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Heroes Community > Library of Enlightenment > Thread: An interesting fortress situation
Thread: An interesting fortress situation This thread is 3 pages long: 1 2 3 · NEXT»
BlueTemplar
BlueTemplar


Hired Hero
posted October 12, 2009 09:10 AM
Edited by BlueTemplar at 09:11, 12 Oct 2009.

An interesting fortress situation

I'm week 2 day 6 in "Caught in the Middle" with an intelligence - specialization hero. I've gotten Dragon Flies and Wyvern Monarchs on the first week (Most of my mines are guarded by shooters, so far it's been a breeze), and I've found the Tome of Fire Magic (!!!).
What would YOU do next?

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BlueTemplar
BlueTemplar


Hired Hero
posted October 12, 2009 12:55 PM

Sacrificing gnolls to resurrect dead dragon flies is working nicely!

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted October 12, 2009 02:11 PM

Who needs to sacrifice gnolls when he has Monarchs vs shooters???
____________
Better judged by 12 than carried by 6.

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ohforfsake
ohforfsake


Promising
Legendary Hero
Initiate
posted October 12, 2009 02:59 PM

I'd probably try to get a hero to gain as much + to power as possible, so if I happen to get Efreeti, Black - or Gold Dragons, or Phoenixes that I could breeze through most of the game, casting high damage armageddon, and if the opponent ever gets close, use hit and run.

That's of course, given your opponent doesn't outspeed you (to dangerous then), or have shackles, so you should probably check for artifacts with a sacrifice hero first.

And also if the map is big enough to pull it off.

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BlueTemplar
BlueTemplar


Hired Hero
posted October 12, 2009 03:57 PM
Edited by BlueTemplar at 16:09, 12 Oct 2009.

I had to sacrifice gnolls when I tried to tackle a medusa store with 6 wyverns and 10 dragon flys (they die easily). I still had too many losses in that battle though (damn stone stare!) and reloaded.

Thanks for the efreet idea - the inferno is next to me (I'm south-east), and I was thinking of rushing it this week (he scouted me the first week, so I have a boat!). I should have no problem taking his castles if he doesn't have too many troops since I have 2 flyers!

An ally I have is conflux, will I be able to learn fire magic from his university? (Since fortress heroes have next to no chance to get fire magic on their own...)

EDIT:
Actually, It's air magic that I have the less chances to get (2 compared to 3 for all the others...). Who would have thought!

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ohforfsake
ohforfsake


Promising
Legendary Hero
Initiate
posted October 12, 2009 04:13 PM

Quote:
An ally I have is conflux, will I be able to learn fire magic from his university? (Since fortress heroes have next to no chance to get fire magic on their own...)



Depending on the size of the map, fire magic doesn't do much good for you anyway, unless you've an enormous stack of melee creatures you want to take out (forcefield + berzerk).

I think it's +100 damage at expert level, and with the right artifacts it ends up at +150 or something, not really worth 2-3 levels of secondary skill if you ask me.

What really does something however is the orb of tempous fire (+50% fire damage).

I've often ended up on 3000 Armageddon damage (with phoenixes, an opponent that attacks you, using 30 azure dragons, you can simply attack and retreat 10 times, and you've taken him out, you won't get experience, but at that stage of the game, experience isn't important anymore is my experience).

As you're playing the computer though (reloading), I think no matter what you do, as long as you make certain to assemble your creatures on one strong hero, you'll win, that's at least my experience playing against the computer.

PS: Well earth + water = mud = foretress

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BlueTemplar
BlueTemplar


Hired Hero
posted October 12, 2009 04:53 PM

I get 17 hit points per lizardmen compared to 11 per gnoll right now.

So, you're right, until I get better spell power/fire magic, I'm probably better off sacrificing lizardmen.

It would be a waste not to take fire magic when I have such an interesting opportunity - the map is not that big, and there are lots of great spells at expert fire magic.

And btw, it's the beastmaster that has 0 chances to get fire magic.

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted October 12, 2009 05:58 PM

Quote:
I get 17 hit points per lizardmen compared to 11 per gnoll right now.
If you would stop playing magic heroes and chose might heroes from fortress (like Tazar for example), your wyvern monarchs alone would take out a medusa store without any losses..
____________
Better judged by 12 than carried by 6.

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Casihasi
Casihasi


Known Hero
posted October 13, 2009 12:31 AM

you reloaded so what does it matter, start playing like a man

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BlueTemplar
BlueTemplar


Hired Hero
posted October 15, 2009 05:08 PM

It was a random hero. And you learn faster what works against which enemy if you reload and try several different strategies!

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted October 15, 2009 06:09 PM

Quote:
It was a random hero. And you learn faster what works against which enemy if you reload and try several different strategies!
And why do you stick to ONE hero instead of buying more from your tavern?
____________
Better judged by 12 than carried by 6.

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rottenvenetic
rottenvenetic


Known Hero
Derusticated
posted October 16, 2009 02:28 PM
Edited by rottenvenetic at 14:30, 16 Oct 2009.

Wystan, Tazar and Drakon are one league above all the other Fortress heroes (don't know about campaign ones).

But generally Fortress is a might faction and their imba defense helps a lot with your wyvern monarchs and dragonflies. Witches don't come with imba defense.

Sacrifice is certainly not bad if you can get it, but it's best used in conjunction with non-Fortress creatures, because you need your Gnolls to take hits and distract the enemy from your lizard warriors (vs. AI, and castle fights in general) or act as an additional power stack (vs. humans) as their damage is quite decent.

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xlnt
xlnt


Known Hero
posted October 16, 2009 03:42 PM

Quote:
Wystan, Tazar and Drakon are one league above all the other Fortress heroes (don't know about campaign ones).

