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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Playing Preserve
Thread: Playing Preserve This thread is 3 pages long: 1 2 3 · NEXT»
jondifool
jondifool


Promising
Adventuring Hero
extinct but alive!
posted March 29, 2002 05:46 PM bonus applied.

Playing Preserve

Greatings,
here is a tread about preserve , which so much resemble the old sorceress troops in homm2. Fast creatures, good shooter.
How does it fare!

Some observations. From first month battles (with low level creatures)

First and most important, playing with a spellcaster. When creatures of a kind in battles are summonned second time they are added to the  first created stack not forming a new.

This means that the most straight forward battle tactic is to summon a tank creature in first round (it comes next to the summoner).Then increase the stack in second round, then aproach the enemy and let the summoned stack takes all the beating!. At second level the white tiger is very good for this. troops like wolfs  and sprites waits until able to strike and kill a enemy stack. The white tiger haves first strike, making it even better as a summoned tank.

The Heroes ability to atomatic call in woodland creatures , does mean that the army gets small reinforsments every day. This means that a preserve army does not need reinforcement from town as dire! Called in creatures are either added to the main stacks or used as expendelble fodder!

Of special mention here is the Leprichaun, who have a very valuable special , the forune spell, to cast once. This is for the tanking stack, because fortune gives max luck and luck now decrease damage!

Now having a durable tank that can be reinforced, the preserve needs some killing power from a distance. the Elf is obvius here.

the Best tank is the griffin, Unlimited retaliation! best target for the fortune spell, and then for the 2 level nature spell giving it first strike! Bang And thats a killer combo. Hitting first, and decreasing the damage recived , it can be very difficult to bring down.

I didn't get summmon griffon in the game I played now, so I had to use my regular ones! And they did very well.

The Creature portal is very interesting. It basicly gives you the abillity to summon 1 creature type, off your choisse of all availeble nature creatures. But not the ones town can build (neither one off the 2 types)! And you have to have a creature dvelling of that level. So no level 4 mantis before either Phoenix or fairy dragon is build. I did goe mainly for the Wasport
6-7 creatures a week with 60 hitpoints , shooting!

Finaly I got the fairy dragon. 4 of them did a 150 damage fireball, a 263 damage lightning spell, and also had fire ring and confusion!

My understanding of the preserve at the moment says there is 2 basicly different ways to put an army together.

The shooting/tank combo.
this means wolfs, sprites, elfs, griffins, wasports or mantis from creature portal? (binding would be nice here I think). And then Fairy dragon fits well here. Firering spell around the tank, and confuse against poverfull enemy stacks , and lightning aganist enemy heroes.
Both the archer hero , and the magic hero fits well

The lightning attack.
wolfes , sprites, White tiger, unicorn , phoenix,
From creature portal Mantis or airelemental.
And here a satyr casting mirth would be a nice little thing to have. Moral means first turn!  
A summoning hero here would still summon a tank to take the first damage but would later also cast waspswarm and  first strike.

I have no Idea yet how the elementals fits in this

Overall
It looks like that the creature portal and summoning  could makes up for the lack of creature boost gotten from nobillity. Worth is the lack of income from mining and estates!

with regards
Jondifool





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The Oxe is slow, but earth have patience

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Cat
Cat


Honorable
Supreme Hero
Gonna Get Dirrty...
posted March 29, 2002 06:07 PM

Yeah.. I've just started my first game as preserve... at the moment, it is everything I hoped it would be...

Although I would really like to know why the elf is wearing what looks like my dancing practice leotard... eekk!!
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Diwethaf Gloau Sylw y Gymreag

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Preserver
Preserver


Promising
Famous Hero
Elemental Druid
posted March 29, 2002 10:51 PM

Hi everybody!

I'm playing the Sea Politics scenario right now. I must say Preserve really rocks! (considering my high expectations)
I've got an enchanter and a ranger in my main army together with awfull lots of sprites, elves, waspworts, unicorns and phoenixes...
But I think I'll use my time playing instead of posting right now. There are still many things to try.

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bjorn190
bjorn190


Responsible
Supreme Hero
Jebus maker
posted March 30, 2002 09:06 AM

In my opinion preserve is the weakest town. Griffons and Faerie dragons are strong, but the magic spells are weak.

