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Heroes Community > Library of Enlightenment > Thread: homm3 high resolution project: current status
Thread: homm3 high resolution project: current status This thread is 10 pages long: 1 2 3 4 5 6 7 8 9 10 · «PREV
Arbiter
Arbiter

Tavern Dweller
posted September 13, 2010 07:38 PM
Edited by Arbiter at 20:14, 13 Sep 2010.

Quote:
No CD = 1 in HiRezData\HiRez2.ini


It's still the same :/

EDIT: FINALLY! I downloaded the Russian 2.24f version, and everything works perfectly! Thanks for the help guys.
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looom
looom


Adventuring Hero
Flying High
posted September 24, 2010 09:20 PM

Working like a charm, much love for the effort!!

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phantom715
phantom715

Tavern Dweller
posted October 05, 2010 08:01 PM

baratorch:  AWESOME JOB!!!!!!!!

Bug found:  Game crashes when going through a subterranean gate and gate is immediately next to a wandering monster stack.

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phantom715
phantom715

Tavern Dweller
posted October 05, 2010 11:43 PM

Quote:
baratorch:  AWESOME JOB!!!!!!!!

Bug found:  Game crashes when going through a subterranean gate and gate is immediately next to a wandering monster stack.


Yeah, now it's not doing it. NVM

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liophy
liophy


Famous Hero
Bulgarian
posted October 06, 2010 09:10 PM

I would like to report a bug.Both on WT and TE you cannot cntr+click on a hero, in order to get the hero options screen.

Cntr+click results like simple click

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baratorch
baratorch


Promising
Adventuring Hero
posted October 07, 2010 09:50 PM

this is because of increased list of heroes.

Change Extended Adventure Manager = 1 to Extended Adventure Manager = 0 in \HiRezData\HiRez.ini

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duniek
duniek

Tavern Dweller
posted October 08, 2010 04:21 PM



3840x2048 resolution

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted October 08, 2010 04:24 PM

Ok, man, now I'm impressed

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duniek
duniek

Tavern Dweller
posted October 09, 2010 04:53 PM
Edited by duniek at 16:57, 09 Oct 2010.

[url=http://omniserver.pl/duniek/EYEFINITY/old%20gaming/screenshots/ ]SCREENSHOTS[/url]

warning - 2MB each

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SAG
SAG


Promising
Supreme Hero
WCL owner
posted October 11, 2010 10:06 AM

Quote:

3840x2048 resolution

do you really need a wheel for Heroes?
nice photo btw
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I play HoMM3 at www.heroes-
III.com

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mjukis
mjukis

Tavern Dweller
posted December 28, 2010 12:02 AM
Edited by mjukis at 00:20, 28 Dec 2010.

found another bugg.
get the saved game from the link below, pass a turn in it and watch the computer controll your hero for you inexplicably.
it started happening after i had lost my town and failed to retake it for 3-4 days. when i got it back, my hero started moving during the computers turn.

im not sure about the safety of the site so be carefull with the link. ONLY click the download button.
http://www.mediafire.com/?hz5nbxh1951pnna

EDIT: when the red player who took over my castle dies, the hero disapears.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 29, 2010 05:41 PM

My only problem with HD patch is that all dialogs with DL are stretched in the upper left corner, instead of centered. If something could be done about that, would be perfect.
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Era II mods and utilities

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Karu-sama
Karu-sama

Tavern Dweller
posted February 27, 2011 10:43 PM

Greetings

This is a great mod, but it have a little problem. The town and combat screens are display in a small windows. This is so frustrating! The full screen will be posible in the another version of your mod?

Thanks!
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baratorch
baratorch


Promising
Adventuring Hero
posted March 10, 2011 07:41 PM

Use 2.90f + 2.92u and 32-bit(MMX) color mode.


actual thread

changelog

download page

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Crosmando
Crosmando

Tavern Dweller
posted March 11, 2012 12:11 PM

Silly question for a new forumer here (or maybe not), but is this HD patch compatible with the Heroes Chronicles: All chapters game on GoG?

http://www.gog.com/en/gamecard/heroes_chronicles_all_chapters
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vlahul82
vlahul82

Tavern Dweller
posted January 11, 2014 01:54 PM

did you considered for HD version to update the lvl 2 building for each castle "always prebuild"?

Like it was in TE. My opinion is that this change would fit perfectly for all players. Everybody has lvl 2 always done, there is no major advantage for one or other guy.

There are many cases where one player get lvl 2 prebuild and the other don't causing a major advantage (for example Dungeon cant set dragons unless  harpies are done, also Inferno dont get Castle for Devils unless gogs are done, Tower do not get citadel.

On the other hand, huge favors for Stronghold/Castle which can do lvl 7 unit + Castle even if 2nd lvl is not prebuild.

Last point is that lvl 2 prebuild like it was in TE will lead to less restarts and also give the players the chance to build a decent army in day 1.

Between 2 experts players, if one gets level 2 and the other do not, it is a major advantage that can change the entire game. A good start for an expert player is a major thing.

Having the 2nd unit always build it is fair for both players.

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