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Heroes Community > Other Games Exist Too > Thread: Deus Ex: Human Revolution
Thread: Deus Ex: Human Revolution This thread is 4 pages long: 1 2 3 4 · «PREV / NEXT»
Fauch
Fauch


Responsible
Undefeatable Hero
posted October 08, 2011 02:24 AM
Edited by Fauch at 02:33, 08 Oct 2011.

the chinese city is impressive
surprisingly, I seem to find my way around a bit more easily than in detroit (well, I have no problems anymore in detroit now)

oh yes, I was wondering why human revolution looks more futuristic than the conspiracy?? in particular when you compare hong kong to hengsha. you would have expected hong kong to try to keep up with the movement, especially considering that it's home to the richest company in the world.

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted October 08, 2011 10:56 PM

It's the same reason why the technology in Star Wars Episode I to III looks more advanced than the technology in Episode IV to VI (actually even the supposedly ancient ships, weapons, droids, etc. in KOTOR look more advanced than the same in the original movie trilogy). More recently made with more money on better machines.

The game so far is quite addictive and the story is very well told and intriguing but the stupid AI just breaks the immersion. You can stun (and from what I have read - even kill) half of the cops in DPD without anyone noticing their absence or even bothering for more than 1-2 minutes in case someone knocked out (or killed) somehow gets discovered. I could have slaughtered the whole department and still would have been able to walk out of the main entrance like nothing has happened and the policemen standing in front of the building would even say "Hiya, what's up?". It's not that the game is very easy, it isn't (it's not really hard either though) - but this plot and the whole well-made atmosphere deserve something better. I guess I'm disappointed that the game is not the masterpiece that it should be, even though it's still one of the best things these days.

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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted October 08, 2011 11:17 PM

Deus Ex Difficulty is pretty challenging if you use the Stungun...  you get no targeting reticule and it doesn't have any fancy laser-sight or anything, so if you want that Marksman XP bonus you gotta get up real close and put it to the back of peoples' heads ^^
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Fauch
Fauch


Responsible
Undefeatable Hero
posted October 09, 2011 01:00 AM
Edited by Fauch at 01:05, 09 Oct 2011.

the tazer? it's my main weapon. but yeah, I feel kinda cheated trying to kill as little people as possible as not only the tazer and dart rifle are harder to use than other weapons, but also can't be upgraded as much. well, the crossbow was nearly unusable in the 1st game without upgrades (scope, precision, range)

Quote:
It's the same reason why the technology in Star Wars Episode I to III looks more advanced than the technology in Episode IV to VI (actually even the supposedly ancient ships, weapons, droids, etc. in KOTOR look more advanced than the same in the original movie trilogy). More recently made with more money on better machines


no, it's not a good explanation. it's not just that the graphics are less good. it doesn't look futuristic at all. and besides, versalife has that futuristic feel.

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted October 09, 2011 08:40 AM

Quite many things in the first Deus Ex are severely outdated by today's standards. If you compare your regular mech-aug in the first Deus Ex - Gunther, to your regular mech-aug in Human Revolution - Jensen, it's like comparing this:



... to this:



Go explain to someone that they're from the same generation.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted October 09, 2011 09:08 AM

Quote:
Trenchcoat got sold out immediately.


What a shame, I'm looking for a trenchcoat

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Fauch
Fauch


Responsible
Undefeatable Hero
posted October 09, 2011 03:22 PM

maybe they have very bad surgeons in germany

more I play and more I think that hacking is even more imba than in the 1st game. it allows you to open any door. in the 1st game, for most doors you had to use either lockpicks or decoders, or blow them up, or find the key (there was also something special on the PS2 version, you couldn't open a door with infinite resistance if you didn't find the datacube with the code. you couldn't just type in the code, if you remembered it from a previous playthrough)

overall augs seem more imba but I'm not completely sure. in the first game you had experience bonuses and augs, and now this is the same thing. experience points brought you permanent bonuses, which is the case of most augs in human revolution. but so far, I find myself hardly using any bioelectricity. I already felt there were way too many biocells and mech-bots in the 1st game, but now it is even worse. I usually have only one cell full of energy, I hardly ever use it, and I don't even need to use cyberboost packs because it regenerates automatically

you rarely have that situation in human revolution where you have to decide whether you consume some items from your inventory or keep them for later.

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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted October 09, 2011 05:10 PM

Well look what I found.



Hacker has a note with a Forever Alone face on it haha

In fact many of these notes are quite suspicious... buy broccoli... and lube?
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Fauch
Fauch


Responsible
Undefeatable Hero
posted October 09, 2011 05:19 PM
Edited by Fauch at 17:20, 09 Oct 2011.

yeah. saw it yesterday. also in Sarif industries, Pritchard sent a mail to everyone asking them to conceal their passwords. I enter an office and see a note with "password : xxx" lol.
actually that's the reason why I began checking all the notes, I expected to find the password lol. but I became bored before reading them all.

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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted October 09, 2011 05:27 PM

They should patch the game so that using passwords give you experience as well... I mean I get all passwords in the game by hacking and taking Pocket Secretaries but I never use them cuz I want mah extra XP.
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Fauch
Fauch


Responsible
Undefeatable Hero
posted October 09, 2011 06:49 PM

yeah, it seems that the game wants you to be a stealthy hacker. if you just go the rambo way, not only you get killed way more easily, you also get less XPs???

I think you only got XP for objectives completed in the 1st game?

