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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Factions - Heroes5 vs Heroes6
Thread: Factions - Heroes5 vs Heroes6 This thread is 2 pages long: 1 2 · «PREV
Stormcaller
Stormcaller


Famous Hero
posted October 20, 2014 02:35 PM

Only H6 Inferno could be considered better than H5 version, all others are simply horrible.

Even Stronghold sucked. Thanks to stupid harpies and orc boxers >.<

Necropolis was equally sucky as well, with cliche ghosts and liches that looked like old farts, and not badass skeletons we are used to.


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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 20, 2014 02:59 PM

Cliché ghosts, eh?

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Stormcaller
Stormcaller


Famous Hero
posted October 20, 2014 03:12 PM

Quite so. Ghosts in H5 were much more epic than in H6.
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Doomhammer
Doomhammer


Known Hero
Smasher of pasties
posted October 20, 2014 03:12 PM

Haven : H5

Dungeon : H6

Stronghold : H5

Necro : H5

Inferno : H5 

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EPICUSDOOMICUS
EPICUSDOOMICUS


Known Hero
posted October 20, 2014 03:23 PM

1. Haven H5. Glories didn't suit with the rest imo. And, also, cavalry that can pass through obstacles? com'on

2. Dungeon H6. Tough one. Too purple H6, ok, but Faceless, for me, were really sth(possibly mostly storywise than as units). Also, "evil eyes" that I had missed in H5 returned as Shadow Lurkers in H6. Moreover, I'm ok with hydras (as long as they are not champions in H6) but somehow the Lizard Riders spoiled it.

3. Necropolis H6. That is the toughest of all!! It is my favorite faction throughout all H games I've played (H3 to H6). Both followed the "armored vampire prince" concept which I do not like. H5 wraiths were ok for me but, by the time H5 was out, I had already got bored by Zombies and Bone Dragons. H6 Lich does not seem good at all, as far as I'm concerned, but the fresh idea of the new champion and the form duality of the Fate Spinners turned the tide favorably to the H6 version...

4. Stronghold H5. Both lacked the mighty Behemoths! H6 Jaguar Warrior "boxer" ruined it, for me. Oh, and by the way, I liked Pao Kais

5. Inferno H5 = Inferno H6. It is my least fav faction. In general I dislike them both. Only reason I would go with the H5 version is the lack of Devils/Archdevils in H6. On the other hand, I personally liked the Breeder concept.
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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 20, 2014 03:30 PM

Stormcaller said:
Quite so. Ghosts in H5 were much more epic than in H6.
'Cliché' doesn't mean 'Unepic' though, although otherwise I'm inclined to agree.

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GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted October 20, 2014 05:03 PM

Haven: H6 doesnt have peasants so thats win for me. But i prefer the H7 look. Justicars<3

Dungeon: I like them both equally. I wish the H6 had matriarchs instead of the ugly purple manticore but the faceless are awesome too.

Inferno: H6 has the breeder which is a concept i love but it also has the not-cerberus, and sterotypical succubus (i prefer the h5 uglysexy look) and the maniac is bleh imo. So h5 for me

Sylvan/Sanctuary: Well they are different factions so i like them equally. I wish the kensei had been female tho. They were an iconic female unit, their sprite is among my favorites of H3. Replace the spring spirit with some male caster if they didnt want to replace the abilities.

Stronghold: the H6 centaurs lool amazing but they h5 arent that bad either. I prefer the H5 goblins and the Shaman/Daughters so H5 for me.

Necropolis: H6. Had it been less monocromatic it would have been even better.

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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted October 20, 2014 06:01 PM

Haven: Heroes 5. Glories and Sun Riders (really, a horse made of light...) ruined the faction.

Dungeon: Heroes 5, although lineup of Heroes 6 was good. But, H6 was purple, too purple and there were no warlcoks. Also, Dungeon is my favourite faction in H5, and the most interesting to play with.

Necropolis: Heroes 5. It had better necromancy than H6, ghouls and liches were plain ugly. Fate Weavers were nice unit, though.

Inferno: This is a tough one for me. I like the H6 gating, but not the unit design (except pit fiends). I'd say H5=H6 here.

Stronghold: This is not the faction I like playing, but I prefer H5. Rage mechanics was interesting to me, and the fact that you cannot cast spells at all was nice and fun.


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mvassilev
mvassilev


Responsible
Undefeatable Hero
posted October 20, 2014 06:50 PM

I think H5 was better than H6 for all of them except Dungeon, where H6 had more interesting unit designs.
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Lokheit
Lokheit


Known Hero
posted October 22, 2014 02:03 AM
Edited by Lokheit at 02:15, 22 Oct 2014.

Haven: Already H7? I didn't like Peasants as a unit in H5 (basically a unit that is there to give you income but can't fight). H6 was too glowy for my taste. H7 has a good balance on their creatures and recovers the Champion as ermmm... champion tier that this faction originally had.

Dungeon: I know H5 was a bit too much warhammer rip-off... but the thing is that I play dark elves on warhammer I liked it (and I have to say they also mixed it with Forgotten Realms drow lore with the matriarchy fluff, though that has been retconned). H6 brought back beholders which was a nice touch, and also Faceless, though I think that unit according to lore should be champions instead of elite (hopefully they're alternate champions on the final lineup for H7) but I prefered the H5 females abilities over the chakram dancer and Hydra over Manticore. If H7 had something close to H5 with Faceless as alternate champion and shadow lurkers/beholders maybe instead of one of the elven units from 5, with a rearange of tiers depending on which one is replaced, it would be great. Overal I pick H5 as it's the one I'd pick as a base with a couple of tweaks as explained.

