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Heroes Community > Heroes 6 - The New Beginning > Thread: Lack of replayability for H6
Thread: Lack of replayability for H6
Blacktail
Blacktail

Tavern Dweller
posted May 27, 2012 11:29 PM

Lack of replayability for H6

There aren't enough maps outhere and it gets boring real fast! The best Heroes series was H3 in terms of replayability because of the random map generator in-game. Ya just clicked on it and hocus pocus you get a new random unknown map to play. And it was fun cause 90% of the time it  was playable and it was always a blind start, no knowledge of the maps resources, castles, layout etc... very fun. H6 needs a RMG real fast or it's dead in the water unless it already is ...

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Xerox
Xerox


Promising
Undefeatable Hero
posted May 28, 2012 12:35 AM

I'm working on a balanced, pretty small though 4-player map.

but it won't be out untill sometime this summer because the editors lack of a minimap sucks and makes making balanced maps take A LOT of time
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted May 28, 2012 07:22 PM

Neh.. the game lacks much more then just a simple bad map creator to make it a long lasting and interesting game

An interesting Skill system and an economy and logistic feature that is not made for brainwashed zombies....
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I'm just a Mirror of your self.

We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted May 28, 2012 07:37 PM
Edited by Warmonger at 19:37, 28 May 2012.

The best answer to that is to not buy games which don't offer good replayability
____________

The future of Heroes 3 is here!

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Naki
Naki


Known Hero
posted May 28, 2012 08:47 PM
Edited by Naki at 14:30, 29 May 2012.

Quote:
There aren't enough maps outhere and it gets boring real fast! The best Heroes series was H3 in terms of replayability because of the random map generator in-game. Ya just clicked on it and hocus pocus you get a new random unknown map to play. And it was fun cause 90% of the time it  was playable and it was always a blind start, no knowledge of the maps resources, castles, layout etc... very fun. H6 needs a RMG real fast or it's dead in the water unless it already is ...


Heroes III never had a RMG until one of the expansions added it.
I am afraid it will be the same with MMH VI, we have to wait (and hope) for a possible expansion (if/when there is one) to add that feature...

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alcibiades
alcibiades

Hero of Order
and Light
posted May 29, 2012 12:01 AM

Quote:
Neh.. the game lacks much more then just a simple bad map creator to make it a long lasting and interesting game

An interesting Skill system and an economy and logistic feature that is not made for brainwashed zombies....

Amen.
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Heroes 7 - News overview | Heroes 7 - Discussion thread

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ChrisD1
ChrisD1


Supreme Hero
posted October 05, 2012 12:16 PM

and the new content (artifacts, heroes, building, portraits,) are nowhere to be found in the old campaigns! i'm really fond of the campaigns and it's a shame that we are stuck with the same set artifacts although there are new ones out there!

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