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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Wake of Gods] - Introduction/Modding/Scripting
Thread: [Wake of Gods] - Introduction/Modding/Scripting This thread is 33 pages long: 1 10 ... 11 12 13 14 15 ... 20 30 33 · «PREV / NEXT»
Kegolo
Kegolo


Promising
Famous Hero
of infamy
posted June 01, 2011 04:01 AM

Quote:
Better from debugger


Do you know what part of the .exe controls the number of towns? I want to make it one more, is this possible?

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted June 01, 2011 07:15 AM

You know, pleople tried it for years and no one suceeded. Hex editing is not a good way to create complex mods.
____________
The future of Heroes 3 is here!

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OxFEA
OxFEA


Promising
Famous Hero
feanor on DF2.ru
posted June 01, 2011 08:06 AM

Quote:
Quote:
Better from debugger


Do you know what part of the .exe controls the number of towns?

From start of exe to its end.

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Kegolo
Kegolo


Promising
Famous Hero
of infamy
posted June 02, 2011 05:05 AM

Quote:
You know, pleople tried it for years and no one suceeded. Hex editing is not a good way to create complex mods.


lol that kinda sucks. I wonder if anyone has contacted Ubisoft about releasing the source code for the old 3do games. It's not like they use anything but the namesake in the continuing series anyways. Guess it's back to replacing Conflux then...

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Al_Mualim
Al_Mualim


Adventuring Hero
Current Russian Peasant
posted June 02, 2011 06:35 PM
Edited by Al_Mualim at 18:49, 14 Jun 2011.

Quote:
Better from debugger
Of course, thanks a lot. Its a much better
____________

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T2_2112
T2_2112


Supreme Hero
posted June 04, 2011 06:14 AM

Quote:
Quote:
You know, pleople tried it for years and no one suceeded. Hex editing is not a good way to create complex mods.


lol that kinda sucks. I wonder if anyone has contacted Ubisoft about releasing the source code for the old 3do games. It's not like they use anything but the namesake in the continuing series anyways. Guess it's back to replacing Conflux then...


U can convince Ubisuck with 1.3 Billions USD, equal to the price they bought MM and HoMM series.

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Kegolo
Kegolo


Promising
Famous Hero
of infamy
posted June 04, 2011 11:36 PM

Quote:
Quote:
Quote:
You know, pleople tried it for years and no one suceeded. Hex editing is not a good way to create complex mods.


lol that kinda sucks. I wonder if anyone has contacted Ubisoft about releasing the source code for the old 3do games. It's not like they use anything but the namesake in the continuing series anyways. Guess it's back to replacing Conflux then...


U can convince Ubisuck with 1.3 Billions USD, equal to the price they bought MM and HoMM series.


I mean they don't use the same engine or anything so it's no loss to them or anything to release it. And more hype for old heroes = more sales for new heroes, maybe, dunno it would never happen but would be cool.

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Al_Mualim
Al_Mualim


Adventuring Hero
Current Russian Peasant
posted June 14, 2011 07:00 PM

Does anyone know that in what part of exe (Era 1.8) are coordinates of secondary skill pictures in hero screen. I want to change it
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Helrayzer
Helrayzer

Tavern Dweller
posted June 24, 2011 05:30 PM

Okay, so I'm trying to figure out how to change 2 things manually since the auto-installers keep messing things up. I want to change:
1. the main menu background
2. the image that represents experience points (and potentially other similar images as well. Haven't had the time to fully explore all the things that the NIM installer misses on my fresh installs of era1.81 but somehow does fine on the standalone HoL3.1)

Can anyone help me figure out how to do this? I understand how to work the editing software, just don't know where to look to change these things.
____________

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Bersy
Bersy


Honorable
Supreme Hero
posted June 24, 2011 06:23 PM

zpic1005.pcx
ZmainMEN.pcx

Unpack any wog-archive and open h3bitmap.txt. These strings should exist.

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Helrayzer
Helrayzer

Tavern Dweller
posted June 25, 2011 01:02 AM

Thanks for helping me find the menu images I needed any chance you know where the icon that represents experience is?

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Helrayzer
Helrayzer

Tavern Dweller
posted June 25, 2011 03:40 AM
Edited by Helrayzer at 03:42, 25 Jun 2011.

Okay, sorry I'm posting so often but this is rrreeeaaalllyyy bugging me. I've looked everywhere in my .lod files and everywhere outside of them as well for the experience icon depicted here:



This icon replaces the old exp icon but I simply cannot for the life of me find where it is. For whatever reason the NIM2 auto-installer does not add this to my fresh copy of WOG+ERA1.81v4 but it does add it to the standalone HoL3.1 and I want to just manually add it,but you can't add what you can't find. If anyone knows where the experience icon is normally stored pleeeease let me know.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 25, 2011 03:51 AM
Edited by Salamandre at 03:56, 25 Jun 2011.

When opening H3sprite.lod with MM archive, search for interface in the menu. Then browse all defs until you find the def you need. MM plays the defs automatically.


____________
Era II mods and utilities

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OxFEA
OxFEA


Promising
Famous Hero
feanor on DF2.ru
posted June 25, 2011 09:13 PM
Edited by OxFEA at 21:16, 25 Jun 2011.

Some new look on the standart towns




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Helrayzer
Helrayzer

Tavern Dweller
posted June 25, 2011 11:29 PM

Thanks a lot salamandre, was using resedit instead of MM archive and so I didn't see all the images in the defs. But, happy as I am to find it I have a whole new problem now... the image is the one I want it to be. when I play it's the old one but it's in the .lod as the new one... is there some form of cache file I have to annihilate in order for it to use this image or what? I'm so confused now, thought if I found and swapped the image in the .lod it would automatically revert to that image but it doesn't look like that's the problem.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 26, 2011 12:07 AM

Adding a pcx inside H3sprite.lod will do nothing, you have to replace the whole def. You should read this thread first pages before.
____________
Era II mods and utilities

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Helrayzer
Helrayzer

Tavern Dweller
posted June 26, 2011 02:18 AM

I'm not incompetent salamandre, I promise I accidentally opened the .lod for the HoL3.1 instead of the one I wanted to fix. Found it, replaced it with the one I wanted and now it's working like I want it to. starting to become very interested in modding HOMM3. Used to mod custom Halo PC maps but this is entirely different.
____________

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T2_2112
T2_2112


Supreme Hero
posted June 26, 2011 04:59 PM
Edited by T2_2112 at 17:01, 26 Jun 2011.

Quote:
Thanks a lot salamandre, was using resedit instead of MM archive and so I didn't see all the images in the defs. But, happy as I am to find it I have a whole new problem now... the image is the one I want it to be. when I play it's the old one but it's in the .lod as the new one... is there some form of cache file I have to annihilate in order for it to use this image or what? I'm so confused now, thought if I found and swapped the image in the .lod it would automatically revert to that image but it doesn't look like that's the problem.


Here you are, from NIM

http://www.megaupload.com/?d=7ULRUC3A


@OxFEA

Hard to see the diff if not in game, can you tell me ?

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OxFEA
OxFEA


Promising
Famous Hero
feanor on DF2.ru
posted June 26, 2011 06:56 PM

Quote:
Hard to see the diff if not in game, can you tell me ?

Mirrored.

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Bersy
Bersy


Honorable
Supreme Hero
posted June 26, 2011 08:55 PM

//Used to mod custom Halo PC maps but this is entirely different.
Are you Halo Reach fan too?

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