Necropolis: I like necropolis BUT I don't like vampires at all. H5 had "classic" vampires (which I don't like because I think they look like snobs), but H6 made that faction's whole lore about becoming vampires, with Vampires being the state a lich aspires to reach (you DON'T make a vampire a bigger deal than a lich... NEVER), which was a pity because aesthetically I liked the faction (I like radioactive green over black) and I found the Fate Spinner's interesting as a concept. 2 things I also didn't like from H6 was the weird equipment for skeletons (2 spears?) and the horrible lamasus (if they wanted to go egyptian theme, mummies would've been a much better option). Overal I'm not sure I can pick... maybe I'd pick H6 with better looking skeletons, with wraiths comming back to replace lamasus (and eliminating/retconning all that weird vampire lore, I would even get rid of them as a unit and replace them for mummies or something) and spinners sharing champion spot with ghost dragons. The balance is slightly inclined in H6's incarnation favor because aesthetically I liked them more and I would need just a couple replaces to really like them.

Stronghold:I would have liked H6 incarnation a lot IF they would've named their shamans "ogre shaman" and the tiger guys "troll", they could've kept the same mechanics. But as it stands, it has too much of the same. Overal both lineups aren't so different, but H5's having centaurs on the lower tiers and a flying elite unit gives the advantage so I'd say H5 here.

Inferno: I've never liked this faction but H5 incarnation had units that IMO felt more unique than H6 lineup where half of the roster were humanoids ready to charge madly to the frontline.

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted October 22, 2014 10:16 PM

Lokheit said:
Overal I'm not sure I can pick... maybe I'd pick H6 with better looking skeletons, with wraiths comming back to replace lamasus (and eliminating/retconning all that weird vampire lore, I would even get rid of them as a unit and replace them for mummies or something) and spinners sharing champion spot with ghost dragons.

During the time of Heroes VI all Namtaru's went extinct (except the Mother of Namtaru, which was later seen in Dark Messiah), so they won't probably come back to Necropolis in Heroes VII.
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Danny
Danny


Famous Hero
posted October 23, 2014 08:19 AM

That's too bad because the Fate Weaver/Spinner greatly elevated the undead lineup and was much better than a dead dragon.

Lamassu was also a cool unit but it became redundant once the Manticore made a comeback. I definitely cannot see both of them being in the game now. Which means Necropolis is going to revert to its H5 lineup...

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 23, 2014 08:59 AM

Danny said:
That's too bad because the Fate Weaver/Spinner greatly elevated the undead lineup and was much better than a dead dragon.
If only it hadn't looked so darn goofy...

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GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted October 23, 2014 09:17 AM

Danny said:
That's too bad because the Fate Weaver/Spinner greatly elevated the undead lineup and was much better than a dead dragon.

Lamassu was also a cool unit but it became redundant once the Manticore made a comeback. I definitely cannot see both of them being in the game now. Which means Necropolis is going to revert to its H5 lineup...


Manticores are so bleh though. Sphinxes (and Lamassus by default there) and Chimaeras>>>>>>

Avirosb said:
Danny said:
That's too bad because the Fate Weaver/Spinner greatly elevated the undead lineup and was much better than a dead dragon.
If only it hadn't looked so darn goofy...


that can be fixed. And the Mother Namtaru looked great imo

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 23, 2014 09:24 AM

I wish the Lamassu had been an Academy creature instead, maybe a mechanical version of how it's usually depicted: Bull person with awesome hat and beard.
That way it wouldn't have been too similar to the Manticore.

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JeremiahEmo
JeremiahEmo


Bad-mannered
Famous Hero
posted October 23, 2014 10:22 AM

Danny said:
That's too bad because the Fate Weaver/Spinner greatly elevated the undead lineup and was much better than a dead dragon.

Lamassu was also a cool unit but it became redundant once the Manticore made a comeback. I definitely cannot see both of them being in the game now. Which means Necropolis is going to revert to its H5 lineup...


Bone Dragons suck but it's not like they have a choice because Fate Spinners suck even more. Ashan Necropolis was a sucky faction anyway.

Now H6 was the suckiest version of all, adding the fact that it possesses one of the worst campaign heroes ever created, Necropolis became irredeemable at that time.

I say ditch the stupid Egyptian theme and let's pretend that moronic-looking champion never existed and let's go for a more horror-centric theme with really scary units.

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted October 23, 2014 10:28 AM

JeremiahEmo said:
Danny said:
That's too bad because the Fate Weaver/Spinner greatly elevated the undead lineup and was much better than a dead dragon.


Bone Dragons suck but it's not like they have a choice because Fate Spinners suck even more. Ashan Necropolis was a sucky faction anyway.

Maybe their look wasn't that great but their main ability, shapeshifting, was a superb concept. It made them a good champion for both might and magic hero without need to create two of them.
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GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted October 23, 2014 01:57 PM

The H7 gargoyle is the mechanical version of the Lamassu

Pawek_13 said:
JeremiahEmo said:
Danny said:
That's too bad because the Fate Weaver/Spinner greatly elevated the undead lineup and was much better than a dead dragon.


Bone Dragons suck but it's not like they have a choice because Fate Spinners suck even more. Ashan Necropolis was a sucky faction anyway.

Maybe their look wasn't that great but their main ability, shapeshifting, was a superb concept. It made them a good champion for both might and magic hero without need to create two of them.


ignore him darling, he is just scared by pussy

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 23, 2014 09:22 PM

GenyaArikado said:
The H7 gargoyle is the mechanical version of the Lamassu
I don't see no kickass beard.

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GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted October 24, 2014 05:20 AM

Avirosb said:
GenyaArikado said:
The H7 gargoyle is the mechanical version of the Lamassu
I don't see no kickass beard.


the Ashan lamassu.

I'd like the gargoyle updgrade to be called sphinx. The one ashan sphinx shown looks a lot like H7 gargoyle.

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