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Heroes Community > Heroes 7+ Altar of Wishes > Thread: A creational game [masterpost on page 224]
Thread: A creational game [masterpost on page 224] This Popular Thread is 419 pages long: 1 50 ... 64 65 66 67 68 ... 100 150 200 250 300 350 400 419 · «PREV / NEXT»
Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 24, 2011 07:47 PM

Which building shall enhance the Bard Growth?

Instrument Maker
OR
Songwriter
OR
Opera  / Elven Theatre
OR
Hall of Tales
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ICTC announced

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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted March 24, 2011 07:49 PM

Hall of tales.
____________
"GNOMES GET OUT OF MY BRAIN"
-Adrius

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 24, 2011 07:52 PM

Which building shall enhance the Behemoth Growth?

Suggest something
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evinin
evinin


Supreme Hero
Servant of Asha
posted March 24, 2011 07:55 PM

Monster Cave.
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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 24, 2011 07:59 PM

MoMoMo...MONSTER CAVE

Which building shall enhance the Faceless Growth?

Shadow Enclave
OR
Dark Monument
OR
a better idea by you
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evinin
evinin


Supreme Hero
Servant of Asha
posted March 24, 2011 08:00 PM

How about... Shadow Dead-end?
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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 24, 2011 08:00 PM

A bit strange to speak out, but im fine with it^^

Which building shall enhance the Crystal Golem Growth?

Crystal Mine
OR
Jeweler
OR
a better idea by you
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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted March 24, 2011 08:03 PM

Chrystal Artificer.
____________
"GNOMES GET OUT OF MY BRAIN"
-Adrius

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 24, 2011 08:08 PM

Which building shall enhance the Imp/Gog Growth?

Breeding/Spawning Pool
OR
IMp Portal
OR
a better idea by you
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maral
maral


Known Hero
posted March 24, 2011 08:16 PM

breeding pool

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 24, 2011 08:25 PM

For Cerberus?

Den of Vice/Iniquity
OR
Sinner's Pyre/Gallows/Pillory
OR
a better idea by you
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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted March 24, 2011 09:01 PM

Den of Vice sounds coo'.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 24, 2011 09:11 PM

Turtle rider...god, I have no really good idea...

(Hanging) Gardens maybe?
OR
Swimming Gardens
OR
a good idea by you
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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted March 24, 2011 09:30 PM

Hanging Gardens

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 24, 2011 09:34 PM

So finally,
you may wish a growth building for custodian
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Minnakht
Minnakht


Known Hero
Green eyed monster
posted March 24, 2011 09:37 PM

Spira Museum Annex
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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 25, 2011 11:35 AM
Edited by Jiriki9 at 12:34, 25 Mar 2011.

strange name, but fine.

ok. Now we come to other specialized buildings for the factions.
in H5, the towns had buildings supporting the racial...I think that could and should still be so, at least for some racials. Note: they shoudl not be NECESSARY. (like for the Avenger skill in H5) but rather SUPPORTIVE, thus increasing the skill effect, imo.

What Racial-bound building for Haven?

Military Academy (Decreases cost for using "Training" racial.)
OR
Emblem of Light (Increases the effectiveness of Crusade by 10% for all Heroes)
OR
Courtyard (Heroes with "Crusade can pray here. Having done so, they will get more creatures next week.)
OR
Courtyard (Heroes with "Crusade can pray here. Having done so, they will get more creatures next week. Also decreases cost for using "Training" racial.[also is a place were the soldiers can easily be trained])
OR
Military Academy AND Either Emblem of Light or Courtyard (1st version)

EDIT: Summary (page1, post1) edited - added the growth enhancement buildings and the racials
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maral
maral


Known Hero
posted March 25, 2011 01:57 PM

emblem of light

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 25, 2011 02:18 PM

For Necropolis:

Necromancy Amplifier (Increases the effectiveness of Necromancy by 10% for all of your heroes)
OR
Dark Amplifier (Increases the effectiveness of Necromancy and Transformation by 10% for all of your heroes)
OR
Transformation Ampilifier (Increases the effectiveness of Transformation by 10% for all of your heroes)
OR
Transformator (Highly increases the effectiveness for transformation when used in this town)
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maral
maral


Known Hero
posted March 25, 2011 02:29 PM

transformator

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