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Heroes Community > Library of Enlightenment > Thread: Frozen Cliffs
Thread: Frozen Cliffs
Soho
Soho


Hired Hero
posted November 11, 2009 12:33 PM

Frozen Cliffs

I play mostly with Tower. Im curious which army do you need(quantity) to defeat guards in Cliffs? But in fastest time possible. In first two weeks maybe?!

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maretti
maretti


Responsible
Supreme Hero
posted November 11, 2009 12:51 PM

You need 3 gremlins and a 3 k implo.
____________
Crag rules, Orrin and Ivor suck

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted November 11, 2009 03:18 PM

Quote:
You need 3 gremlins and a 3 k implo.
What if the azuries get moral AND your third gremlin suffers FEAR?
____________
Better judged by 12 than carried by 6.

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maretti
maretti


Responsible
Supreme Hero
posted November 11, 2009 04:01 PM

Ok, my mistake Better take 6 gremlins just in case.
____________
Crag rules, Orrin and Ivor suck

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Casihasi
Casihasi


Known Hero
posted November 11, 2009 04:22 PM

Or just a bunch of Nagas/Titans and resurrection...

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protos
protos


Known Hero
posted November 11, 2009 04:33 PM

Keep 3k implo and replace 3 gremlins with 3 golems.

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fank0
fank0


Known Hero
There are no limits
posted November 11, 2009 06:06 PM

Best is to place 7 gremlins with the 3k implo.
____________
And you believed that?

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ohforfsake
ohforfsake


Promising
Legendary Hero
Initiate
posted November 11, 2009 06:13 PM

Won't the breath attack just remove 2 gremlins in stead of 1? Of course probability is higher for succes when using more gremlins, but still if golems are immune to fear, then why not just change speed units for 3 golems, loose 2 and use the implosion.

Of course you might not carry golems with you, not even on your carrier in case you don't want your carrier to be too slow as well, then I think 6 of the cheapest you've is optimal as well, unless you can win the battle with no losses using strong stacks, then you save the mana.

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