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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Heroes 7 - Yea or Nay?
Thread: Heroes 7 - Yea or Nay? This thread is 3 pages long: 1 2 3 · NEXT»
kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted May 27, 2015 09:11 PM

Poll Question:
Heroes 7 - Yea or Nay?

Got a bit bored so here's a poll for ya all: Do you think Heroes 7 is going to be fantastic or terrible? With this i mean the game only so any crap business-practices and such should be disregarded. Could be fun to know this "close" to beta release(too soon?).
____________
It is with a heavy heart that I must announce that the cis are at it again.

Responses:
Yea!
Ok
MEDIOCRE!
Meh...
Nay!
Heroes what now?
Can't speak, am squid (or kid?)
 View Results!

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted May 27, 2015 09:33 PM

It's ok.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Kimarous
Kimarous


Supreme Hero
posted May 27, 2015 09:33 PM

As I said in the original thread, I can't speak to the technical prowess of the game, but on an aesthetic level, H7 might be my favourite on a visual level.

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Datapack
Datapack


Famous Hero
posted May 27, 2015 09:36 PM

Can't be worse than H6, right?

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted May 27, 2015 09:37 PM

I agree with Elvin.

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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted May 27, 2015 09:42 PM

personally agree with what everyone is saying so far: beautiful aesthetics (mostly. wtf necro?) and it most certainly can't be worse than h6. gameplay seems a bit hit-or-miss but overall positive with some serious problems keeping it from a great status.
____________
It is with a heavy heart that I must announce that the cis are at it again.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted May 27, 2015 10:04 PM

Mediocre vanilla, ok-ish with some expansions.
____________
Guide to a Great Heroes Game
The Young Traveler

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted May 27, 2015 10:07 PM
Edited by EnergyZ at 22:09, 27 May 2015.

To tell the truth, I am in the middle. Yes, we got many features and they try to improve the game, but often they stick to the past (even if they shouldn't).

With luck, and if they do things right, it might just be equal to H4 in gameplay. But it is nothing groundbreaking, the way I see it. Some good and some bad points balance the scales enough to call it neutral.

But that does not mean they can just give up. They want a better game as we all do. Hence why everyone bashes their heads when we try to tell something sucks.

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alexine
alexine


Known Hero
posted May 27, 2015 10:35 PM

I think it will be OK. I am still not very confidient about the skillsystem, but there are other things to compansate it. We will see later

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted May 27, 2015 10:57 PM

Elvin said:
It's ok.

^This
____________

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icefield
icefield


Adventuring Hero
posted May 27, 2015 11:23 PM

So far, it appears as a good compromise with updated graphics.

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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted May 27, 2015 11:48 PM

Nay for me. This looks too much like H6. Graphics and models are recycled stuff (and I disliked H6 art), area of control is present, and I hate that feature. Also, Core/Elite/Champion is present, and I prefer 7 levels of creatures.

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The_Green_drag
The_Green_drag


Supreme Hero
posted May 28, 2015 12:48 AM

I think it will be the best ubisoft made heroes game. I like the art style and most of the new features like area of control and flanking sound pretty good to me. Most of the line ups are to my liking as well. If only that skill system was better.

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cleglaw
cleglaw


Famous Hero
posted May 28, 2015 02:24 AM
Edited by cleglaw at 02:48, 28 May 2015.

upsides:

best art after h3,
more content then h6,
cool concept of fusing all heroes games,
nice innovations(alternate champion unit, are of control and flanking getting good use finally. tier system is hybrid with old 7 level system, probably the best system ever gonna be. adventure map going to get very cool features, usefull map editor, fast gameplay like h3, much lower turn wait times then h5 and h6. governor system with fixed+new skills.... enough said.)
great graphics,
better factions then h5(no more boring sexy dark elf dungeon, no more light warrior bla bla haven, no more donkey ear wierd elf town*cough* sylvan)
probably best musics in all ubi-era heroes titles.
probably best spell system ever in all heroes titles.
a new option to play random or non-random.
big plans for future h7 expansions.

downsides:

6 factions are not really enough compared to h3 in vanilla.
still follows same pattern as the games before h7, trying to add random map generator as an extra content for extra price. not a cool thing.
some re-used models are not looking good.
necropolis is haunted by TOO MUCH spiders and warcraft art.
female orcs are humans now, *puke*
no inferno wtf?

yea! with a sad face. somewhere between "yea" and "ok."


if they make it too much buggy, then this may turn to mediocre. lets see what happens later.



