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Heroes Community > Heroes 6 - The New Beginning > Thread: Nival or BlackHole ???
Thread: Nival or BlackHole ??? This thread is 5 pages long: 1 2 3 4 5 · «PREV / NEXT»
IbnWaliBarad
IbnWaliBarad


Hired Hero
posted April 25, 2013 11:22 PM
Edited by IbnWaliBarad at 23:28, 25 Apr 2013.

Quote:
It is obviously subjective, but I personally dislike all of the art save for H5 (which was good save for the cartoonish part of it) and H6, which I find amazing.


That's not exactly how subjectivity works.
I would rather avoid starting an objective vs subjective debate, but you can't compare a Cathedral to a mud hut.
Subjectivity is more about what one finds agreeable (=your feelings), over the actual quality,  nature and attributes of the art and what it evokes.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 25, 2013 11:40 PM
Edited by blob2 at 23:51, 25 Apr 2013.

Quote:
It did had that actually ''generic'' Deviant art feeling. That of an amateur graphic artist that tried too hard to look outlandish (yet end up doing the same style of designs than most of his peers).


Seriously now, I won't dispute over people tastes, but naming H6 art "generic" is a "bit" of an exaggeration. Tell you what, draw some random picture of a Heroes unit, post it here, and we will see how much H6 art is generic in "comparison" to yours. H6 did many things wrong, but art style is one of it's strong points. A lot of work was put into it. Also it's hard to bring some fresh ideas into a fantasy game, because whatever base material you use for inspiration, someone will always accuse you of not being original.

Quote:
Consider this; Most of the heroes have copy/paste armor, the artist was too lazy (or time-constrained) to come up with original designs for the Heroes (which led to the celebrity look-alike incident) and the town screens have obvious artistic flaws in regards to layouts and light sources.


And you consider this: the game was rushed, so some decision had to be made. I agree with you, I'm also disappointed with some things (why do Towns on AM look different from the Town Screen versions?), but it seems to me your having this "I don't like H6 syndrome" so your actually criticizing every aspect of the games art in the process. As a side note, most H3 hero portraits were converted from faces of real people. How lazy is that

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted April 26, 2013 12:02 AM
Edited by Avirosb at 00:04, 26 Apr 2013.

When I say generic I don't mean "unoriginal in regards to well-established monster designs" generic, but "overcompensating, exaggerated DotA-clone graphics that's been done in ever other fantasy video game since 2000" generic.

Quote:
it seems to me your having this "I don't like H6 syndrome" so your actually criticizing every aspect of the games art in the process.
Actually, it's more a "I don't like Ubisoft" syndrome due to their unscrupulous management and how they are getting away with it.
Art just happens to be one of the things in Heroes games that I feel strongly about.

Quote:
As a side note, most H3 hero portraits were converted from faces of real people. How lazy is that
An even better example would be the slightly altered minotaur portraits.
And yet NWC managed to give them all character and not make them completely void of personality.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 26, 2013 12:12 AM
Edited by blob2 at 00:20, 26 Apr 2013.

Quote:
When I say generic I don't mean "unoriginal in regards to well-established monster designs" generic, but "overcompensating, exaggerated DotA-clone graphics that's been done in ever other fantasy video game since 2000" generic.


Oh, that makes sense then I wonder if we'll see some new "trend" in the coming years...

Quote:
As a side note, most H3 hero portraits were converted from faces of real people. How lazy is that
An even better example would be the slightly altered minotaur portraits.
And yet NWC managed to give them all character and not make them completely void of personality.


I wonder who was the "model" for the Troglodyte heroes Probably one of the designers mother-in-law...

And yeah, there are so many memorable heroes in H3, while from H5 or H6 I remember only a few... but this could also be nostalgia I suppose ;P

Quote:
Moreover, loading screens in the original "Heroes VI" are masterpieces.


I must concur. "Dragon incest" is one of my favorite in the whole series (it was my desktop wallpaper for quite some time ).

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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted April 26, 2013 06:54 AM

Quote:
When I say generic I don't mean "unoriginal in regards to well-established monster designs" generic, but "overcompensating, exaggerated DotA-clone graphics that's been done in ever other fantasy video game since 2000" generic.

What magic version of DotA do you run, that has better than Warcraft 3 graphics? Portraits are decent, but in general DotA graphics are rather a lot more simple than H6.

In terms of a better game, Nival made a far better functioning and enjoyable game in their final version (TotE), so I would say that they were better.

And on the subject of being subjective (), something like are has certain things that cannot be argued. For instance, H6 art if far more detailed than any of its predecessors. I like to call it fancy. On the other hand, does that make it better... well, to determine if something is better, you have to prefer it over something else, and that distinction is highly subjective. So someone could easily think that the H3 art is far better than the H6 art for a myriad of subjective reasons (simpler, iconic, etc, etc), and someone could like the H6 art better than all the others (Fancier, lends and "epic" feeling, etc, etc) and both could be equally as right as to which is better. Isn't art just fun?
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted April 26, 2013 08:23 AM

Quote:
In terms of a better game, Nival made a far better functioning and enjoyable game in their final version (TotE), so I would say that they were better.
While this is true, it's not a good comparison because until TotE, Heroes V was roughly the same crap as Heroes VI. And Black Hole never got the chance to create their own TotE (which doesn't necessarily mean that they could though).

