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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Atlantis mod, ready for play
Thread: Atlantis mod, ready for play This thread is 7 pages long: 1 2 3 4 5 6 7 · «PREV / NEXT»
Alustor
Alustor


Famous Hero
ooo da :)
posted February 28, 2010 01:03 AM

Quote:
40-50?!? You must be kidding.. I would say 0,1%.

What makes you think that much work is done? They have showed us what? Nothing.
Over 5 years has passed, and no news.. WoG is dead.

my opinion is that u don t surf the internet enough.corewog runs tests for bastion and haven and they will release them shortly.at least bastion so do not speak if you are not aware

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 28, 2010 01:25 AM

The tests run with "beta" frames replacing fortress creatures. That means one thing: corewog achieved in 5 years to make 14 creatures and make a town graphics. I am not aware of other achievements, they don't talk or show anything. Recently Diakon posted that the adding of new town is achieved , on paper only. Wait and see.
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Alustor
Alustor


Famous Hero
ooo da :)
posted February 28, 2010 01:30 AM

the town are impemented in the game,they do not replace anything

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 28, 2010 01:32 AM
Edited by Salamandre at 01:34, 28 Feb 2010.

In this moment we speak, not a single new town is implemented in game. They are still searching for a way. Why you think that HoTA collapsed, while using the best programmers around? All was done, except adding a town (and get rid of all bugs resulted from it). You can browse the russian forums at http://wforum.heroes35.net/index.php, you will see them still discussing about a possible way. They will find it undoubtedly, sooner or later, but atm is not.
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Alustor
Alustor


Famous Hero
ooo da :)
posted February 28, 2010 01:36 AM

maybe you are outdated .have faith

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 28, 2010 01:51 AM
Edited by Salamandre at 01:56, 28 Feb 2010.

To tell the truth, I don't care much. I just browse for informative purpose. For me WoG is still a game and not a technical platform. We had the golden era when skilled people made at same time enjoyable adventure maps along with new scripts (Fnord, Vlaad, Smirnow, Woodmelon) and now we reached the last era when all exclusive news are about technical aspects. No one is playing it anymore because it lacks in creativity and amount of maps/campaign proposed, the multiplayer is not fixed (but we talk about new towns), and most of options are bugged as hell. Well, need to work with what is done, because it will not be better soon. TE fixed the MP but spoiled a lot of enjoyable things, using the "balance" pretext. Without a MP fixed, a game dies shortly.
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ChnTiebar
ChnTiebar

Tavern Dweller
posted February 28, 2010 04:54 AM
Edited by ChnTiebar at 12:48, 28 Feb 2010.

hi salamander,. i,m from chinese baidu tieba and i played stargate atlantis yesterday it's brilliant,, another member china provided me

it's good i saw chinese songfx and yuning, could you please do a more mapi want to see more chinese cultural tings in it,,

and in china there are more old people, more than liubei there are also mr songjiang ,and more there are yuefei, qinqiong and also more

also famous h3 and wog player there are "old bamboo shoot" also knewn as qianniansun, he"s our leader and is very famous; also leaders are "chuanqiangdebimeng", also good friends are ms ayoyun ms yijinglingshuidi, great player weiyafeixue. and also ddpro his my friends, he provided me atargate atlandis your patch, and it's good, i also know more famous players in china of wog are woodmelon, gb', and also zzy007 upasia kezhao or more , from baidu yingxongwudi tieba, are mr shengcunyuzunyan, mr sphinx aines and heilongshouhushen and more there are stephen25 and one man called weiouduzun and the tears of phinix they are a small boy . alzough i don't bbs wog, i'm good know them,

if next map i can see these people i mention i'll be awesomelly excitng, i hope there can also be salamander-like hero and zombie knight hero,

thanks, sorry for my disgusting english, and , good luck mr salamander, you are very good thanks bonsoui and all revoir slamandre
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Rahkshi
Rahkshi


Hired Hero
posted February 28, 2010 07:31 AM

Salamandre, so good . But I have a question: do I need to install 600 objects, new battlefields ? (because i see them in your screenshots )

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ddpro
ddpro


Known Hero
HC Adventurer From China
posted February 28, 2010 09:18 AM

Quote:
To tell the truth, I don't care much. I just browse for informative purpose. For me WoG is still a game and not a technical platform. We had the golden era when skilled people made at same time enjoyable adventure maps along with new scripts (Fnord, Vlaad, Smirnow, Woodmelon) and now we reached the last era when all exclusive news are about technical aspects. No one is playing it anymore because it lacks in creativity and amount of maps/campaign proposed, the multiplayer is not fixed (but we talk about new towns), and most of options are bugged as hell. Well, need to work with what is done, because it will not be better soon. TE fixed the MP but spoiled a lot of enjoyable things, using the "balance" pretext. Without a MP fixed, a game dies shortly.