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gourley4p
gourley4p


Adventuring Hero
posted May 28, 2015 02:26 AM

Tough to know without playing it. And maybe the folks who visited and played in person are the best poised to vote. Based on the list of features promised and the visuals shared, I give it an OK for now.

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the_green_drag
the_green_drag


Supreme Hero
posted May 28, 2015 02:39 AM

@clegaw
Heroes 5 only had 6 factions in the original game. Only heroes 3 started with more than the norm.

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cleglaw
cleglaw


Famous Hero
posted May 28, 2015 02:48 AM

the_green_drag said:
@clegaw
Heroes 5 only had 6 factions in the original game. Only heroes 3 started with more than the norm.


oh wow how did i forget that stronghold was not the one of main factions? *facepalm* you are absoloutly right. editing now.

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Maurice
Maurice

Hero of Order
Part of the furniture
posted May 28, 2015 09:47 AM

Picking apart some of the things you stated, Cleglaw:

cleglaw said:
upsides:
best art after h3,
governor system with fixed+new skills.... enough said.)
great graphics,
probably best musics in all ubi-era heroes titles.
probably best spell system ever in all heroes titles.



No comment, other than that these are personal preference and partial assumptions. Not everyone likes the art style (especially those of the Military Outposts) and not everyone likes the concept of the Governor system. Also, the spell system has been an issue of controverse both here in these forums as well as the Shadow Council.

Quote:
nice innovations(area of control)


Was already present in H6, so it's not an innovation for H7. Furthermore, its execution in H7 also had downsides.

Quote:
and flanking getting good use finally


"Good" is still questionable. It's a new concept for Heroes, that's for sure, but we'll have to wait and play the game to figure out whether it's really good, downright retarded, or somewhere in between.

Quote:
adventure map going to get very cool features, usefull map editor


Another assumption. They did promise a solid and robust map editor, but we'll still have to wait and see what they're really delivering before we can tell whether or not it's indeed the holy grail that will extend the game's lifetime by decades.

Quote:
fast gameplay like h3
much lower turn wait times then h5 and h6


On what do you base these? They're assumptions for now, we'll only know once we're really playing the game.

Quote:
better factions then h5(no more boring sexy dark elf dungeon, no more light warrior bla bla haven, no more donkey ear wierd elf town*cough* sylvan)


Still debatable; while partially personal preference, the exact workings of a faction are things we can only properly judge once we're really playing the game.

Quote:
a new option to play random or non-random.


The random system they designed is a fallacy, as it doesn't work well with the fixed skillwheels. The restrictions they placed on the skills available actually cripple the random concept with respect to how it was in previous games.

Quote:
big plans for future h7 expansions.


Source? As far as I know, UbiSoft is focussing on the vanilla game and possible expansions are something yet over the horizon, where they didn't put any thoughts to.

Quote:
6 factions are not really enough compared to h3 in vanilla.


Heroes3 had 8 factions at the start. All the other Heroes titles had less; in fact, Heroes1 only had 4. The situation is identical to Heroes2, Heroes4 and Heroes5, which all started with 6 factions as well. Heroes5 was later expanded to 7 in the first expansion and 8 in the second.

Quote:
still follows same pattern as the games before h7, trying to add random map generator as an extra content for extra price. not a cool thing.


Source? I don't recall any official posts about this issue indicating it would be a paid-for extra.

Quote:
no inferno wtf?


Personal preference. Many people actually like their absence for once. I know I do. I'm fine with them taking a backseat, to be introduced in a possible expansion.

