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Heroes Community > Heroes 5 - Modders Workshop > Thread: Quantomas AI (EE) for H5 Role Playing Edition (re-upload)
Thread: Quantomas AI (EE) for H5 Role Playing Edition (re-upload)
magnomagus
magnomagus


Admirable
Legendary Hero
modding wizard
posted July 20, 2014 02:00 PM
Edited by magnomagus at 15:55, 22 Apr 2015.

Quantomas AI for H5 Role Playing Edition (re-upload)

Hi,

I was cleaning up my hard drive and found this, This was released long time ago but I think it got a bit lost so I uploaded it again. Have fun

Download Link

Do not use this with NCF creatures, causes bugs.
RMG works, but it is the 3.0 version.

H5 Role Playing Edition Thread

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Stevie
Stevie


Responsible
Undefeatable Hero
posted July 20, 2014 03:00 PM

You mean this is Quantomas' AI mod compatible with RPE?! How come I didn't knew about it. Thanks a lot

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magnomagus
magnomagus


Admirable
Legendary Hero
modding wizard
posted July 20, 2014 05:08 PM

Yes, that is exactly what I meant

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fiur
fiur


Promising
Supreme Hero
Map Creator
posted August 07, 2014 04:12 PM

ty magnomagus but could you help me refresh my memory aswell (what does this mods do) ?  
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Hayven
Hayven


Famous Hero
posted August 08, 2014 12:39 PM

Ekhm...

http://heroescommunity.com/viewthread.php3?TID=32305
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fiur
fiur


Promising
Supreme Hero
Map Creator
posted August 08, 2014 01:47 PM

I knew about the role playing part but what about the Quantomas AI (EE)
??  
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markkur
markkur


Honorable
Legendary Hero
Once upon a time
posted August 08, 2014 03:42 PM

fiur said:
ty magnomagus but could you help me refresh my memory aswell (what does this mods do) ?  


"J" make big improvements in turn time and gives some good options. It's heavily defensive but decent overall compared to the original A.I. Here's the forum download

This is the original HC thread; link


@magnomagus
When in the heck did you do this work? Way back then, I tried to use both and no-go. I mean I realize it was not a part of Q's official project but we could have been enjoying your great work too while waiting for the next version. Egad.

Btw, I made an alt of your marvelous HoA mod to use with the A.I. about a year ago or more. (i tried to contact you a few times then) Any chance you did anything there and I don't know about that work as well?
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magnomagus
magnomagus


Admirable
Legendary Hero
modding wizard
posted August 10, 2014 10:44 AM
Edited by magnomagus at 10:59, 10 Aug 2014.

Hi, Quantomas made the exe file, not me. Classes and NCF and new towns were temporarily part of the project. fixing NCF was still a lot of work and Q had other plans so it was abandoned, but I found out later the classes worked fine, also the RMG works but uses 3.0 algorithm. If it works with RPE it should also work with the HoA included with 1.0, that makes no difference.

@Fiur: Technically Quantomas AI is much better than other AI mods because it makes changes on C++ level, not .xdb modding.

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markkur
markkur


Honorable
Legendary Hero
Once upon a time
posted August 10, 2014 03:19 PM

From March of 2012
Quote:
I remember 3.1.8 being reasonably fast, maybe it depends on the map you play or the fact that you try to use NCF as well (NCF is broken in  all EE versions). It is absolutely useless to run RPE with any other version of EE than 3.1.8. Even if the UI seems to suggest the classes are working they really are not!.


It's been so long I forgot you'd named a specific version to use. Thanks for the reply

For me; HoA worked fine except for the classes.
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