Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Enhanced Magic Skills Mods
Thread: Enhanced Magic Skills Mods This thread is 13 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 · «PREV
RerryR
RerryR


Promising
Famous Hero
Researching Magic
posted May 18, 2019 01:24 PM
Edited by RerryR at 13:28, 18 May 2019.

Darimus said:
Thanks RerryR and the WOG team (now ERA Team), Salamandre!
You are trying to make the game is more interesting and more balance.


You're welcome You know if this game would be perferct from the start, maybe this forum wouldn't even exist, because what could be improved than ?

Darimus said:

I play Heroes 3, Wake of God version for many years.
I like to customize the game before playing with WOG settings. But it seems not enough.


We all do, thats why Iam here.

Darimus said:

Here are my ideas:
1. Customize the stack experience :

The stack experience is grow so fast. And it can break the balance of the game if you play more time, more weeks, more months.
Example: Level 7 level monters with full stack experience can destoy lower level monters easily.

I like these features in stack experience:
+ Low level monters can get full faster low level monters.
+ All mosters have level from 1 to 10 in stack experience.

I would like to customize more about this:
+ You must choose a monster to gain stack experience after every battle. So you must choose the moster to the train first in every battle.
You can choose train level 7 monster first or level 1 monster first following your strategy.

If you choose choose train level 7 monster, the time requires to train longer and harder to get to reach 7 or level 10.


Stack Exp is actually a great idea, but as it is with all great ideas it comes with weaknesses once you start to sit down and do the coding. So I agree that there would be room for improvements regarding experience distribution. But what you wanna do when you play a map with max level 20 or a map with max hero level 60. The difference is billions of experience points and you would have to take that into your code.
What I can tell you there are ERM commands which lets you set required stack experience for every creature. Maybe that would be a solution for you.

Darimus said:

2. Customize Warlord's banner:

I get so many of warlord's banners and I must thow it away. So I choose banned this feature.

I like this feature to help increase stack experience. But I would like to limit about 1 to 10 this items in game.



As far as I know you would have to change the WoG scripts that replace objects with Warlords banners and sometimes spawned monsters can give you one aswell. Certainly possible.

Darimus said:

3. I would like to add some abilities for some low level monsters
Example: I would like to add double attack ability for Vampire lords from level 7 in stack experience.


Double attack for Vampire lords... sounds op ^^
It is possible, check some scripts where such things are done and adept.

Darimus said:

4. Customize the monster grow every week:

I want to customize growing number every week at every town.
Example: I want to increase/ or decrease basic grow for level 1 monster every at Necropolis town from 12 to 14 or 12 to 10.



You can set the growth of every creature with ERM commands. Possible.

Darimus said:

5 How to customize / enhance catapult, castle defense for wall and shooting tower power?
And the relation with ballistics skill, and Cyclops/ Cyclops King monster ?



This is a part where I never dug into, so I honestly cannot help you much here. Also, the changes you propose seem complicated at first glance and I'am not sure it can be done with ERM commands alone.


Darimus said:

There 're a lot of creative works waiting for you in this game.


I know and I'm giving my best to add things to the game, you will see soon, believe me

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Darimus
Darimus


Hired Hero
posted May 18, 2019 06:11 PM

Hard work !
It's the work of game developers.
But Wake of God is made by Fans. It's so amazing!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
BTB
BTB

Tavern Dweller
posted May 18, 2019 09:27 PM

What tools do I need to create and implement a script? So far I've just been hex editing the .exe and the contents of the .lod files... I'm assuming that this will work more like a plugin, but I don't know how to inject it into the game.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
RerryR
RerryR


Promising
Famous Hero
Researching Magic
posted May 18, 2019 10:00 PM
Edited by RerryR at 22:06, 18 May 2019.

take a good look here How to install Mods for ERA

Then search in the dropbox link for "Sorcery Double Cast Mod" download, install, send me a virtual beer

Download Link:
http://bit.ly/2Ixe3fX



 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
AlfWithCake
AlfWithCake


Known Hero
posted May 18, 2019 10:25 PM
Edited by AlfWithCake at 22:27, 18 May 2019.

I'll send it to you unconditionally

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
RerryR
RerryR


Promising
Famous Hero
Researching Magic
posted May 18, 2019 10:32 PM
Edited by RerryR at 22:33, 18 May 2019.

AlfWithCake said:
I'll send it to you unconditionally


Thanks and Cheers to The Restoration of Erathia  

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 13 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 · «PREV
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.1471 seconds