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Heroes Community > Heroes 7+ Altar of Wishes > Thread: A creational game [masterpost on page 224]
Thread: A creational game [masterpost on page 224] This Popular Thread is 419 pages long: 1 50 100 ... 122 123 124 125 126 ... 150 200 250 300 350 400 419 · «PREV / NEXT»
Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 25, 2011 09:36 AM
Edited by Jiriki9 at 09:48, 25 May 2011.

for me, that can invoke both but I take it as nobility
Cascade


1. Which of these shall be a basic nobility subskill?

Heritage (THe Hero gains a minor artifact when choosing this perk)
OR
Fame (at the beginning of a week, a few core creatures of the heroes faction will offer the hero to join him for free)
OR
Recruiter/Training (Decreases the gold costs of creatures by a minor percentual value) [note: if you wish, you can also cap the maximum decrease, to amke this not to strong for champions, or restrict it to only Core / Core&Elite]
OR
Personal Banner (One unit is chosen at battle's begin which carries the hero's personal banner. The moral of this unit and all adjacent unit is strengthened a bit. But when this unit falls, the moral of all your units is highly decreased)
OR
Heraldic (The hero can provide you with informations which hero fights under which color)

2. CHoose another one from the list

3. Choose a basic sub for Nobility freely<

4. Choose a basic sub for Nobility freely or decalre there are only 3
____________
ICTC announced

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted May 25, 2011 10:00 AM

1.Heritage (although it's not really a skill, is it? )

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 25, 2011 10:03 AM

and in that, perfectly fits for nobility

1. CHoose another one from the list

2. Choose a basic sub for Nobility freely<

3. Choose a basic sub for Nobility freely or decalre there are only 3
____________
ICTC announced

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted May 25, 2011 10:52 AM
Edited by Avirosb at 10:54, 25 May 2011.

2. Majestic Presence - At the start of battle, a small percentage of the enemy army (affected by leadership?)will join the player's cause,
provided that the player already have creatures of the same type (or faction, you decide) in the army.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 25, 2011 12:16 PM

too close to diplomacy for my taste! do you think you could change it, please?

Which of these shall be a basic nobility subskill?

Fame (at the beginning of a week, a few core creatures of the heroes faction will offer the hero to join him for free)
OR
Recruiter/Training (Decreases the gold costs of creatures by a minor percentual value) [note: if you wish, you can also cap the maximum decrease, to amke this not to strong for champions, or restrict it to only Core / Core&Elite]
OR
Personal Banner (One unit is chosen at battle's begin which carries the hero's personal banner. The moral of this unit and all adjacent unit is strengthened a bit. But when this unit falls, the moral of all your units is highly decreased)
OR
Heraldic (The hero can provide you with informations which hero fights under which color)
____________
ICTC announced

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted May 25, 2011 12:39 PM

Diplomacy this aint.
Think Jesus, people followed him whether he wanted it or not.

Honestly though, we have a lot of subskills that would fit better under different skills.
But if you insist, I guess I'll have to change it.
Just give me some time.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 25, 2011 12:51 PM

I do not INSIST^^ if you want it much, keep it.

Which of these shall be a basic nobility subskill?

Fame (at the beginning of a week, a few core creatures of the heroes faction will offer the hero to join him for free)
OR
Recruiter/Training (Decreases the gold costs of creatures by a minor percentual value) [note: if you wish, you can also cap the maximum decrease, to amke this not to strong for champions, or restrict it to only Core / Core&Elite]
OR
Personal Banner (One unit is chosen at battle's begin which carries the hero's personal banner. The moral of this unit and all adjacent unit is strengthened a bit. But when this unit falls, the moral of all your units is highly decreased)
OR
Heraldic (The hero can provide you with informations which hero fights under which color)
____________
ICTC announced

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted May 25, 2011 12:54 PM
Edited by Avirosb at 12:54, 25 May 2011.

Okay, it's decided then
Fame & Glory (at the beginning of a week, a few core creatures of the heroes faction will offer the hero to join him for free)

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 25, 2011 12:56 PM

Choose a basic sub for Nobility freely or decalre there are only 3
____________
ICTC announced

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted May 25, 2011 01:09 PM

Recruiter (Golden Tongue?).
____________
What will happen now?

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 25, 2011 01:15 PM
Edited by Jiriki9 at 22:32, 25 May 2011.

Golden Tongue sounds very nice!

We come to the Battle skill now. Before we truly begin to make subs, we must, unfortunately, declare if the Battle Skills are learned from the Warrior Guild (similar to spells in mage guild) - Yes or No?
____________
ICTC announced

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Warlord
Warlord


Famous Hero
Lord of Image Spam
posted May 26, 2011 01:40 AM

No
____________

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 26, 2011 08:10 AM

=(
Ok, then we must decide now, how they are learned

All X level-ups, the hero learns a Battle-Ability, whose strength is determined by the Level of "Battle"-Skill he possesses.
OR
All X level-ups, the hero gets to choose between 2 Battle-Abilities
OR
When reaching a new level in Battle-SKill, the hero learns 1-2 Battle-ability/ies of that level.
OR
When choosing a sub-skill of the "Battle"-Skill, the hero learns 1 Battle-Ability of that level
____________
ICTC announced

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted May 26, 2011 10:02 AM

Quote:
No

Noooooo wrong answer.
____________
What will happen now?

