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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Heroes 7 Hardpatch Modding Tutorial
Thread: Heroes 7 Hardpatch Modding Tutorial This thread is 3 pages long: 1 2 3 · «PREV
LizardWarrior
LizardWarrior


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Age of erwins is over
posted April 23, 2017 08:18 AM

Ask Galaad, he uses blender, I use 3ds max. He knows how to import psk in blender.
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Galaad
Galaad


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posted April 23, 2017 09:19 AM

I've stopped using blender but I see I already explained how to import psk in the first page of the thread.
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Moritzbradtke
Moritzbradtke


Known Hero
posted April 23, 2017 03:57 PM

I know but that doesnt work for me, i,ll post a picture later, maybe u can help, i would prefer something else than Blender AS well since the UI is very overflooded but Therme is no other freeware for it i think and the others are very expensive, the script for importexport is there and it is enabled but in import i get errors, in the wiki oft the addon i ve also read it is More about exporting than importing, maybe that could cause it, die u import something yet this was galaad@? This has no hurry, im still learning about 2d texturing textures with UE wieder and gimp ATM but Working with 3 d models would be something i would Luke to focus in the future

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Moritzbradtke
Moritzbradtke


Known Hero
posted April 23, 2017 05:54 PM
Edited by Moritzbradtke at 19:20, 23 Apr 2017.

maybe it is working and im just doing something wrong, the UI isnt very user friendly, somtimes i get the model to load sometimes i get Errors >.< well, will see

I have a question, is it possible to Import meshes and animations into blender from udk, edit them and port em back into the game? when i Import something with the UE viweer into blender, i sometimes succes with the Skeleton mesh but how to do load the .psa Animation files for the the model in blender? would be really helpful if i could get some help somewhere with this, i can try to read the blender manuel but it is rather complicated to get this stuff on my own

edit: also when i Import a mesh into blender, it has no textures, it is only the model, so when i want to edit textures with gimp and want to see how it Looks at the same time with blender, is that possible?

more Edits: so it seems it is not so much Trouble getting a free 3 year student license for 3dsmax, just gave it a try and im Kind of Student as well still currently, i think 3ds max will be easier to use than blender at last, so will see

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Galaad
Galaad


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posted April 23, 2017 07:22 PM
Edited by Galaad at 19:30, 23 Apr 2017.

Galaad said:



I never encountered any errors doing this so on the spot I do not know what is your problem, I really don't have my mind into 3d software these days nor the time so I am sorry if I can not help you any further right now, although Blender has a great community and I am confident you could get some help in their forums.

Quote:
edit: also when i Import a mesh into blender, it has no textures, it is only the model, so when i want to edit textures with gimp and want to see how it Looks at the same time with blender, is that possible?


Yes, IIRC if you select Material in the Viewport Shading it should show the textures on your model.



Quote:
more Edits: so it seems it is not so much Trouble getting a free 3 year student license for 3dsmax, just gave it a try and im Kind of Student as well still currently, i think 3ds max will be easier to use than blender at last, so will see


3dsmax has become very expensive, unless you really intend to go pro I would not recommend, but the reg key always was and should still be 69 69696969.
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Moritzbradtke
Moritzbradtke


Known Hero
posted April 23, 2017 08:45 PM
Edited by Moritzbradtke at 20:55, 23 Apr 2017.

thx alot galaad, that is very helpful (: how can u see textures on models when u work with 3ds max?

edit: had a Little sucees with textures in 3ds as well, ill just try to follow that guide from lizard for now (:

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CoheedBlue
CoheedBlue

Tavern Dweller
posted May 25, 2017 05:45 AM

Quick question. I'm fairly new to modding. Big fan of the heroes series though. I have been looking through some of your tutorials and the only thing I seem to be having an issue with right now is how to put my custom made heroes into the game, separate of a map. I do not want to replace heroes already in the game I just want to add them into the game. How do I go about doing this?
Also thank you so much for your tutorials.
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niven
niven


Hired Hero
Lord Niven(cz)
posted May 25, 2017 08:25 PM

What I miss in heroes 7 is a inferno. When we put our heads together we could pull the models from heroes 6 and turn them into heroes 7?

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Galaad
Galaad


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posted May 26, 2017 01:31 AM

CoheedBlue said:
Big fan of the heroes series though.


What are you doing in Herpès Kerozen 7 subform then?
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LizardWarrior
LizardWarrior


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Age of erwins is over
posted May 26, 2017 09:24 AM

CoheedBlue said:
Quick question. I'm fairly new to modding. Big fan of the heroes series though. I have been looking through some of your tutorials and the only thing I seem to be having an issue with right now is how to put my custom made heroes into the game, separate of a map. I do not want to replace heroes already in the game I just want to add them into the game. How do I go about doing this?
Also thank you so much for your tutorials.


You need to add your new entry to H7Config.upk, it's inside the H7data folder. It's mostly the same procedure of copying the data, just be sure to have it fully loaded before you copy the insides.
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