But generally Fortress is a might faction and their imba defense helps a lot with your wyvern monarchs and dragonflies. Witches don't come with imba defense.

Sacrifice is certainly not bad if you can get it, but it's best used in conjunction with non-Fortress creatures, because you need your Gnolls to take hits and distract the enemy from your lizard warriors (vs. AI, and castle fights in general) or act as an additional power stack (vs. humans) as their damage is quite decent.


i will only point, not explain, at the many wrong statements in this post ; ) i'm sorry to do it - but fortress is MY fav race - i GOT to defend it ; )

Wystan - good scout - archery is a waste
Drakon - same - leadership is a waste ; )

Bron, Tazar, Alkin, Korbak, Broghild - these are the finest, but all Beastmasters are good main heroes - all of them.

Every faction is a might faction ; ) Sacrifice is not an option for a Beastmaster ; ) in general - use your lizard warriors as a decoy to save your gnolls ; )

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rottenvenetic
rottenvenetic


Known Hero
Derusticated
posted October 16, 2009 06:54 PM
Edited by rottenvenetic at 18:58, 16 Oct 2009.

Wystan - Archery may be a waste in the big fight versus a human player, but it can help a lot in dealing with the map.

Drakon - I have to agree, forgot he starts with Leadership.

Broghild has Scouting which is questionable on a main hero, you might want to use that slot for something else unless it's a short game. His +1 speed to Wyvern Monarchs is good, but he doesn't improve their Attack and Def by a significant percentage.

Bron and Alkin only give +1 speed and minor boni to attack and defense. High-level creature specialists do not improve their creatures to the extent of low-level ones (hence the imba that is Galthran, and my wrong assumption that Drakon is very good).

Korbec is pro though, the dragon flies can reach even farther with the +1 speed and the might stats he gives are good as well. Pathfinding sure is nicer than leadership too

Sacrifice: I know it's a level 5 Fire spell, but I did say if you can get it, which will have to be outside of your town, obviously, and ideally Fire magic from a witch hut or a conflux. The OP said he got the tome of fire (and exp wisdom - Andra starts with wisdom so that's by no means a stretch, and he says it's he Intel specialist, hence Andra), so what's the point of saying Fortress can't get sacrifice?

Andra is a witch BTW, and Beastmasters can get wisdom and conquer the tome of fire too.

About lizards and gnolls, well the latter dish out more damage on a week's growth but they have to get there to do it, and your (usually only) ranged unit will be a priority target. What about it? Gnolls will usually be attacked only when they're within range and can attack something on their own turn.

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xlnt
xlnt


Known Hero
posted October 19, 2009 12:14 PM
Edited by xlnt at 12:24, 19 Oct 2009.

Bravo! Nice post
You're correct, scouting on Broghild is somewhat bad, but + 1 speed on 2 lvl 6 fliers day 1 is grand ; ) hence - he is in the list. (helps in crypts on other than a swamp, ect.)

lvl 1 specialists give higher % bonus - yes, it's so. (if they give you 2/2 attack/def on a skeleton - this is 33%, but it's only ~10% for a wyvern. Still don't forget that 1 attack gives you say ~5% more dmg, 5% for wyvern is overall more than 5% on a skeleton)

fire magic is a issue, you won't have it most of the games, but you was pointing to a given situation, so no argue there

Lizard-men are very good at tanking, naturally high def, good HP pool, not very important as dmg dealers, and AI likes to attack them Gnolls have bonus from the offense skill, and you'll probably want to clear a spot for the angels from conservatories - so lizard-men are a good unit to loose.

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted October 19, 2009 03:09 PM

You hardly get 8 perfect skills on your main in every game. So if you start with a skill which is not counted to the top ten, but still not bad and often usefull like LEADERSHIP, I wouldn't disqualify the hero cause of that.

Drakon is a good hero in my eyes. A bunch full of gnolls with high defense and armorer will help a lot on tougher maps.

While on the other hand, archery really is a waste on fortress....
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Better judged by 12 than carried by 6.

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted October 19, 2009 03:10 PM

Quote:
Still don't forget that 1 attack gives you say ~5% more dmg, 5% for wyvern is overall more than 5% on a skeleton)
And now keep in mind how many wyverns you have...and how many skeletons at the same time..
____________
Better judged by 12 than carried by 6.

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rottenvenetic
rottenvenetic


Known Hero
Derusticated
posted October 19, 2009 05:08 PM

Thing is, it's not that hard to get 3 morale. In long games, arties crowd leadership out (IIRC anything over 3 won't count) and other skills should crowd it out in short ones. The same goes with Luck.

Now, if Morale or Luck stacked up to 5 or 7, it would be a different matter.

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted October 19, 2009 06:40 PM

Yep...I used this argument too in the past. On the other hand, if you face (game) reality, most of your slots are filled with other arties than moral boosters. Be it tomes, shackles, golden bow, black orb, etc..
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Better judged by 12 than carried by 6.

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xlnt
xlnt


Known Hero
posted October 20, 2009 09:18 AM

Quote:
Quote:
Still don't forget that 1 attack gives you say ~5% more dmg, 5% for wyvern is overall more than 5% on a skeleton)


And now keep in mind how many wyverns you have...and how many skeletons at the same time..


Can't really say that - how many hives did i hit : )

Drakon is a *nice* hero - i wouldn't cry if i got him for a random main on any map.
On Random Skirmish L - Drakon or Bron is better than Tazar - imnsho Any map that offers 2nd week battles and limited preparations + lower than lvl 20 heroes is better played with Drakon or Bron (SoD)

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