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 26, 2011 06:35 PM

Since it's been decided now, nonetheless, we need an answer on how it's done...

All X level-ups, the hero learns a Battle-Ability, whose strength is determined by the Level of "Battle"-Skill he possesses.
OR
All X level-ups, the hero gets to choose between 2 Battle-Abilities
OR
When reaching a new level in Battle-SKill, the hero learns 1-2 Battle-ability/ies of that level.
OR
When choosing a sub-skill of the "Battle"-Skill, the hero learns 1 Battle-Ability of that level
____________
ICTC announced

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted May 26, 2011 07:11 PM

When choosing a sub-skill of the "Battle"-Skill, the hero learns 1 Battle-Ability of that level

Also when Battle ability is increased, Hero learns a random ability of the new level he's allowed to.
____________
What will happen now?

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 26, 2011 08:27 PM

ok^^ could be quite much...however, many battle abilities are possible, of course.

How about these Basic Sub-skills for "Battle" skill?

Archer/Aiming/Marksmanship (Increases the effect of Range-Based Battle Abilities and the chance to gain such when increasing the level of "Battle". Choosing this sub, you will definitely get a Range-based Battle Ability)
OR
Aggression (Increases the effect of Offense-Based Battle Abilites and the chance to gain such when increasing the level of "Battle". Choosing this sub, you will definitely get an offense-based Battle Ability)
OR
Trickery (Increases the effect of Stealth-Based Battle Abilites and the chance to gain such when increasing the level of "Battle". Choosing this sub, you will definitely get a Stealth-based Battle Ability)
OR
Protection (Increases the effect of Defense-Based Battle Abilites and the chance to gain such when increasing the level of "Battle". Choosing this sub, you will definitely get a Defense-based Battle Ability)
OR
Veteran (Somehow increases the usability of Battle abilities...if they cost mana, this makes them cost less, if they are limited per battle, the limit is increased, if they have a timer, the time before next possible use is reduced, etc.)
OR
Archery+Aggression+Trickery+Protection
____________
ICTC announced

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted May 27, 2011 02:36 AM

Archer/Aiming/Marksmanship

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted May 27, 2011 07:05 AM
Edited by alcibiades at 07:05, 27 May 2011.

I suggest Melee + Mounted as battle abilities for, well, Melee and Mounted Battle abilities (that would be two separate abilities, obviously).
____________
What will happen now?

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted May 27, 2011 08:35 AM
Edited by Jiriki9 at 09:48, 27 May 2011.

Why mounted? O.o the heroes are usually all mounted, anyway^^ And I do not really see many mounted abilities which make sense, when the hero is not on the battlefield.

...anyway I'm away this weekend, so a CASCADE is absolutely necessary^^

1. Which of these shall be subskill for "Battle"?

Aggression (Increases the effect of Offense-Based Battle Abilites and the chance to gain such when increasing the level of "Battle". Choosing this sub, you will definitely get an offense-based Battle Ability)
OR
Trickery (Increases the effect of Stealth-Based Battle Abilites and the chance to gain such when increasing the level of "Battle". Choosing this sub, you will definitely get a Stealth-based Battle Ability)
OR
Protection (Increases the effect of Defense-Based Battle Abilites and the chance to gain such when increasing the level of "Battle". Choosing this sub, you will definitely get a Defense-based Battle Ability)
OR
Veteran (Somehow increases the usability of Battle abilities...if they cost mana, this makes them cost less, if they are limited per battle, the limit is increased, if they have a timer, the time before next possible use is reduced, etc.)
OR
Archery+Aggression+Trickery+Protection

2. CHoose another subskill for Battle freely

3. CHoose another subskill for Battle freely or declare there are only 3

4. Which of these shall be Wood Magic Subskill?

Season Magic (Improves "Autumn's Touch" & "Bloom/Spring") [Note: could also effect "Nature's Boon", maybe)
OR
Soul of the Trees/Tree Magic/Leaf Magic (Improves "Briar Wall" & "Summon Wood") [Note: could also effect "Bridge" maybe)
OR
Kobold-Friend/Leprechaun-Friend/Rainbow-Walker/leprechaun Magic/Luck Magic/better name (Increases the effect of "4-leaf-Clover/Fortune" and "Summon Leprechauns")
OR
Stinger/Hive Magic/better name (Improves "Wasp Swarm", by adding it a stunning or poisoning effect)

Note: I suggest that higher level spells are also improved by higher-level subskills.

5. Choose another one of the list for wood magic

6. Choose a Wood Magic Subskill freely

7. Choose a Wood Magic Subskill freely ior declare there are only 3
____________
ICTC announced

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