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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted May 28, 2015 10:15 AM

gourley4p said:
Tough to know without playing it. And maybe the folks who visited and played in person are the best poised to vote. Based on the list of features promised and the visuals shared, I give it an OK for now.


it's more of a poll to see what people think it will turn out to be
____________
It is with a heavy heart that I must announce that the cis are at it again.

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cleglaw
cleglaw


Famous Hero
posted May 28, 2015 01:30 PM

@Maurice

being good and bad, is connected with personal preferances at some points, thats a natural thing isnt it? but still i believe i can reply some of your quotes

Not everyone likes the art style (especially those of the Military Outposts) and not everyone likes the concept of the Governor system. Also, the spell system

well art style is not really dependent on "sex sells" tactic like it was in h5, so thats my reason to like it. and id like to say that military outposts are bad because of other issues but not because of art style, they are illogical, worked with no real hard work, that is their problem. i can dream of much better versions with same art style, its just a matter of more money and hard work.

governor system is here for bringing deep content, and more ddetailed management so i dont see how it can be a personal taste subject. its automatically good, implementation on the other hand, that can be a topic to discuss imo, for the records i am positive about implementation. it looks pretty much effective and rich in choices to me.

spell system is good, i wont even discuss this. spells in it,they have lots of side effects and different uses, and how you access to them, is in a state that they are not too hard or too easy. you get them from magic guilds, and you set a preferance when you build magic guild. 2 good additions, and that selection of spell schools is what makes it fixed and good you calculate in 7 magic schools. 7 schools was a pain in the ass before, but with current system is feels it finally set in stones: lots of hero classes+magic guilds+a choice when you build magic guild+adventure map spell teaching buildings. all together makes perfect combination.

when i said "area of control and flanking getting good use finally" i meant area of control getting good use, and we have flanking as a better working system compared to heroes online. area of control, like was in h6, was only about controlling mines and teleporting from there to there, now it effects lots of other things and that broken over-teleport system is no more here, so i think area of control is now meaningfull, not broken, but usefull in many ways. my only suspect about it, is, being too much defansive at the moment. if they also balance it for the conquering side, it will become a really good system. if they not, well.. still it is in a good shape comparing to h6. in the end, its Ok or awesome, depending on future with developement.

adventure map going to get very cool features, usefull map editor

we allready have bridge building/breaking type innovations, so its not entirely an assumption as you said. its allready upgraded, but how much, its not something we can say for now because like you said, we didnt really seen other things about adventure map yet, map editor is totally unknown for the moment. they are really confident about talking it and they stated several times that they are heavyly focusing on it, so i expect at least a not-poor quality.

fast gameplay like h3
much lower turn wait times then h5 and h6

thats not an assumption, in twitch session we seen how much it can be fast in options menu, and they said turn times will be even much lower.

on factions, you are right, i should have also thought about the gameplay feel of a faction, and yes its not something we experienced yet. honsetly i have some fears about it when we think about unit abilities. lets see how it goes...

The random system they designed is a fallacy, as it doesn't work well with the fixed skillwheels. The restrictions they placed on the skills available actually cripple the random concept with respect to how it was in previous games.

i dont see that happening, when i watched twitch session. it looks like h3, and my favourite heroes game is h3, never liked h5 that much. its looks like solid random system to me, and also i have to say, i like non-random too. i dont like getting nevigation or eagle eye when i really dont want to, and i find it a bit annoying sometimes.

big plans for future h7 expansions, source is devs themselves, they said, if vanilla makes good enough, they want to make expensions, not only one but more, if i remember right. at least "2 expensions" means "big plans" to me.

for the faction number, i base only h3, because honestly i only find h3 as a really good game in all series. when devs decided to make a new heroes game, they should not make less factions then h3 from the very first. 8 is the magical number to me in this topic.

they said random map generator will most likely not gonna make in with vanilla version, so i assume it will be a content to be added later, and knowing ig gaming companies, esspecially ubisoft, it will be very probably for an extra price. its an assumption, but a strong one.

no inferno is not looking normal to me, its one of the main factions, and its not in core game. weird.

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