatures first with all kinds of random maps. Example Castle at Jebus Cross 130%;
Day 1: Blacksmith
Day 2: Mage Guild lv1
Day 3: Barracks
Day 4: Monastery
Day 5: Angel
Day 6: Citadel
Day 7: Castle
.................

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MrCash
MrCash


Adventuring Hero
posted June 28, 2008 02:28 AM

I go for castle and creatures first, although I build a town hall on the way (500 gold per day is ridiculous). In hard mode, you start off with more than enough money anyay.

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