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted April 26, 2013 08:40 AM

Quote:
...and someone could like the H6 art better than all the others (Fancier, lends and "epic" feeling, etc, etc)
Recycled, color coded, etc, etc...

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted April 26, 2013 09:18 AM

Quote:
Quote:
As a side note, most H3 hero portraits were converted from faces of real people. How lazy is that
An even better example would be the slightly altered minotaur portraits.
And yet NWC managed to give them all character and not make them completely void of personality.

Hear hear!!

One thing that bothered me a lot is the lack of background on the H6 heroes portraits, they are so boring.

In H3 & H2 had different background image and helped giving the impression of being more varied, imo
____________

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 26, 2013 11:13 AM
Edited by blob2 at 11:16, 26 Apr 2013.

Quote:
In H3 & H2 had different background image and helped giving the impression of being more varied, imo


Well it's all in the design choices. Take note that from H4 onward portraits were faces in circles while in H1-3 those were in squares, thus giving more "room" for backgrounds...

One of the worst H4 features was that it had no hero specializations. Their bio's and faces were the only things that distinguished them. This is an example of a bad dev choice imo. On a side note H6 devs laziness in this matter is also disappointing: so many heroes share the same specializations

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted April 26, 2013 02:26 PM

Quote:
Quote:
In H3 & H2 had different background image and helped giving the impression of being more varied, imo


Well it's all in the design choices. Take note that from H4 onward portraits were faces in circles while in H1-3 those were in squares, thus giving more "room" for backgrounds...

My main in complain is that, the lack of portraits makes them feel so empty....maybe I'm nostalgic, but I consider an important thing.

(And it's not hard to make anyways)
____________

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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted April 26, 2013 03:31 PM

Quote:
Quote:
In terms of a better game, Nival made a far better functioning and enjoyable game in their final version (TotE), so I would say that they were better.
While this is true, it's not a good comparison because until TotE, Heroes V was roughly the same crap as Heroes VI. And Black Hole never got the chance to create their own TotE (which doesn't necessarily mean that they could though).

Basically, what I consider the final "Black Hole" version of this game was patch 1.5 or 1.6 (since it was the last patch they worked on)... and that was still a really, really bad version. Agreed?
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted April 26, 2013 03:36 PM

Quote:
Quote:
Quote:
In terms of a better game, Nival made a far better functioning and enjoyable game in their final version (TotE), so I would say that they were better.
While this is true, it's not a good comparison because until TotE, Heroes V was roughly the same crap as Heroes VI. And Black Hole never got the chance to create their own TotE (which doesn't necessarily mean that they could though).

Basically, what I consider the final "Black Hole" version of this game was patch 1.5 or 1.6 (since it was the last patch they worked on)... and that was still a really, really bad version. Agreed?

Actually no, BH left after patch 1.2.1 lol
____________

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gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted April 26, 2013 05:32 PM

Quote:
Quote:
Quote:
Quote:
In terms of a better game, Nival made a far better functioning and enjoyable game in their final version (TotE), so I would say that they were better.
While this is true, it's not a good comparison because until TotE, Heroes V was roughly the same crap as Heroes VI. And Black Hole never got the chance to create their own TotE (which doesn't necessarily mean that they could though).

Basically, what I consider the final "Black Hole" version of this game was patch 1.5 or 1.6 (since it was the last patch they worked on)... and that was still a really, really bad version. Agreed?

Actually no, BH left after patch 1.2.1 lol

And my point is proven far, far more clearly. XD 1.2 was at the "Barely Functioning" level... so yeah, a pretty bad game all in all.
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted April 26, 2013 05:38 PM

Black Hole dropped dead soon after the original version of their game was released while Nival got funded for 2 expansions. I don't think they can be compared.

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espen15
espen15


Famous Hero
posted April 27, 2013 12:14 AM

I go with nival heroes 5 all the way, heroes 6 was failure imo

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zaio-baio
zaio-baio


Promising
Famous Hero
posted April 27, 2013 07:38 AM

H6 is the best Heroes game up to date, i have no clue why 10-15% of the community don't like it.. but i guess its normal.

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted April 27, 2013 09:08 AM

Quote:
H6 is the best Heroes game up to date, i have no clue why 80-85% of the community don't like it..
Repairs complete.

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zaio-baio
zaio-baio


Promising
Famous Hero
posted April 27, 2013 12:10 PM
Edited by zaio-baio at 12:11, 27 Apr 2013.

Quote:
Quote:
H6 is the best Heroes game up to date, i have no clue why 80-85% of the community don't like it..
Repairs complete.


Lol, only the sad players whine in forums, the majority enjoys at home.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted April 27, 2013 12:15 PM

Quote:
Quote:
Quote:
H6 is the best Heroes game up to date, i have no clue why 80-85% of the community don't like it..
Repairs complete.

Lol, only the sad players whine in forums, the majority enjoys at home.

Hunting bugs must be an exciting game
____________

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted April 27, 2013 01:34 PM

Quote:
Lol, only the sad players whine in forums, the majority enjoys at home.
Snide comments won't get you far. You called H6 the best Heroes game up to date. Please elaborate.

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