I agree with you Valery. In my opinion, those ERM experts had already devoloped the most in WoG without changing the original graphics. Though they are great, it's not exciting enough. I think you make WoG more interesting and exciting by changing the rules thoroughly, though it may take time to get used to it.
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A jewel is just a pebble that found a way to shine.

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packa
packa


Adventuring Hero
posted February 28, 2010 09:27 AM

I downloaded it for 20 hours

Salamandre, can i put your creatures on one to my modcatalouge?
sorry for google translator ^^

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 28, 2010 10:09 AM

Packa, those are Blizzard creatures, do what you want with them.
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packa
packa


Adventuring Hero
posted February 28, 2010 03:55 PM

But you convert them to heroes 3

(What game they from?)

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gnollking
gnollking


Supreme Hero
posted February 28, 2010 03:56 PM

World of Warcraft.
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ddpro
ddpro


Known Hero
HC Adventurer From China
posted March 01, 2010 01:58 PM

Quote:
@ddpro, do you use english version of WoG or chinese? Maybe on chinese the txt files from a wog file do not overwrite the original ones?
On english one they do.


Thanks, it works. The problem disappeared.
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Astaroth
Astaroth


Adventuring Hero
I draw my life myself...
posted March 01, 2010 04:50 PM

Congratulate, Valery, it's the best map, that i've been seen in my life!!!

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GnollKing
GnollKing


Supreme Hero
posted March 02, 2010 11:34 AM

I am just playing your map, it is like a new game .


Just arrived to Asran Village, I have had to restart 3 times, becaouse I died attacking all the places..

Great map, nothing more to say .

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 03, 2010 11:21 PM
Edited by Salamandre at 23:55, 03 Mar 2010.

Map was updated (link in first post) to v1.01 (the last I hope)

New in version 1.01
[+] Spelling, idioms
[+] Disabled automatic wraith growth once the last invasion is triggered
[+] Disabled dialing back to Atlantis while the last invasion is triggered
[+] Fixed random wraith attacks on planets (a typo which caused a wrong message to display)
[+] Changed the class of all wraiths hero so now the same hero sprite is displayed, no matter the class
[+] Fixed corrupted v997 (tactics phase) where the hero could cast unlimited spells before starting battle
[+] Changed Teyla Heal ability to be triggered by clicking on her portrait box, as in defender mode there was a bug finding the ammo kit on the battlefield.
[+] Added in help section infos about reloading ammo during battles
[+] Removed bugged abilities from neutrals (non direct damage spells sometimes changed in direct damage spells without reason) and replaced them with immunities or bonuses.
[+] Increased the damage of the wraith guardian
[+] Corrected the merchants to exit script if player does not enter a number
[+] Corrected a typo which prevented acquiring the last parchment if not a specific building was destroyed
[+] Changed some neutral replicators to amazons (shamelessly ladies) because I never have enough of seeing them getting naked on the battlefield, while replicators are very annoying to fight ( rebirth x5)



Added saves on hardest difficulty from various moments (first post)
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Dragonar
Dragonar

Tavern Dweller
posted March 05, 2010 11:38 PM

Beautiful map, Salamandare.
If you would do the map to Indiana Jones:





I'm sorry for my English - I am Polish...

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 05, 2010 11:55 PM
Edited by Salamandre at 23:55, 05 Mar 2010.

Welcome Dragonar,

heh, indeed if I could clone myself I would certainly do some StarWars, Indiana Jones, or many other movies remake. But now I will spend some time to translate a russian wog mod into english, and then make a SOD campaign, with Cepheus as storymaker. (based on pre-ROE facts and campaigns).

I am done for a while with WoG.
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Rahkshi
Rahkshi


Hired Hero
posted March 07, 2010 03:35 AM

If I want to uninstall SGA, only one way is reinstall H3 . So Salamandre, can you make a WOG archive to make everything normally as same as WOGrestore in 300 Spartan map ?

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