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RMZ1989
Supreme Hero
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posted September 23, 2013 11:02 AM |
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Edited by RMZ1989 at 11:05, 23 Sep 2013.
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Dave_Jame said: I don't actually see the Darvis master as any good.
Point one: 3:0:5 for 5 points? not really that good
Point two: It's melee
Come on Dave, this is really narrow minded point of view... you don't look at just one part of the creature and say that it is poor because of it, you look at the creature as a whole, with stats and abilities. Swift + Range Reflect 2 means that creature can always attack the hero/unit it needs and get in front of the range unit, basically blocking it, and not just that, range units will damage itself. On the other hand, she can move around and kill small creatures while at the same time attack the hero because of her special ability that allows her to attack the second time, or to attack another creature from the same row if it is blocking the path to the hero.
@DoubleDeck
Yes, Myranda and Gazal, Herald of the Void are my favorites.
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Give a man a mask, and he'll
become his true self.
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Dave_Jame
Promising
Legendary Hero
I'm Faceless, not Brainless.
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posted September 23, 2013 11:22 AM |
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@RMZ: If I would have the option. I would take the rakshasa scout (rare card) which has fewer attack and dose not have the second potential attack, but has evade that can make him a shreder when used well and have enought space
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RMZ1989
Supreme Hero
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posted September 23, 2013 01:05 PM |
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Dave_Jame said: @RMZ: If I would have the option. I would take the rakshasa scout (rare card) which has fewer attack and dose not have the second potential attack, but has evade that can make him a shreder when used well and have enought space
As far as I know, Rakshasa Scout also has 3 attack, but Evade doesn't protect him from range attacks though, just from melee and flyers, that is my point, every creature has its own purpose.
And Evade is pretty much double edge ability. It can be very useful, and it can screw you up pretty badly.
____________
Give a man a mask, and he'll
become his true self.
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DoubleDeck
Promising
Legendary Hero
Look into my eyes...
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posted September 23, 2013 05:31 PM |
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I am worried about evade in that it can put creature in position next to others that helps opponent use fireball, geyser, etc.
But on the other hand, I think one can plan evade and determine two turns ahead where and what will happen....
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RMZ1989
Supreme Hero
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posted September 23, 2013 05:42 PM |
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DoubleDeck said: I am worried about evade in that it can put creature in position next to others that helps opponent use fireball, geyser, etc.
But on the other hand, I think one can plan evade and determine two turns ahead where and what will happen....
Indeed, that is what I was talking about. There are a lot of things that can make your life miserable if Evade puts your creature in the spot you didn't want.
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Give a man a mask, and he'll
become his true self.
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The_Polyglot
Promising
Supreme Hero
channeling capybara energy
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posted September 23, 2013 05:52 PM |
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I sense good times are coming for my Ishu rush build Immobilize ftw.
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Friend-shaped
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RedEmperor30
Famous Hero
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posted September 23, 2013 06:00 PM |
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The_Polyglot said: I sense good times are coming for my Ishu rush build Immobilize ftw.
immobolize hell yeah hahahahahaha i spit in the face of academy evade .... new patch whatever you are pwnd!!
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DoubleDeck
Promising
Legendary Hero
Look into my eyes...
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posted September 23, 2013 10:40 PM |
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@RedEmp: With your decay spitters?
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RMZ1989
Supreme Hero
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posted September 24, 2013 04:34 PM |
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RedEmperor30
Famous Hero
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posted September 24, 2013 04:41 PM |
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RMZ1989
Supreme Hero
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posted September 24, 2013 04:56 PM |
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Edited by RMZ1989 at 19:04, 24 Sep 2013.
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RedEmperor30 said:
RMZ1989 said: http://forums.ubi.com/showthread.php/797131-Patchnotes-Forgotten-Wars-expansion?p=9291362#post9291362
Very nice balance changes and bug fixes, I like it!
@Red, I think you will hate the balance changes with your Flesh, Banshee cost 3 magic to play, Week of Wild Spirits costs 3 resources to play, but Week of Tamed Spirits costs the same.
well the simple answer to that is Seria my girlfriend
Couldn't agree more with you. Or Adar-Malik/Nergal.
Still, Incorporeal creatures also got a buff, or should I say, a fix, because they are now taking half damage, rounded down, from events and fortunes, so, no more sacrificial altar killing your stronger incorporeal creatures instantly. Just spells and magic damage.
EDIT:
So, I just saw all the new cards from the expansion, and I can't believe how pathetic are the new cards from Necro and Inferno in comparison to other factions.
Stronghold is amazing, I love those cards, same as Sanctuary and Haven(with this expansion, even though I don't like Sanctuary and Haven that much, I consider playing them with how beautiful those cards really are). Academy is quite solid.