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Cat
Cat


Honorable
Supreme Hero
Gonna Get Dirrty...
posted March 30, 2002 11:54 AM

Oh, no, I'm not having that!!  I have fallen head over heels for the preserve!!  At first I thought I'd made a grave error buy selecting elves over white tigers (which are amazingly strong), but with the summon creature spells you can get quite a hefty extra stack.

Wolves are upsettingly weak for level ones, however- the beserker or orc being the scariest I've encountered so far.

I've noticed people going on about the griffins, so to be deliberately perverse I chose the unicorns- they are brilliant- speedy and strong and with a useful blinding attack.  My only complaint is how resource intensive it is to build the town(s), with gold as rare as it is.  And with the level sevens, the phoenix is greatly preferable, in my opinion, to the faerie dragon.

Also, the protal of summoning certainly provides an edge- no doubt about it.  I have been summoning waspworts through it which are fantastic, as this means one of my scouting armies also gets ranged attackers.

Also, once more secondary skills are gained (summoning, life magic, order magic, combat) your druids (I'm playing with druids here) can become quite formidable, and the 'wasp swarm' spell is rather effective for a low level spell.

Give preserve a chance (sometimes I think you lads are biased against all beautiful things.. lol!!)
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Diwethaf Gloau Sylw y Gymreag

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Cat
Cat


Honorable
Supreme Hero
Gonna Get Dirrty...
posted March 30, 2002 01:51 PM

Quote:
I have no Idea yet how the elementals fits in this



Elementals, leprechauns, satyrs, waspworts and mantis' can all be gained through the portal... click on the portal and select the creature you want to buy.
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Diwethaf Gloau Sylw y Gymreag

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jondifool
jondifool


Promising
Adventuring Hero
extinct but alive!
posted March 30, 2002 01:59 PM

greatings!!

Cat: it was how elementals fits in the army setup, not that they could be recruitted!! I saw the screen, but thanks for trying to help me anyway!! How do you then think elemetals fits in the army , which of them is worth buying when!!

A good little thing to know from the manual is water elementals can water walk (swim!!) when alone, making them great scouts on some maps!

witg regards
Jondifool
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The Oxe is slow, but earth have patience

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Cat
Cat


Honorable
Supreme Hero
Gonna Get Dirrty...
posted March 30, 2002 02:03 PM

Jon!

If you ask me, the elementals are better off left guarding things as they aren't much use in battle when you could have Satyrs or Mantis' instead, you know?  I had them by my mines...
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Diwethaf Gloau Sylw y Gymreag

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Lith-Maethor
Lith-Maethor


Honorable
Legendary Hero
paid in Coin and Cleavage
posted March 30, 2002 02:30 PM

at last I can talk about it...

I was given a chance to taste a bit of HoMM4 these last few days (maybe more) and of course, my first choice was Preserve...

what can I say? a Beastmaster and an Archmage next to lots of Wolves, Sprites, Elves, Griffins and Faerie Dragons... killer team... especially when the summoned creatures kick in...
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pyromancer
pyromancer


Adventuring Hero
posted March 30, 2002 02:44 PM

and how the heck can i build elves
they requer ranger's guild which costs 20 wood
it is good that the exchange rate in the marketplace finaly is good (3 vs 1 in towns and 2 vs in markets outside the town)

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Cat
Cat


Honorable
Supreme Hero
Gonna Get Dirrty...
posted March 30, 2002 02:58 PM

Flag a wood mine, obviously!!! I got elves week one no trouble..
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Diwethaf Gloau Sylw y Gymreag

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RobinHood
RobinHood


Known Hero
posted March 30, 2002 03:54 PM

Quote : And with the level sevens, the phoenix is greatly preferable, in my opinion, to the faerie dragon.

Lol !!! Some habits should be forgotten Cat !

I live in Europe and must wait for the 12th april. Please tell me about the ambiance in towns (especially in the Preseve). Are they copy-paste as I feared ? Have u a good felling with the different terrains in the town ? What about animations in towns ?

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It is the province of knowledge to speak & it is the privilege of wisdom to listen.

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Darion
Darion


Promising
Famous Hero
posted March 30, 2002 08:25 PM

Yes... what about the animations of the creatures? Do they look "great" just because they are animated now? I am also interested in what you think of the feel of the creatures in relation to Homm2 and 3.
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darkspirit
darkspirit


Famous Hero
aka Zutus
posted March 30, 2002 08:31 PM

can I ask from what country are you all again?

