Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 7+ Altar of Wishes > Thread: List of H6 spells
Thread: List of H6 spells This thread is 4 pages long: 1 2 3 4 · «PREV / NEXT»
intelligence
intelligence


Adventuring Hero
The Sacred Guardian
posted March 03, 2011 09:36 AM

i think decay will be a primordial spell not a dark
____________
No great genius has ever existed
without some touch of madness.
-Aristotle


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted March 03, 2011 08:48 PM

Quote:
i think decay will be a primordial spell not a dark


i think primordial spells will be very warped spells taken from all the other spell schools, decay belongs to dark....

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
xerox
xerox


Promising
Undefeatable Hero
posted March 03, 2011 09:56 PM

One of the elements of Primordial magic is the twisting of time and space. It would be no stretch to consider Decay as a possible Primordial spell, as dead people decay OVER TIME.
But I won't include anything that isn't official/confirmed.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted March 04, 2011 08:00 AM

I think Primordial Magic will be spells that we have never seen before, decay seems too "known" for this, besides on the Igromir video, Svetlana had spells decay, weakness, quicksand, despair, slow and purge. These are de-buff spells. Dark Magic school.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
MattII
MattII


Legendary Hero
posted March 04, 2011 10:59 AM

Nah, IMO Primordial will include the ones that don't really go anywhere else, Like Teleportation, Magical Immunity, Arcane Crystal and Phantom Forces, etc.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted March 04, 2011 12:50 PM

Quote:
Nah, IMO Primordial will include the ones that don't really go anywhere else, Like Teleportation, Magical Immunity, Arcane Crystal and Phantom Forces, etc.


Nah, Primordial is a twisted version of the elements....they will be new spells (not to mention new spell school)....

Teleportation -> Water magic (like teleport)
Magical immunity -> Light magic
Arcane crystal -> Earth magic (like Forcefield)
Phantom forces -> Water magic (like Clone)

From Heroes III

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
evinin
evinin


Supreme Hero
Servant of Asha
posted March 04, 2011 02:23 PM

I don't quite get the idea of the Primordial - why is it needed anyway?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted March 04, 2011 02:25 PM

Because it's cool!
(and it explains things lore-wise...)
____________
"You turn me on Jaba"
- Meroe

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted March 04, 2011 02:51 PM

Quote:
I don't quite get the idea of the Primordial - why is it needed anyway?


Because Necro and Inferno worship the primordial dragons, Asha and Urgash.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
radox
radox


Known Hero
posted March 04, 2011 05:56 PM

Do you think that there will be an equal number of spells in each school? I PRAY for it to be that way, because, for example, H5's schools were very well arranged and ballanced with 12 spells each.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
MattII
MattII


Legendary Hero
posted March 04, 2011 08:41 PM

Quote:
Teleportation -> Water magic (like teleport)
Magical immunity -> Light magic
Arcane crystal -> Earth magic (like Forcefield)
Phantom forces -> Water magic (like Clone)

From Heroes III
Teleportation, is Light in H5, Magical Immunity is Earth in H3, and Arcane Crystal and Phantom Forces are Summoning spells. Besides, the H3 system was flawed as hell, a lot of the spells simply didn't fit in any elemental school. Not to say that H5 got everything perfect, because it didn't (Firewall <-> Earthquake, Arcane Armour <-> Resurrection, Fist of Wrath -> Destructive, Decay -> Destructive, Divine Vengeance -> Destructive, Eldritch Arrow loses its elemental damage, etc.)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted March 07, 2011 12:51 PM
Edited by DoubleDeck at 12:53, 07 Mar 2011.

Quote:
Quote:
Teleportation -> Water magic (like teleport)
Magical immunity -> Light magic
Arcane crystal -> Earth magic (like Forcefield)
Phantom forces -> Water magic (like Clone)

From Heroes III
Teleportation, is Light in H5, Magical Immunity is Earth in H3, and Arcane Crystal and Phantom Forces are Summoning spells. Besides, the H3 system was flawed as hell, a lot of the spells simply didn't fit in any elemental school. Not to say that H5 got everything perfect, because it didn't (Firewall <-> Earthquake, Arcane Armour <-> Resurrection, Fist of Wrath -> Destructive, Decay -> Destructive, Divine Vengeance -> Destructive, Eldritch Arrow loses its elemental damage, etc.)


Anti Magic (from low level spells) and Magical Immunity (all spells) are different spells. Anti Magic is Earth in H3 and not Magical Immunity. There was no Magical Immunity in H3.

There is not going to be any Summoning Magic spell school in H6, so arcane crystal and phantom forces will be similar to the spells I have mentioned already.

I think you'll be surprised how similar the spells will be to H3 spells ito water, fire, earth and air.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
MattII
MattII


Legendary Hero
posted March 07, 2011 01:51 PM
Edited by MattII at 13:54, 07 Mar 2011.

H3 didn't have a Primordial School, or Light and Dark ones, so really you're just guessing. Oh, and Slow used to be an Earth spell, and then got transferred to Dark, and yet now it's in Primordial, so really, all this is just speculation.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
undead_assault
undead_assault


Adventuring Hero
Armageddoning
posted March 07, 2011 01:56 PM

Quote:

I think you'll be surprised how similar the spells will be to H3 spells ito water, fire, earth and air.


hmmm, or maybe more similar to HOMM IV Life Chaos Death Nature Order spells

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted March 07, 2011 03:21 PM

All I know is that I'd love to have the Shrapmetal spell from the Might & Magic series.  Loved that spell.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted March 08, 2011 08:07 AM

I would love to see the Water Walk (Water magic) and Fly (Air Magic) spells from H3!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Seraphim
Seraphim


Supreme Hero
Knowledge Reaper
posted March 09, 2011 10:48 PM

All I want to see is the Armageddon spell...

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
creepiestdani
creepiestdani


Adventuring Hero
posted March 09, 2011 10:52 PM

Quote:
I think you'll be surprised how similar the spells will be to H3 spells ito water, fire, earth and air.

Hopefully no more useless spells this time.

Quote:
All I want to see is the Armageddon spell

I for one wouldn't miss it. Way too unbalanced.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted March 10, 2011 10:47 AM

So, which factions will specialize in which magic schools?

Here is Doub Deck's vibe:

Haven Light & Air
Necro Dark & Prime
Inferno Fire & Prime
Orc Earth & Air (like mother earth and father sky!)
Naga Water & Light

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Reshkay
Reshkay

Tavern Dweller
posted March 25, 2011 11:03 PM

Quote:
So, which factions will specialize in which magic schools?

Here is Doub Deck's vibe:

Haven Light & Air
Necro Dark & Prime
Inferno Fire & Prime
Orc Earth & Air (like mother earth and father sky!)
Naga Water & Light


I'm thinking thats a pretty accurate guess.

But, Sorry if this has been mentioned before,

Orcs are going to have magic in VI right?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 4 pages long: 1 2 3 4 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0583 seconds