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Darkshadow
Darkshadow


Legendary Hero
Cerise Princess
posted October 09, 2011 06:51 PM

Quote:
if you just go the rambo way, not only you get killed way more easily,


Nonsense, you bust in through the frikkin wall and turn your arms to laser-grenade launching sharks and everyone is dead before they can even blink
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Fauch
Fauch


Responsible
Undefeatable Hero
posted October 09, 2011 07:18 PM

why didn't I pick the laser-grenade launching sharks??

in the 1st game I could test some fully augmented weapons thanks to cheats the plasma rifle is snowing ownage
fully upgraded flamethrower with speed aug is funny too

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Fauch
Fauch


Responsible
Undefeatable Hero
posted October 12, 2011 09:50 PM
Edited by Fauch at 21:59, 16 Oct 2011.

wow, looks like I lost my 1st verbal brawl (in the hive)

so far, compared to the 1st game :
the good :
-maps seem bigger and are much more detailed
-better verbal brawls (it seemed based on luck before)
-merging the XP and augs system have gotten rid of many redundancies
-not sure if the AI is much better (compared to the PS2 version, it had a better AI than the PC version) but opponents seem more of an obstacle than in the 1st game.
-compared to the PS2 version, management of the inventory is much more complex. I could carry at least 4-5 times more stuffs in the 1st game.

the bad :
-texts written very small
-augs seem even more imbalanced since most of them use no energy (as if it wasn't easy enough to regenerate it in the 1st game)
-in general, there is rarely a cost to pay for choosing the easy way (for example, no lockpicks to consume)
-social interactions with non-important characters are disappointing, they feel too much like bots, most of them having 2 lines and sharing them with many others NPCs. contrary to the 1st game, it makes their personalities not stand out at all.
also, it seems very rare to get valuable information from them. in the 1st game it was a good method of investigation.
-I can see objectives on the map (the problem is I like using the map) imagine if in the 1st game they would have told you where to find the dragon tooth sword... (that, and the NSF generator were my favourite missions)


so far I would rate the game slightly lower than the 1st one. mostly for the lack of personality and general uselessness of NPCs.

ok, I really enjoyed hengsha. it gets a few more points
oh and secondary quests are much more interesting than in the 1st game. only saving ford chick in the sewer was really memorable.

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Tsar-Ivor
Tsar-Ivor


Promising
Legendary Hero
Scourge of God
posted November 03, 2011 06:09 PM

Erm, is this game any good lol? I was going to bu it but it was so damn cheap for new game £19.99, £12 pre-owned.
____________
"No laughs were had. There is only shame and sadness." Jenny

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted November 03, 2011 06:15 PM

It depends on what you like. This is a RPG/stealth shooter hodge-podge, the story is quite good, the characters are pretty well-made as well, the quests aren't bad but get a bit repetitive from one point onwards, the AI is quite stupid but you can still end up dead often enough (at the beginning at least). I recommend it.

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Fauch
Fauch


Responsible
Undefeatable Hero
posted November 04, 2011 01:20 PM

about as good as the first one. quite similar, slightly weaker on some points, and better on some others. though, the most impressive improvement is the graphics.

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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted November 04, 2011 01:34 PM

I actually got bored of this game. I made it to the Tai Yong Medical level and then stopped.

There's very little challenge even with a build that's designed to be non-power. Only thing that's really enjoyable are the dialogues.

I dislike running all over the city hubs doing side-missions, it just feels like a way to make the game feel longer while you wait for the much more entertaining main missions to start.

The graphics are ok.

And the story... well... it's like TRANSHUMANITY ALL OVER DA PLACE. Augs this and Augs that... AUG AUG AUG. I feel like I'm getting augs shoved down my throat, the whole fricking world revolves around augs. Did I mention Augs? I don't feel drawn into this world.

It's definitely an excellent game but... not for me I think.
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Fauch
Fauch


Responsible
Undefeatable Hero
posted November 04, 2011 02:22 PM
Edited by Fauch at 14:33, 04 Nov 2011.

Quote:
I actually got bored of this game. I made it to the Tai Yong Medical level and then stopped.

interestingly I found that part better than everything else before.
I enjoyed investigating the offices, it was fun in the 1st game. but it feels somewhat lost in this new game. maps are much bigger and complex, and yet, objectives are way easier to find

Quote:
There's very little challenge even with a build that's designed to be non-power. Only thing that's really enjoyable are the dialogues.

in the 1st game too. the only really hard part is getting used to the controls.
though, that's the point, don't you think? every aug is supposed to be useful, so whatever you pick, it should make the game easier anyway. you can still choose to play without any aug. but I admit that the fact that even less bio-energy is needed than in the 1st game is really cheap.

Quote:
I dislike running all over the city hubs doing side-missions, it just feels like a way to make the game feel longer while you wait for the much more entertaining main missions to start.

you don't have to do them

Quote:
And the story... well... it's like TRANSHUMANITY ALL OVER DA PLACE. Augs this and Augs that... AUG AUG AUG. I feel like I'm getting augs shoved down my throat, the whole fricking world revolves around augs. Did I mention Augs? I don't feel drawn into this world.

I also think it is one of the biggest flaws, even though I felt it was better in hengsha. NPCs were much better in the 1st game.

adam should learn from JC sometimes. he totally lost his temper in the convention center, not very clever


personally, I think the biggest flaws are :

-you hardly need any energy to use augs.

-you can hack every single door. they should have kept the lockpick. you can still blow doors up, but the chance to trigger an alarm while doing that are probably even higher than by hacking.

-NPCs with no personality

-no need to really search for objectives. it's not even like you are going to get hints from locals anyway.

-playing the stealth way grants more XP

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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted November 04, 2011 05:51 PM

Quote:
you don't have to do them

But... it'd be more fun if I wanted to.
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