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Young moles appear to be in full dispersal which means there are more moles per acre than at any other time of the year

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Cat
Cat


Honorable
Supreme Hero
Gonna Get Dirrty...
posted March 30, 2002 11:01 PM

Wales, in the united kingdom... land of the original elves!  Also:- I have played 3 scenarios now and have yet to find a single gem pond... as you may have guessed, this makes recruiting Faerie Dragons kinda hard... also, i think the sawmills should give more wood... *sighs*  As an overall game, it's very hard to play...
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Diwethaf Gloau Sylw y Gymreag

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Preserver
Preserver


Promising
Famous Hero
Elemental Druid
posted March 31, 2002 12:01 PM
Edited By: Preserver on 31 Mar 2002

That is no problem Wesley

Right now I play like this:

Slot 1: Magic Hero (Druid, Beast Lord, Warlock, Enchanter or Summoner)
Slot 2: Sprites or Wolves
Slot 3: Phoenixes
Slot 4: Ranged/Spellcasting Portal Creature (Waspwort, Water Elemental or Fire Elemental)
Slot 5: Unicorns
Slot 6: Elves
Slot 7: Ranged Hero (Archer, Ranger or Beastmaster)

I used Faerie Dragons instead of Phoenixes once, but Phoenixes really rule with their breath attack and the improved rebirth ability.. ..and they are great efreet killers too!
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- The only alert the invaders had was the rustling of leaves on a day without wind -

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Cat
Cat


Honorable
Supreme Hero
Gonna Get Dirrty...
posted March 31, 2002 02:44 PM

Not to forget that if you summon mantis's, you can have two level fourcreatures (phoenix being my second).  Also, with grandmaster summoning you can create quite a large extra stack of virtually any preserve creature in combat.
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Diwethaf Gloau Sylw y Gymreag

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jondifool
jondifool


Promising
Adventuring Hero
extinct but alive!
posted April 04, 2002 11:29 AM
Edited By: RMS on 5 Apr 2002

Wich Creatures to Chosse

When playing preserve it could be an idea to build the mage guild before creature dwellings.

Even if your spell casting hero is not able to cast that level spells for a while, it could making your tactical options more diverse to know what kind of spells he would be able to cast especially wich creatures he could be summoning!

In some cases the summoning spell becomes quite useless if the same kind of troop is availeble already. A few more elvs is not going to make a big difference if you already have elvs. Where as a summoning tigers is bound to provide a tank there either eat up retaliaton, or just blok the path to your shooting troops.

Do you want Faries or Phoenix if you know you are going to be able to summon Fairies ?

In the case of the creature portal, knowledge of what creatures a hero can summon with spells makes choises a lot more interesting.
If you can summon wasport, you can get its weakness effect in play and you might want to hord another kind of creature. Or you might not.

The idea of building mage guilds first to know wich creatures to build, is raising some tactical questions, some times it provides answers. But In general it's not going to overule knowledge of the map (creature dwellings) and knowledge of the opponent (against black dragons forget about fairies!).

Just some thoughts
With regards
Jondifool

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The Oxe is slow, but earth have patience

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DonGio
DonGio


Promising
Famous Hero
of Clear Water Mountain Clan
posted April 04, 2002 11:41 AM

To Darion: You know they suck, man. But you kinda get used to the suckiness after a while. The game is quite good, apart from the graphics and the battlefield problems, and hero development really kicks ass.

But I still think the game seems to small. I mean, I haven't played *that* much yet (well, considering the time I've had it, I have played it *that* much (12h a day...)), but I already feel that I'm through exploring the creatures of both Preserve and Haven. I'm not saying I know every strenght and weakness, but i have general experience with all of their creatures.

So, either make them harder to get, or add more creatures. What's interesting right now is, as mentioned earlier, hero development, spellcasting and the map editor (which blows me away).
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There are 10 types of people: Those who read binary, and those who don't.

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Camelnor
Camelnor


Famous Hero
Also known as Blue Camel
posted April 05, 2002 05:27 AM

>>> Cat

People have been going on and on about griffins... because they rock.  They have much superior stats to unicorns, and one of the coolest specials, unlimited retaliation.  Just get 5-10 griffins early, and put them alone in a stack, and send them on a killing spree.  

Also, the reason you havent seen a gem pond is that gems come from a tower now...


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