Inferno got cards with a drawback, god knows why... As I said, Jester Imp + Abyssal Worm sounded too good to be true, as Jester Imp has 2 HP. Frenzied Maniac is weaker Juggernaut with same might requirement and 1 less cost, good with Xorm and maybe Garant, terrible with anything else, and deals 2 damage to your hero if you don't attack with it, how incredible...
Demon Thrall can't attack at all if there are no friendly units around him, freaking amazing! And not even mentioning how bad his stats are for his cost.
/sarcasm off
Lashing Lilim is actually quite solid, like the only solid creature card in inferno, well, that Unique guy is also ok I guess...
The only Card that I really like is Gate to Shegoth, or whatever that fortune is called.
About Necro, well, Rotting Mummy is really good, I love it. But that is about it, I don't see anything special in other creatures, maybe that Ghoul with bonus damage depending on the poison counter have the potential, but that is it. I wouldn't even be mad about new creatures if they didn't include 100 ways to banish your cards from your graveyard.
At least spells are quite solid. We will see about it, I am just a bit disappointed when I saw Necro and Inferno cards(my main factions), and I am pessimistic guy, quite the contrary, I can analyze everything and show the good side of every card, but with these are just... meh. Maybe some other and more experienced players can show me something good about them.
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RedEmperor30
Famous Hero
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posted September 24, 2013 06:49 PM |
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MAN necro just got snowED up - 10 - 0!! so sad - only 1 decent card and its dark.
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Dave_Jame
Promising
Legendary Hero
I'm Faceless, not Brainless.
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posted September 24, 2013 06:54 PM |
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Sanctuary and Stronghod... I have my hopes.
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yasmiel
Supreme Hero
Former Chessmaster
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posted September 24, 2013 07:07 PM |
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Edited by yasmiel at 19:08, 24 Sep 2013.
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TH4NK5-4-W4TCH1NG-SP01L
Code working until 20:00h CET 24.9.. (1 heroic pack)
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Adrius
Honorable
Undefeatable Hero
Stand and fight!
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posted September 24, 2013 08:14 PM |
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Quote: - Week of the Tamed Spirits is activated and costs 3 resources to activate
Why? If it just lasts during your own turn what's the point? It doesn't even affect retaliation damage.
Weeeeeird. Not "**** magic" approved, Acamas no like.
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Adrius
Honorable
Undefeatable Hero
Stand and fight!
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posted September 24, 2013 08:17 PM |
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yasmiel said: TH4NK5-4-W4TCH1NG-SP01L
Code working until 20:00h CET 24.9.. (1 heroic pack)
Oh yeaaaaah.
I got a Kat.
I'm effing trippin' Kats over here.
**** yeah....!
ò______O
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The_Polyglot
Promising
Supreme Hero
channeling capybara energy
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posted September 24, 2013 08:22 PM |
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Belias+Altar of Asha here, I was really lucky.
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Friend-shaped
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Dave_Jame
Promising
Legendary Hero
I'm Faceless, not Brainless.
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posted September 24, 2013 08:23 PM |
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strange.. I got Altar of Asha aswell.. plus Shaar
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DoubleDeck
Promising
Legendary Hero
Look into my eyes...
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posted September 24, 2013 08:36 PM |
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Card Balance Updates:
- Avalanche costs 1 more resource to play YEAH!
- Wasteland costs 1 more resource to play YEAH!
- Week of the Wild Spirits costs 3 resources to activate DAMN!
- Week of the Tamed Spirits is activated and costs 3 resources to activate YEAH!
- Banshee requires a Magic level of 3 to play YEAH!
Comments on new spells:
Focused mind - cannot prevent attack! Great, sorry for Altar of shadows!
Cursed bound - deal same damage done from enchanted creature to hero! Jesus, imagine putting cursed bound on Abyssal Worm...lol
Lay of hands - heal all friendly creatures with same amount of magic stat! Wow...no wonder Inferno doesn't have access to light!
Comments on new fortunes:
Gate to Sheogh - Lovely, lovely, lovely card...play high cost creature for free basically....watch out for milling decks though..
Death is not the end - Great necro graveyard recursing card!
Desperate assault - creature gains +1 attack or +4 attack if hero health <5 - wow wow....let's just use that with Kat's grande finale why don't we!!
Honour binds us - Takana yes please!
Full moon (neutral) - take all cards in graveyards and put back into library - shame poor Necro fortune based decks!
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DoubleDeck
Promising
Legendary Hero
Look into my eyes...
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posted September 25, 2013 01:15 PM |
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- All boxes contain guaranteed Wildcards
- All packs contain chances to win Wildcards
Confusing...don't boxes contain packs?
My understanding was:
- when you open a pack, it will notify then whether you get a wild card or not....
And that:
- seal purchased packs (Forgotten Wars packs) will be guaranteed wild cards
- gold purchased packs (other sets) will have chances to get wild card
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